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What's your opinion on loot?

J

jp78

Guest
Since the ToT event has started again I have hunted succubus(es), Balrons, Hyrus, and Oni(es) with a 1640 luck suit for hours. Also for the last month before I hunted White Wyrms, Serpentine Dragons, Blood/Poison Ellies, and Sphynx(es).

I have kept maybe a very small handful of rings/leather armor. No weapons, definitely no plate and no bows etc.

9.8 times outta 10 I just grab the gold.

I think monster loot needs an overhaul. There is no incentive outside of events like ToT to hunt regular high end monsters besides for gold.

I wanna put on my luck suit an get excited before I go hunting again.

What is your opinion on monster loot?
 
F

Foolio the Bard

Guest
What is your opinion on monster loot?
Yeah, it generally sucks. Your observations are right on. Hopefully they do a loot overhaul in the Fall.
Imbueing is coming though... and that is all I can say.
 

Dermott of LS

UOEC Modder
Stratics Veteran
Stratics Legend
...

I'm going to refrain from commenting in depth until we see what changes are made in a mentioned loot pass if/when it happens.

Beyond that, I will state that in general, I consider monster loot to be more "resource" in nature than item in nature. By that, I mean I utilize the items in monster loot not as the pieces of equipment they may be, but as raw or finished material for other projects (recycling into crafting resources or dumping the items directly into "junk" BODs).

I will keep a quick eye on the item properties popup as I loot the pieces just to see if and dark blue or gold text shows up and how much (thanks to our user mods in KR) and then maybe take a second look to see if it's anything worth keeping beyond the "resource" aspect.
 

Barry Gibb

Of Saintly Patience
Stratics Veteran
Stratics Legend
Uh.. I like it..I want more...:eyes:

I don't mind it right now. My standards have greatly increased (as is my guess about most people's). I really don't pick anything up that does not have at least 4 properties of at least 75% intensity, that complement one another. Imbueing will change everything, so I am just going to sit back and see what happens.

Stayin Alive,

BG
 
L

Lore Master

Guest
my tamer using a greater dragon has 1762 med luck now with 62 lrc must admit crap resist and he still gets junk loot almost every time no matter what he fights.
  • sadly just over 250 drops and no mempo yet I got desperate and bought my mempo the other day for 22 mil even before I bought my mempo I was using 1662 med luck with 62 lrc.
to sum it up about 200 drops with 1662 luck and no mempo then I bought my mempo and just over 50 drops with 1762 luck and still no mempo.
 

Sarsmi

Grand Poobah
Stratics Veteran
Stratics Legend
Keep in mind that the loot you want is susceptible to being on a ladder system. Anything you would consider looting must already be better than something you already have (for the most part, this does not apply to player vendors). For example, when greater dragons came out *any* greater was worth taming for a tamer who did not have one. As that tamer goes out and lores new dragons, each successive dragon they tame raises the bar. Loot works the same way, as you try to improve your suit or weapon what you are looking for becomes more specific and therefore more difficult to obtain.

Having said that, loot generally does suck. But I think that it's important for it to be difficult to get what you need. What is the purpose in hunting if not to improve what you already have? Why would you hunt if your suit is perfect and you have all that you need?
 

Diomedes Artega

Certifiable
Stratics Veteran
Stratics Legend
I find I have very different results in regards to using a tamer and a non-tamer character. My non-tamer character generally gets better loot. All I farm is balrons and other high-end monsters. Generally mobs below that tier do not have good loot.
 

GarthGrey

Grand Poobah
Stratics Veteran
Stratics Legend
UNLEASHED
Uh.. I like it..I want more...:eyes:

I don't mind it right now. My standards have greatly increased (as is my guess about most people's). I really don't pick anything up that does not have at least 4 properties of at least 75% intensity, that complement one another. Imbueing will change everything, so I am just going to sit back and see what happens.

Stayin Alive,

BG
I nearly spit out my coffee on the bold...sorry, that's just me.
 
S

Scratch

Guest
loot has been horrible for years now and my over 2000 luck suit doesnt help it any. i still dont think luck works right nor has it ever. i dont bother opening corpses at all anymore unless its a dark father corpse. and since doom is screwed up and no one goes there i dont think ive opened one of those corpses in over a year.

loot needs a boost, regardless to the fact that our standards have come up. times have changed, everything in game has gotten a boost (pets, monsters, players)
why not the loot drop?
 

Bomb Bloke

Lore Keeper
Stratics Veteran
Stratics Legend
Weapons/armor dropped by monsters can't have exceptional/arms lore bonuses. Therefore, the best weapons/armor can only be crafted from scratch using runics. Because of insurance and powder of fortification, the vast majority of players have "the best gear" and very seldom have cause to swap a bit of armor out permanently, so monster dropped equipment is therefore useless - newer players might have temporary need for it (it's a cheap way to get a medable 100% LRC suit), but once they "outgrow" it they can't sell it on.

Bumping the "minimum quality" of drops would do nothing to change this: Loot would need to start dropping with properties exceeding 100% intensity, or more then five properties per item, for it to "catch up".

