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Devs- Great Job On Fixing "Make Number" But...

  • Thread starter Connor_Graham
  • Start date
  • Watchers 1
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Connor_Graham

Guest
I noticed recently that the Devs have fixed "Make Number" on the crafting menu so that it continues to make the selected item after a failed attempt. The only problem with it now is that it's counting failed attempts as a successful make, so that you end up short of the number you actually needed. Any chance of getting this last little hiccup fixed?

Also, any chance of getting the number available to be made raised above 99? There are quite a few things that we make that we need more than 99 of.
 
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Yen Sid

Guest
I noticed recently that the Devs have fixed "Make Number" on the crafting menu so that it continues to make the selected item after a failed attempt. The only problem with it now is that it's counting failed attempts as a successful make, so that you end up short of the number you actually needed. Any chance of getting this last little hiccup fixed?

Also, any chance of getting the number available to be made raised above 99? There are quite a few things that we make that we need more than 99 of.
Pretty sure inscription is 9999, don't quote me though lol, been a little while since I have done it.
 
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Connor_Graham

Guest
I don't know about Inscription, but I do know that with Cooking and Alchemy, both of which have tools over 100 uses, it limits you to 99, regardless of how many uses are left on the tool.
 

Tjalle

Grand Poobah
Stratics Veteran
Stratics Legend
UNLEASHED
Campaign Supporter
Another thing I´d like to see "fixed" is that sometimes when using Inscription to make for example gate scrolls, you set it to let´s say 10 but when the "You don´t have enough mana" message comes after (for me) 4 it just stops making them. Doesn´t matter if you type in a set number to make or if you use "Make max".

Not the end of the world but would be nice if it continues to make the scrolls once you have enough mana again...
 

kittykat

Journeyman
Stratics Veteran
Stratics Legend
As long as we're making a wishlist :) I'd like to see it where when you pick Make Max it would use all resources available, even if they are different colors. For example, if I have 10 blue plant clippings and 10 green plant clippings, I'd love it to be able to make 20 pigments, using up both sets of clippings (without having to either hold just one type at a time or target one color until it gets all used up). If there's a worry about resources being accidently used for such a thing, then just make a toggle switch that when checked would "use all resources, regardless of color". When checked, any colors available in the backpack would be used - when not checked, you still have to pick the color you wish to work with.
 

Sarsmi

Grand Poobah
Stratics Veteran
Stratics Legend
As long as we're making a wishlist :) I'd like to see it where when you pick Make Max it would use all resources available, even if they are different colors. For example, if I have 10 blue plant clippings and 10 green plant clippings, I'd love it to be able to make 20 pigments, using up both sets of clippings (without having to either hold just one type at a time or target one color until it gets all used up). If there's a worry about resources being accidently used for such a thing, then just make a toggle switch that when checked would "use all resources, regardless of color". When checked, any colors available in the backpack would be used - when not checked, you still have to pick the color you wish to work with.
(and make the pigments stackable as they are created, that would be great!)
 

ZippyTwitch

Lore Keeper
Stratics Veteran
Stratics Legend
I must live under a rock or something. But when did make a number come about? I craft allthe time and my tools don't have a make number option. Am I missing something?
 
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