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Selling SCNP -21 DCI 13 MAGE WEP WAND!

U

uomlplayer

Guest
YES A WAND! AND YES SCNP, i imbued fc 1 and dci to it!, with 58 charge's of uninteruptable greater heal's!
4M icq pm me if interested thanks! 285563503
 
O

Ole Cheapy

Guest
Nice on the creativeness, Liquid Poison but yet another flaw in the great devs plan! *shakes head* *shakes head again*
 
U

uomlplayer

Guest
Expensive heals....
well if you factor in the materials used 10 essence of achievment, 10 relics, gems/pof ya it is expsensive, but the uninteruptable heals can be a great life saver,not to mention for those times you justed died and need a heal right after resing.
 
A

archite666

Guest
wait a tickened.....

You just blew my mind sir, wands dont come in -20 do they?
 
O

Oczko

Guest
I would consider 4 mill if you can re-charge the wand but no way in hell if you cant lol... So can anyone answer that question?
 
U

uomlplayer

Guest
In all the time i have played UO i have never seen a -20 mage wand! best ive seen is -22 So ya i want to see a pic of it please!, and no you cannot recharge the heals on the wand.

And to cheapy, i don't know why you blabing about free heal's, cause everyone can use it for free heal's since beggining of uo and it took you till now to realize that? lol.
 
O

Ole Cheapy

Guest
In all the time i have played UO i have never seen a -20 mage wand! best ive seen is -22 So ya i want to see a pic of it please!, and no you cannot recharge the heals on the wand.

And to cheapy, i don't know why you blabing about free heal's, cause everyone can use it for free heal's since beggining of uo and it took you till now to realize that? lol.
Im quite sure the effectiveness of wands are based on the eval skill and not everyone has eval. I mean c'mon we already have kage and sakie running around unable to be hit with the use of (""tricky pots"") and now you wanna give them an extra edge by allowing them to be healed without having to cast or equip? Mages need no more advantages...they have plenty already!
 
U

uomlplayer

Guest
More magery you have more it heals, but everyone can use it even if you don't have magery, i know quite a few people that use's it for pvm to heal when they have no magery either.
 
O

Ole Cheapy

Guest
read my edited post about the "tricky pots" plz. And i actually know where and how the tricky pots came about...I actually had some and was just ignorant to the fact then my castle fell and they got spreaded around siege.
 

Scuzzlebutt

Babbling Loonie
Stratics Veteran
Stratics Legend
Either way, I don't believe they are rechargeable. Least not any legal way to do so.
 
U

uomlplayer

Guest
Im quite sure the effectiveness of wands are based on the eval skill and not everyone has eval. I mean c'mon we already have kage and sakie running around unable to be hit with the use of (""tricky pots"") and now you wanna give them an extra edge by allowing them to be healed without having to cast or equip? Mages need no more advantages...they have plenty already!
Just like how warrior's can have a hit spell wep with out having anymagery or eval??
 
O

Ole Cheapy

Guest
I'm not taking anything away from you, Liquid Poison, you're a pretty sharp cat but think about it for a second.... these wands were made with the idea that if you equipped one of them you would suffer a penalty by losing 1 fc and losing 22 points in magery. Now with the great faction arties you dont have to lose the 22 points in the magery skill and with the addition of your discovery you no longer have to lose fc speed. Thumbs up of your creativness!

But what you dont realize is now every mage will be running around with these and not having to suffer from any penalties for using them...thus giving ALL mages free heals! This was not the design or intention of the developers, the spell hits on a weapon WAS the intention of the developers.

And not only do they not have to sacrafice any sort of loss, NOW they actually get a BONUS for using these wands thanks to your discovery! :)
 
U

uomlplayer

Guest
I'm not taking anything away from you, Liquid Poison, you're a pretty sharp cat but think about it for a second.... these wands were made with the idea that if you equipped one of them you would suffer a penalty by losing 1 fc and losing 22 points in magery. Now with the great faction arties you dont have to lose the 22 points in the magery skill and with the addition of your discovery you no longer have to lose fc speed. Thumbs up of your creativness!

But what you dont realize is now every mage will be running around with these and not having to suffer from any penalties for using them...thus giving ALL mages free heals! This was not the design or intention of the developers, the spell hits on a weapon WAS the intention of the developers.

And not only do they not have to sacrafice any sort of loss, NOW they actually get a BONUS for using these wands thanks to your discovery! :)
You forgot that 1, they do break,2, not everyone has the high end materials to make them, 3, of you want to keep using them ,you will have to keep farming the materials for them, just like how if you want hitspell weps you need to keep farming materials/weps for them.
isnt that the same penalty for warriors and mages? is you need to keep up the required materials??
 
B

Black magick

Guest
How is that much worse than making a weapon into whatever you want?
 