A system where enhanced items gain exceptional bonuses would probably be a lot more effective, and it'd certainly be easier to implement then a complete loot table overhaul.

I nearly spit out my coffee on the bold...sorry, that's just me.
Uh... So your standards would be higher or lower...?
 

Diomedes Artega

Certifiable
Stratics Veteran
Stratics Legend
Weapons/armor dropped by monsters can't have exceptional/arms lore bonuses. Therefore, the best weapons/armor can only be crafted from scratch using runics. Because of insurance and powder of fortification, the vast majority of players have "the best gear" and very seldom have cause to swap a bit of armor out permanently, so monster dropped equipment is therefore useless - newer players might have temporary need for it (it's a cheap way to get a medable 100% LRC suit), but once they "outgrow" it they can't sell it on.

Bumping the "minimum quality" of drops would do nothing to change this: Loot would need to start dropping with properties exceeding 100% intensity, or more then five properties per item, for it to "catch up".

A system where enhanced items gain exceptional bonuses would probably be a lot more effective, and it'd certainly be easier to implement then a complete loot table overhaul.


Uh... So your standards would be higher or lower...?
I am in much agreement to what is said here. Some nice points. My personal point was that I find luck has little to do with what items are received from each corpse.

Luck might have an effect when hunting in Doom or doing peerless, but for regular farming purposes, it is very doubtful in my book.

I find on my tamer I am almost penalized so to speak, because...the pet's doing all the work. Hence I use my archer and dexxer for farming. Mobs are generally dead faster AND I run with almost no luck (below 300). That has always been the case for me.
 

Warpig Inc

Babbling Loonie
Stratics Veteran
Stratics Legend
Loot is and has been fine. It fails due to the fact they failed to stop the flood of runics & Dupes. The mislabled ARTIFACTS had made easy to get by every Tom **** & Harry with a fast drop rate. I look forward to Imbueding also. But a short look in the future and loot will be just something to unravel or recycle.

There will be a Wind like dungeon entrance that doesn't allow artifacts or GM made items throught the entrance. Also only pets of 3 slots and less can get through. Insurance is remove once going through the door and cannot be applied within. Only can walk in and out. Stock it with some cool monsters with unique AI effects. Place like this would keep the Imbued looted weapons and arnor crafters busy for some time.
 
N

Nh'bdy

Guest
It is as fun as you make it. I collect items with only UBWS or random strange weapons like something with all 2% intensities or my ring with only night sight on it. ONLY NIGHT SIGHT!
 

Maplestone

Crazed Zealot
Stratics Veteran
Stratics Legend
Out of curiosity, if tomorrow you had to start over with no gear, would monster loot feel better?

(no, I'm not suggesting a real server wipe, rather I'm just thinking that if there was somehow a mechanic that encouraged you to start over from scratch while on a quest or in a dungeon, it would eliminate the need for constant inflation to keep loot interesting)
 

kelmo

Old and in the way
Professional
Alumni
Supporter
Stratics Veteran
Stratics Legend
UNLEASHED
Dread Lord
*smiles* The best loot is on players.
 

Diomedes Artega

Certifiable
Stratics Veteran
Stratics Legend
Out of curiosity, if tomorrow you had to start over with no gear, would monster loot feel better?

(no, I'm not suggesting a real server wipe, rather I'm just thinking that if there was somehow a mechanic that encouraged you to start over from scratch while on a quest or in a dungeon, it would eliminate the need for constant inflation to keep loot interesting)
Of course it would be. It's because a percentage of people can't obtain a five property bracelet and sell it for a ridiculous price. Ostensibly due to the fact that the buyer does not know how much said item should sell for anyways.

I personally obtain things for much the same reason as the above poster stated. Because...it's interesting!
 

Dermott of LS

UOEC Modder
Stratics Veteran
Stratics Legend
...

While it is fun to play that way (we used to do runs like that on LS from the bottom of Covetous (rotting corpse area) to the exit pre-UO:R with only a bare minimum based on character template to start with), I don't think the player mindset in UO is anywhere close to "start over for fun" like you mention. It might draw a few people, but the vast majority will simply pass it by.
 

Dermott of LS

UOEC Modder
Stratics Veteran
Stratics Legend
...

It is as fun as you make it. I collect items with only UBWS or random strange weapons like something with all 2% intensities or my ring with only night sight on it. ONLY NIGHT SIGHT!

Out vendor browsing the other evening, I saw a vendor that had a ring with Luck 1 on it that someone was selling for 50k (with the additional "Need a little Luck?" tag as part of the seller's description.
 
N

Nh'bdy

Guest
...

It is as fun as you make it. I collect items with only UBWS or random strange weapons like something with all 2% intensities or my ring with only night sight on it. ONLY NIGHT SIGHT!

Out vendor browsing the other evening, I saw a vendor that had a ring with Luck 1 on it that someone was selling for 50k (with the additional "Need a little Luck?" tag as part of the seller's description.
=O WANT! Was it on LS?
 
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