N
northwoodschopper
Guest
so what was the reasoning behind the strength requirements on weapons and armor since AOS? was there something more planned that never was implemented?
for example, looking at swordsmanship weapons...most have requirements of between 20-45, then you have the large battle axe with 80 strength required, and then the halberd with 95(?!) required strength...what was the reasoning for such high requirements on these weapons? there's nothing unique suggesting that these weapons should require so much strength. they don't do more damage than the others, or swing faster...now if the large battle axe was as fast as the regular axe for instance, the strength requirement would make some sense. the halberd makes no sense at all, the ornate axe does more damage and swings faster even!
the same can be said of plate armor...is there really any reason platemail requires so much strength, when it's base resists are worse than studded and bone armor, and the same as leather armor, but non-meddable? again, it seems to suggest there was to be more with metal armor, but it was never implemented.
was there any explaination to this at all?
for example, looking at swordsmanship weapons...most have requirements of between 20-45, then you have the large battle axe with 80 strength required, and then the halberd with 95(?!) required strength...what was the reasoning for such high requirements on these weapons? there's nothing unique suggesting that these weapons should require so much strength. they don't do more damage than the others, or swing faster...now if the large battle axe was as fast as the regular axe for instance, the strength requirement would make some sense. the halberd makes no sense at all, the ornate axe does more damage and swings faster even!
the same can be said of plate armor...is there really any reason platemail requires so much strength, when it's base resists are worse than studded and bone armor, and the same as leather armor, but non-meddable? again, it seems to suggest there was to be more with metal armor, but it was never implemented.
was there any explaination to this at all?