The following was answered in this week's five on friday.
If they do go ahead and add all that stuff they mentioned to scoring it is just going to get abused. Need points? Craft 100 swords. Heal your friend 1,000 times. Stealth around............why are they even giving points for stealthing?
They are going to make faction score and rank completely meaningless. This is the same thing they tried in Warhammer Online and look how that turned out.
As for reducing the number of factions to three, that is also a lame idea. I could write an entire essay on why having 4 factions is better than 3.
The scoring system is broken because they added the multiplicative bonuses and a ridiculous 10 points given to thieves per sigil captured. Take those away, wipe all the points and it will go back to normal.Is the faction system going to be repaired,remolded or replaced? Will the Order/Chaos....Good V evil be returning?
Our design team is currently taking a good, hard look at Factions and we are currently making plans for a series of updates culminating in a significantly revamped system. Right now in this early phase, we have a lot of ideas on the table. Amongst those are:
- A complete overhaul of the scoring and ranking system, with an eye towards rewarding healing, stealth, crafting, and other types of participation in addition to racking up kill counts
- Possibly reducing the number of factions to 3
- Rebuilding the bases to make them more balanced, including removing bases from areas within guard zones
- Revamping town capture with an eye towards focusing the fighting, creating more intense battles
- Adding more ways to use Silver, as well as working to fix various economic issues surrounding Factions
- Adding more benefits to controlling towns, with an eye towards allowing Factions to have greater influence on the game world
In addition to the above, we have a list of miscellaneous bugs we want to fix.
Please note that we are very early in the design stages on this, and as we delve more deeply into this project our final feature change list will evolve. The above list is the pie in the sky and now we’re seeing how much of it we can (and should) bring down to Earth. We are interested in seeing some more of your Factions-related ideas and requests on the forums.
-Phoenix
If they do go ahead and add all that stuff they mentioned to scoring it is just going to get abused. Need points? Craft 100 swords. Heal your friend 1,000 times. Stealth around............why are they even giving points for stealthing?
They are going to make faction score and rank completely meaningless. This is the same thing they tried in Warhammer Online and look how that turned out.
As for reducing the number of factions to three, that is also a lame idea. I could write an entire essay on why having 4 factions is better than 3.