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To Devs About Dexxers

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Goldberg-Chessy

Crazed Zealot
Stratics Veteran
Stratics Legend
BS...you are mad because you got owned. There is nothing wrong with the karma system...because you CHOSE to put poisoning on your temp along with chiv...you chose to use to skills that oppose one another. You also CHOSE to be red...play a chiv dever...with opposing poison skill.

Quit crying...

Nerf karma? Phhhfft! Karma is tied to chiv to keep it HONEST! DUR!
What are you talking about? I dont even know who you are but I can tell you dont know much about pvp. Im not saying anything is wrong with karma im saying losing karma to infect strike then having to do it 30 times just to run someone out of potions is unbalanced to the template and for the love of god please leave your roleplaying ideas out of this because I don't care if you play a paladin irl loser.

ps. iv not died on that template 1 vs 1 yet i just can't kill anyone that uses potions without draining all my karma and thats unbalanced.

Southern, you are wasting your time trying to reason with Cowboy lol.

He is a true template elitist and is unable to talk about pvp without being extremely biased and personal. He has no clue who you are ingame yet says "you are mad because you got owned"

A truly sad individual IMO
 

Harlequin

Babbling Loonie
Stratics Veteran
Stratics Legend
Cowboy I understand what you're saying, but the way they currently balance the sandbox is by restricting what you can effectively do by combining skills into skill sets to make one ability useful or giving it a draw back. Yeah that balances things, but what if you wanted to do that? I personally think there should be trade offs between conflicted skills like chivalry and necromancy. Maybe changing the way some spells in chivalry work when you become "corrupted" That way there's a bonus to having either neg karma or positive karma and people can play how they want. Personally I wish there was a bonus for having negative karma, like the demon family doesn't attack you, like the way the Fey family doesn't attack positive karma players. Then they add in more high end Fey's to balance it out. But then again there's a lot of idea's I have about making the game more fun. Though saying them isn't going to do anything about them. Oh well. :]

Harlequin, in the countless times I've lurked these threads, I've often agreed with your ideas. Including the ones you supplied in this thread, but to balance that out, I think Chivalry spells would need to generate positive karma, or everyone will just be negative karma and avoid Feys.
*Quickly moves away from the crowd that has started name calling and joins Konge* (Yes, I'm shallow and responds well to people that think my ideas are good :p)

To expand on the idea, we can make changes based on the good paladin/evil paladin ideas. And maybe good necro/evil necro as well.

Say for example, holy light from a positive karma paladin does energy damage, while a paladin with negative karma would have his holy light do poison damage.

Dispel evil from good paladins repels undead AND summons/revenants, Dispel evil from evil paladins recruits undead (like dryad allure). Spell name may need to be changed though.

Animate dead from evil necros summons raises undead, but animate dead from good necros rezzes players.

So the players can choose which abilities they'd rather want and work their karmas towards the respective levels.
 

SouthernRageLNR

Visitor
Stratics Veteran
Stratics Legend
Southern, you are wasting your time trying to reason with Cowboy lol.

He is a true template elitist and is unable to talk about pvp without being extremely biased and personal. He has no clue who you are ingame yet says "you are mad because you got owned"

A truly sad individual IMO
Yeah he is rather sad his mod friend is already deleting my post.
 

Konge

Lore Master
Stratics Veteran
Stratics Legend
Harlequin don't we all enjoy people who agree with us rather than argue? :p But yeah I like that Idea, doesn't cause any horrible out of balance issues that I can see but I think we both know the odds of those idea's being applied are slim to none. Instead they're probably going to introduce a horrible overpowered clothing item that every template will want to use. My thoughts are sandles that give you mr lmc and the ability to fly as a human :/.
 

Restroom Cowboy

Crazed Zealot
Stratics Veteran
Stratics Legend
Southern, you are wasting your time trying to reason with Cowboy lol.

He is a true template elitist and is unable to talk about pvp without being extremely biased and personal. He has no clue who you are ingame yet says "you are mad because you got owned"

A truly sad individual IMO
Template elitist? I have played most thinkable templates so far in this game, even the one he currently plays and has complained about for 6 months. I stopped playing it DUE to the karma issue...which again I explained as being a part of the game.

I simply contradicted his logic and followed that up with debunking his assumptions. If that *seems* offensive to you, perhaps you should remove the chip off your shoulder. (I am not the one butthurt about a conversation between the two of us a year ago...seems it still stings you tho.)

