But but But...they been saying the NEXT patch will fix everything since pub 16.....Nope. Someone from EA/Mythic will post that it's all fine, they are all staying, and the next patch will fix the problems we currently have in both 2d and SA
(You wanted optimism, right? )
Grimm - It depends on your definition of maintenance.Well, I think that depends on your definition of "Maintenance Mode". From what I've seen when other titles have gone into "MM", UO doesn't come close to that description. The lack of "New" UO boxes on the shelves, despite the arguable need for boxes on the shelf, isn't an indication of "Maintenance" status.
-GO
Someone doesn't have the slightest idea of how corporations and earnings work...and it's the guy I have quoted.Prefect solution to this mess...
Everyone go out to your local game store and Buy a EA game. Don't matter which one. Don't matter if ya ever going to play it or not. Just buy at least one.
If everyone did this then we spread the word around to our friends etc etc...EA stock would go thru the roof tomorrow and we would not have any more worries....
Or just keep talking about it on stratics![]()
How a company manages itself and it's finances varies from place to place. What you speak of is/can be true in some cases. It's not true in others.Certain products can be, and often have been, profitable of themselves, but when included in a corporate management overview of rates of return, have been abandoned, or 'let go' to smaller organisations that are happy functioning at a lower rate of profit, or can understand and develop/market the product better than the corporate can. If you've not noticed that happen in many aspects of the business world, I'm very surprised - but stating it as simply as 'profit or not', as you do, means you've probably not grasped some things about how bigger organisations work.
Each person reading this topic would have to purchase 1,000 games to make a difference. EA was really counting on Warhammer Online to be its big MMO offering. It failed miserably. Not only that but they haven't managed to stem the loss of subscriptions. Warhammer might have less people playing it than UO at this point.Prefect solution to this mess...
Everyone go out to your local game store and Buy a EA game. Don't matter which one. Don't matter if ya ever going to play it or not. Just buy at least one.
I don't think that statement as written is necessarily true. But to follow your train of thought, I would think thatWarhammer might have less people playing it than UO at this point.
But ... but ... I'm in Canada. They can't lay off customers right? *starts cowering in a corner and rocking back and forth as if suffering a little PCSD (post-corporate stress disorder)*This is in Canada mainly...but EA is a large company...so try not to worry... Prays..haha...i have 6 months payed up...
The last thing I would EVER do is support another EA product.Prefect solution to this mess...
Everyone go out to your local game store and Buy a EA game. Don't matter which one. Don't matter if ya ever going to play it or not. Just buy at least one.
If everyone did this then we spread the word around to our friends etc etc...EA stock would go thru the roof tomorrow and we would not have any more worries....
Or just keep talking about it on stratics![]()
Yes, that's helpful.The last thing I would EVER do is support another EA product.
Not necessarily...shutting it down eliminates it as competition cause they still own the rights to it either way. Selling it, just leaves it out there for em to have to compete against when they roll out their next wondergame like WarhammerIF EA does decided to shut mythic and UO down. Wouldn't it be smarter to just sell it to some other company first? instead of just shutting the lights off.
Especially while SA is still in beta and being worked on.Sakkarah!
I see you reading this thread, please put us out of our misery and tell us if UO has been affected in any way!
Really dont need the negative hype so soon after a new expansion!
Sorry to say it, but UO is not going any ware.Goodbye UO and WarHammer
reports that 80 people have been laid off from EA Mythic today. Official sources have not commented as of yet, and this information has been circulating from the people that were supposedly laid off. In addition to the layoffs, which may actually reach up to 1,000 Mythic employees worldwide, Mythic games will be going into "maintenance mode", since the majority of the layoffs happened in the creative department
It is extraordinarily rare for any company to sell off IP rights. It's practically unheard of outside of a merger or acquisition. All you have to do is look at everything EA picked up from the purchase of Origin... and what have they done with it? Absolutely... nothing.Not necessarily...shutting it down eliminates it as competition cause they still own the rights to it either way. Selling it, just leaves it out there for em to have to compete against when they roll out their next wondergame like Warhammer![]()
Can anyone answer me a question on EA that has been bugging me ever since I read this thread:From Kotaku.
Of course this is pretty much entirely due to the Warhammer MMO having been a complete trainwreck of a flop, but I do hope this doesn't harm UO too much.
Maybe he can have it so Lord British accidental flew his spaceship through a worm hole in Tabula Rasa that leads him back to SosariaNow might be a good time for Richard Garriott to buy back his old, beloved franchise. I've heard rumors about it, but then, who hasn't?
What else is he going to commit himself to? Tabula Rasa failed. He's done the whole astronaut/space tourist thing. An explosive comeback to UO would certainly put crazy ole Garriott back in the limelight, which is where he thrives.
Besides which, Dawn appears to be single just as Lord British was. And the throne of Britannia will need an heir, eventually.. I say we get them together and let nature take its course.
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That's not really the way most companies work in North America. Here companies usually focus their attention on the industry they are in - it is up to the investor to diversify, not the company. EA does have a US$billion of reserves in investments (over and above an equal amount of "cash"), including in rival publishers, but for the most part they are the engine of their own destiny. It's a rough spell to be sure, but they've still got a lot of room to maneuver.Does EA have the usual portfolio of investments and diversify into completely unrelated non-gaming venues like investors do or have they got all their eggs in one huge gaming basket?
