B
Beastmaster
Guest
Edit2: Jump down to this post for latest revision of idea:
Town NPC marketing system
Reading the thread about what you miss in UO got me thinking. I started hatching an idea which is by no means complete. I'm sure the change haters will give it the ole bah humbug because they don't want to be impacted by anything, but I hope some of you will see some merit in it bringing people back to dead towns.
Edit: This was shot down, so read further down in thread.
1. Give or rent a bankbox in each town to each account (not character). Give those boxes the standard 125 (150 in Fel, fewer banks) item unlimited weight setting. Each bankbox would be totally separate from the ones in the other towns.
2. Give each character access to account gold or checks from any bank.
3. Drastically lower the item counts for houses, say to 10% of current level. Which should leave plenty for decoration.
Please bring some intelligent discussion or STFU.
Town NPC marketing system
Reading the thread about what you miss in UO got me thinking. I started hatching an idea which is by no means complete. I'm sure the change haters will give it the ole bah humbug because they don't want to be impacted by anything, but I hope some of you will see some merit in it bringing people back to dead towns.
Edit: This was shot down, so read further down in thread.
1. Give or rent a bankbox in each town to each account (not character). Give those boxes the standard 125 (150 in Fel, fewer banks) item unlimited weight setting. Each bankbox would be totally separate from the ones in the other towns.
2. Give each character access to account gold or checks from any bank.
3. Drastically lower the item counts for houses, say to 10% of current level. Which should leave plenty for decoration.
Please bring some intelligent discussion or STFU.