Edit: BTW...how is your template now that the quiver of rage was nerfed? (I only mention this due to you saying I get *personal* and *elitist*...yet I was just tired of getting running shotted by people OTHER than you for 30+ a shot vs. all 70s resist.)
 
C

Connor_Graham

Guest
Someone needs to do a reversal spell on the Animate Dead that was cast on this thread. It should have died a long time ago....
 

Restroom Cowboy

Crazed Zealot
Stratics Veteran
Stratics Legend
Cowboy I understand what you're saying, but the way they currently balance the sandbox is by restricting what you can effectively do by combining skills into skill sets to make one ability useful or giving it a draw back. Yeah that balances things, but what if you wanted to do that? I personally think there should be trade offs between conflicted skills like chivalry and necromancy. Maybe changing the way some spells in chivalry work when you become "corrupted" That way there's a bonus to having either neg karma or positive karma and people can play how they want. Personally I wish there was a bonus for having negative karma, like the demon family doesn't attack you, like the way the Fey family doesn't attack positive karma players. Then they add in more high end Fey's to balance it out. But then again there's a lot of idea's I have about making the game more fun. Though saying them isn't going to do anything about them. Oh well. :]

Harlequin, in the countless times I've lurked these threads, I've often agreed with your ideas. Including the ones you supplied in this thread, but to balance that out, I think Chivalry spells would need to generate positive karma, or everyone will just be negative karma and avoid Feys.
In response to your idea of *the other side of the coin*...I did play the template 4 years ago...and switched it due to the constant karma hassle. Instead of crying about it and refusing to adapt, I changed to something more effective.

The OP refuses to adjust his template, that is not my fault. The rest of us should not be subjected to game adjustments over one persons inability to comprehend the issue of balance and refusal to adapt.

Again, if you are a killer...and an accomplished poisoner...positive karma is not for you.
 

Restroom Cowboy

Crazed Zealot
Stratics Veteran
Stratics Legend
*Quickly moves away from the crowd that has started name calling and joins Konge* (Yes, I'm shallow and responds well to people that think my ideas are good :p)

To expand on the idea, we can make changes based on the good paladin/evil paladin ideas. And maybe good necro/evil necro as well.

Say for example, holy light from a positive karma paladin does energy damage, while a paladin with negative karma would have his holy light do poison damage.

Dispel evil from good paladins repels undead AND summons/revenants, Dispel evil from evil paladins recruits undead (like dryad allure). Spell name may need to be changed though.

Animate dead from evil necros summons raises undead, but animate dead from good necros rezzes players.

So the players can choose which abilities they'd rather want and work their karmas towards the respective levels.
Karma was used for balance, end of story. If he wishes to still be effective while maintaining constant karma loss, perhaps he should try necro ss instead of chiv anatomy.

The idea of *good* necros or *bad* paladins is laughable at best.
 

WarUltima

Babbling Loonie
Stratics Veteran
Stratics Legend
I dont have a poison chiv dexer, but I have a necro chiv dexer. Karma can be annoying but it's a fair trade off for going something highly unusual. And also it make sense since Chiv is so freaking useful even at low skill level, I really cant complain.

For your information, nothing drops karma faster than casting necro spells... I sure can handle it wonder why you cant. I mean it takes me 20 minutes to go from dread lord to glorious lord...
 

SouthernRageLNR

Visitor
Stratics Veteran
Stratics Legend
Template elitist? I have played most thinkable templates so far in this game, even the one he currently plays and has complained about for 6 months. I stopped playing it DUE to the karma issue...which again I explained as being a part of the game.

I simply contradicted his logic and followed that up with debunking his assumptions. If that *seems* offensive to you, perhaps you should remove the chip off your shoulder. (I am not the one butthurt about a conversation between the two of us a year ago...seems it still stings you tho.)

Edit: BTW...how is your template now that the quiver of rage was nerfed? (I only mention this due to you saying I get *personal* and *elitist*...yet I was just tired of getting running shotted by people OTHER than you for 30+ a shot vs. all 70s resist.)
God you are a tard, I don't play that template currently because its not playable, Im asking for it to be unnerfed so that people can play it again, stop being a tool.
 

kelmo

Old and in the way
Professional
Alumni
Supporter
Stratics Veteran
Stratics Legend
UNLEASHED
Dread Lord
I do not see anything worth salvaging here...

personal attacks are bad... mmmkay?
 
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