Ah yes, forgot about thatYou use it in Magincia to allow your karmicly pure RP necromancer to train![]()
how about random poltergeist spawn! Every day at server down all the items in your house get moved around til you cast exorcise.
even bigger*sigh*
Im too lazy to exorcise.
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I got from 100-120 in just under a week casting enemy of one, but that was like a year ago!Lol, atleaste Necromanacy has a 99 skill level spell for training with.
Chivalry can goto 120 but the max level needed really is 85. Try getting it upto 120 and you can have some real fun.
Nobel sacrifice button pressed for atleaste 100 days just to get you from 110 to 120.
Yes i have the onset of RSI.![]()
Thats weird because i have a char on Europa im trying to train chiv on and i only gain when i actually manage to cast the spell.
It should not swap, but gaining from casting is difficulty based, so if you can not fail that means you can not gain. Also you can gain from successful attempts and from failed attempts, this most likely only happens after GM due to the weird math they use in UO. in uo gm = 100, let us say 100%, so anything over that is going to skew the result as in 101 is like 106% since the actual cap is 120. Not that any of this matters or makes sense....But you can only gain if you have a chance to fail, that means for Chivalry (the only skill like this) you end up being unable to gain at 115 since everything is at 100% casting and you have no chance to fail. =\ I have no idea how papa smurf got to 120Not certain when it happens but at some point skill gain swaps, from getting points by casting to getting points by failing. I think it maybe at GM but others will probably know better.
I'm surprised no one said a Rez spell yet ;P *puts on flame retardant suit*I'd like to see Exorsism replaced with a Mass Corpse Skin spell.
*hands you an extra suit* You are going to need this. lolI'm surprised no one said a Rez spell yet ;P *puts on flame retardant suit*
Now I could see that. Turn into a daemon with wings that actually let you flyI would rather see the Exorcism spell replaced by one that would let temporarily let you fly like a Gargoyle, time based upon your SS skill... say 30 seconds for zero SS and maybe 5 minutes for 120 SS.
We already have multiple ways for resurrection - magery spell, bandaids from healing skill, noble sacrifice from chivalry, ankhs and shrines, and wandering healers.
Hmm... now that would never be abused, would it!I'd like to see Exorcism do something like the following...
1) Cause a Targetted oponent to be unable to resurect for a certain amout of time (maybe 3-5 minutes scalable by resist) after their death...
*The grey mists continue to shroud your soul*
You are unable to ressurect right now.
or some such..
Well obviously there would have to be some kind of cool-down, longer than the spell lasts of course.Hmm... now that would never be abused, would it!
Let's see... cast exorcism, wait 5 minutes, rez kill... cast again, wait, rez kill.... corpse decays.
Okay, it's driving me crazy. Lord of Smurf's WHAT?Thats weird because i have a char on Europa im trying to train chiv on and i only gain when i actually manage to cast the spell.