Good catch, suspect on target. My only worry is that Mythic has some say in what's cut, that makes me very nervous. I'd have to do more "digging" than I'm willing to do, but at the corporate level there seems an impression that UO garners more market share than it really does. We don't keep all the shareholder reports, but it's been a bit amusing over the years to see "honorable mention" of our game from the "top," who are either misinformed, better informed than we'll ever perceive, or have had the wool pulled over their eyes by folks like Darkscribe. There are two dogs in the hunt for me, the folks I don't know but have come to sincerely appreciate over the years on our dev team, and the game itself, my source of entertainment for well over a decade. Even taking a step back, it would be an error for EA to close us up, or even to scale below where we already are - quite small comparitively! Guess we'll see. Sakkarah, who I appreciate more than most, has spent a lot of time watching this thread, but hasn't commented. Of late, she has been our defacto voice here. Suspect strongly that much is not known even by the folks on the inside.UO does not have a large team to begin with. Not like Warhammer which has (or had) dozens of developers. I would be surprised if any were let go for UO.
The biggest concern may be the cancellation of the Event Moderator program.
This post needs some corrections...Sorry to say it, but UO is not going any ware.
This game is a cash cow for EA. Even if UO has the least subscriber base then any other MMO, it still turns a profit.
Even if UO has 70k active "accounts" (each paying $15 a month) that translates to $1,050,000 profit a month. Do you really see em giving that up?
I DO see server merges happening at some point. It makes no sense to have all the original servers still open, most at what? 25% population?
Source - http://www.quartertothree.com/game-talk/showthread.php?p=1961738#post1961738Athryn said:Mythic laid off 80 people today, which is about 40% of the company and responsible for 90% of the content. According to a friend of mine who left before this happened, they're putting Warhammer into "maintenance mode."
I am not sure if there's been an official announcement, but my friend said that I was free to mention it, because it's surprising it's not out already. (I actually knew about it on Friday but not the numbers.)
Makes me a little sad, but mostly for the Daoc nostalgia more than anything else.
I don't believe he knows many of the current UO team.Lum said:Don't know anything about numbers, but literally everyone I know who was still at Mythic outside of upper management is looking for work this morning.
Wouldn't Lum, assuming the Mad, know TheGrimmOmen? What ever happened to Lum anyhows? I also think one of the gals that's there has been so since the beginning, but as a quiet type, I can't for the life of me recall a callsign/ handle (not even sure she had one).Then Lum (I am assuming Lum the Mad) responded:
I don't believe he knows many of the current UO team.
I told you all but you wouldn't listen... they are leading us to armageddon, a whole agenda... merging the shards and playing with our minds...
I was thinking almost the same thing, I wanted to add that many have valuables in their houses, including items they have bought off from the uogamecode store, there would have to make a way to store everything and still be able to access it if shards were merged, and if people had to lose their houses in order to merge into another shard, many who don't currently play but pay to keep their houses might as well stop paying for their subscription for there would be no point to keep paying anymore.One thing I do not understand about merging shards, is how current houses belonging to active accounts which customers pay for, monthly, can be dealt with....
Take Luna Housing, for example.
When 2 or more shards are merged there can only be ONE Luna resulting and the houses in there. But what about all of the OTHER Luna houses belonging to the players of the other shards ?
Who is to say which players will keep the right to maintain a Luna House and who to loose it ? Some of those houses were paid dearly...... a merge could hurt VERY painfully many players.
And Luna is merely an example. How about a player having a House in a nice location, like no spawn area with sea front ? Of course chances are that the same area on other shards has houses belonging to other active accounts.
Again, who is to say which player has more rights than other players, all paying for their accounts, equally, to keep hold of that particular location should several shards be merged ?
Unless a compromise solution can be found about Housing that salvages ALL house owners' rights in some way, equally, I see a whole lot of problems potentially coming from merging shards.
I was thinking almost the same thing, I wanted to add that many have valuables in their houses, including items they have bought off from the uogamecode store, there would have to make a way to store everything and still be able to access it if shards were merged, and if people had to lose their houses in order to merge into another shard, many who don't currently play but pay to keep their houses might as well stop paying for their subscription for there would be no point to keep paying anymore.
SA is a joke. They couldnt have developed a worse client if they had let the interns design it. Compare it to any other game client on the market and you have to wonder why they ever bothered. Its like two car companies where designs a shiny new sedan with all the bells and wistles. The other one pulls a 15 year old clunker out of the used car lot, lets the car wash guys spray it with dollar spray cans and tries to pass it off as a new car. The fact that they spent two years coming up with it is even more ludicriss.SA took over two years to be released, some entire GAMES have been released in that timeframe.
I'm unsure what 'fat patches' you are referring to. It obviously has nothing to do with the EC client.
They layed that person off.Nope. Someone from EA/Mythic will post that it's all fine, they are all staying, and the next patch will fix the problems we currently have in both 2d and SA
(You wanted optimism, right? )
Prefect solution to this mess...
Everyone go out to your local game store and Buy a EA game. Don't matter which one. Don't matter if ya ever going to play it or not. Just buy at least one.
If everyone did this then we spread the word around to our friends etc etc...EA stock would go thru the roof tomorrow and we would not have any more worries....
Or just keep talking about it on stratics![]()
*looks at Malador's comments*Yea ea's games are substandard in the industry.