O

Ole Cheapy

Guest
How is that much worse than making a weapon into whatever you want?
How can you compare uniterupted heals (with no penalties, with actually a bonus) to a hit spell on a wep? What difference does it make whats on a wep if the person getting swung at by the wep can heal right through it with 0% fail rate? C'mon guys let's act like we have some sense here. Not to mention a mage nowadays only get hit once per 10 swings...and then ove he's hit he gets a fre heal? Are you kidding me with this nonsense you're talking? I dont see any kryss with healing on them, do you?
 
O

Ole Cheapy

Guest
You forgot that 1, they do break,2, not everyone has the high end materials to make them, 3, of you want to keep using them ,you will have to keep farming the materials for them, just like how if you want hitspell weps you need to keep farming materials/weps for them.
isnt that the same penalty for warriors and mages? is you need to keep up the required materials??
Oh dont worry about the rarity of the item cause you have already developed a market for them and now every mage will want one and you will get filthy rich in the process. :)
 
B

Black magick

Guest
Well lets see, wands in lore have always been beneficial and had magical properties, UO is just going along with it. In what world, asside from anime, do weapons control elemental spells? That asside, why should weapons have hit spell anyway? Spells are a caster thing, its unfair, going by your logic, that warriors get the bonus of a max damage spell without eval or magery.
 

Scuzzlebutt

Babbling Loonie
Stratics Veteran
Stratics Legend
Hes just gonna cry about it, cause thats what he does. Anything that doesn't make his template stronger is unfair. God forbid he just disarms the mage reducing his dci insanely low and preventing the mage from using the wand. Might have to actually hit more than 3 buttons to pull that one off...
 
O

Ole Cheapy

Guest
My points is these newly found and soon to be in demand wands have altered the design and intention of the developers plan. And how can a mage die if he has unlimiting heals at 0 mana cost, no risk of interuption, and if rich enough can obtain an endless supply of them?
 
O

Ole Cheapy

Guest
Hes just gonna cry about it, cause thats what he does. Anything that doesn't make his template stronger is unfair. God forbid he just disarms the mage reducing his dci insanely low and preventing the mage from using the wand. Might have to actually hit more than 3 buttons to pull that one off...
1. To disarm the mage your weapon MUST make contact first, Einstein. Good luck with that one.

2. Not all weapons have the disarm ability on them. So are you suggesting all warriors now start using disarm weapons just to combat the exploitation of these wands?
 
B

Black magick

Guest
Well considering disarm tactics are used very effectively against ALL templates that use a weapon, and are especially effective against mage weapons... no don't use a weapon that has disarm. Makes my mage that much harder to kill. :)
 

Scuzzlebutt

Babbling Loonie
Stratics Veteran
Stratics Legend
1. To disarm the mage your weapon MUST make contact first, Einstein. Good luck with that one.
So you can't hit a mage? I dont understand what your statement is declaring. If you can't hit a player with a weapon then...
a) Fix your template
b) Quit running naked
c) Learn to play
d) All of the above

2. Not all weapons have the disarm ability on them. So are you suggesting all warriors now start using disarm weapons just to combat the exploitation of these wands?
Am I suggesting that everyone run a throw away disarm weapon and use it to disarm someone then switch to their primary weapon once he is disarmed? Umm, yeah. Thats exactly what I'm suggesting. :coco:
 
O

Oczko

Guest
So you can't hit a mage? I dont understand what your statement is declaring. If you can't hit a player with a weapon then...
a) Fix your template
b) Quit running naked
c) Learn to play
d) All of the above



Am I suggesting that everyone run a throw away disarm weapon and use it to disarm someone then switch to their primary weapon once he is disarmed? Umm, yeah. Thats exactly what I'm suggesting. :coco:
He kills crafters he wouldn't understand...
 
O

Ole Cheapy

Guest
All I hear from you guys is "I am greedy and want all the advantages to go my way no matter how badly they ruin the game".
 
O

Ole Cheapy

Guest
Ok that is it...I have played this game for 9 years and NEVER once used any illegal or unethical means to win, but I see honor and integrity means nothing on siege anymore so you win. From this day forward i will fight fire with fire...and you can take that anyway you like. So let it be written, so let it be done.
 
O

Ole Cheapy

Guest
Do you not get that the wands CANT be recharged?
Yeah i understand that but as i stated if you're rich enough you can have an endless supply of them. Can you imagine sakie running around with these? You dont think that causes an imbalancement?
 

Scuzzlebutt

Babbling Loonie
Stratics Veteran
Stratics Legend
Ok that is it...I have played this game for 9 years and NEVER once used any illegal or unethical means to win, but I see honor and integrity means nothing on siege anymore so you win. From this day forward i will fight fire with fire...and you can take that anyway you like. So let it be written, so let it be done.
:sad3::sad3::sad3:
We get it. You used to be good when pressing three keys was all you needed to do to be competitive. Now that its harder you can't hack it.
 
B

Black magick

Guest
Yes I can imagine Forsaken running with them, however, I can't imagine Forsaken paying 4 million for a throwaway weapon. Btw, running stealth, and fighting naked isn't honorable.
 
O

Ole Cheapy

Guest
Yes I can imagine Forsaken running with them, however, I can't imagine Forsaken paying 4 million for a throwaway weapon.
Forsaken doesn't need them, he's a really good mage, but this gives below par mages like Oczko a chance to pretend they're as good as mages like sakie and kage etc. My point was now a lot more mages will be running a round with sakie tendencies.
 
B

Black magick

Guest
Forsaken doesn't need them, he's a really good mage, but this gives below par mages like Oczko a chance to pretend they're as good as mages like sakie and kage etc. My point was now a lot more mages will be running a round with sakie tendencies.
False, a bad mage is a bad mage. Gear doesn't change that, it just makes them a little harder to kill. I'm a par mage at the moment due to excessive time not playing a mage, but I can STILL get on TC throw on GM armor, maybe a HOM, and 2/6 jewels and beat many of the mages there decked out in all 70s, 40 lmc, etc.
 
U

uomlplayer

Guest
My points is these newly found and soon to be in demand wands have altered the design and intention of the developers plan. And how can a mage die if he has unlimiting heals at 0 mana cost, no risk of interuption, and if rich enough can obtain an endless supply of them?
Umm last i heard there's a timer in between use's?? and when a mage use's a wand he's a a DEAD STOP? good time for a DISARM NO? ok i'm probaly helping you out to much by thinking for you rofl.
 

Speedy Orkit

Grand Inquisitor
Stratics Veteran
Stratics Legend
False, a bad mage is a bad mage. Gear doesn't change that, it just makes them a little harder to kill. I'm a par mage at the moment due to excessive time not playing a mage, but I can STILL get on TC throw on GM armor, maybe a HOM, and 2/6 jewels and beat many of the mages there decked out in all 70s, 40 lmc, etc.
QFT. I have been beating sub par Pvpers with these skills only:

Tame
Lore(Haven't used my mare in about a week)
105 necro
100ss
50 med
120 mage


That's it. Heal with magery, kill with strangle, corpse, blood oath, poison strike, painspike. A bad mage is a bad mage is a bad mage. End of story. If anything this will make dexers insanely OP. Being able to stack DI to 100% with a kryss and get 35 dmg AI's while spamming DP...now that is imbalanced.
 
U

uomlplayer

Guest
How dare you talk about NON STOP SPAM OF POISON! cheapsiut's gonna get the cure pt's nerfed now!!!!:sad face:
 
O

Ole Cheapy

Guest
How dare you talk about NON STOP SPAM OF POISON! cheapsiut's gonna get the cure pt's nerfed now!!!!:sad face:
Naw dude i been spamming poison since day one on siege back when the fight came down to the poisoner just running the poisonee outta cure pots for the win....I'm old school, dawg. But why dont you put your creative mind to something more useful like putting 2 hit spells on a weapon rather than making these pathetic lil mages look better than what they really are? :)
 
U

uomlplayer

Guest
Naw dude i been spamming poison since day one on siege back when the fight came down to the poisoner just running the poisonee outta cure pots for the win....I'm old school, dawg. But why dont you put your creative mind to something more useful like putting 2 hit spells on a weapon rather than making these pathetic lil mages look better than what they really are? :)
Beacuse warrior's dont need anymore of an advantage over mage's, anyone who pvp's often know's how much harder it is for a mage to get on par with a warrior nowaday's(they nerfed mage's enough with the no toggle specs with casting),hence 90% of this shard and prodo shard's are moslty warrior's....
 
O

Ole Cheapy

Guest
Umm last i heard there's a timer in between use's?? and when a mage use's a wand he's a a DEAD STOP? good time for a DISARM NO? ok i'm probaly helping you out to much by thinking for you rofl.
Is this a joke? How the hell am i gonna hit 3 buttons before they hit 1?
Dexxer:
button 1. disarm kryss
button 2. arm warfork
button 3. toggle disarm special


Mage:
button 1 and only button:
hit the greater heal wand macro.

Tell me this was a joke? remember the mage is already equipping the wand due to the imbued mods. *shakes head*
 
U

uomlplayer

Guest
Is this a joke? How the hell am i gonna hit 3 buttons before they hit 1?
Dexxer:
button 1. disarm kryss
button 2. arm warfork
button 3. toggle disarm special


Mage:
button 1 and only button:
hit the greater heal wand macro.

Tell me this was a joke? remember the mage is already equipping the wand due to the imbued mods. *shakes head*
1) hit lp while they hit heal button? then they would have to chug cure while you disarm and hit disarm?? I really should stop thinking for you, teaching you how to overcome these things you can't think for yourself, :sighs: :sad4:
 
B

Black magick

Guest
No knowledge of good macros eh? There's a nice little macro available in uo, its called equip last weapon. Quit acting like playing a warrior is so hard, its not. Its not like it takes more than a second to hit 3 keys anyway... if it does, you need to have your brain checked by a professional.
 
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