S
sayler04
Guest
I've started working on transforming my mage into a PvM mage/tamer, which I had originally planned him to be. I have magery, med and eval at 115, Lore at 92.8, taming at 87.9, inscription at 91.6, and resist at 87.6, with max total skill cap of 720. So here's my questions:
First, should I gm inscription in order to get the SDI and spell bonuses, or stone it off to my crafter in favor of vet (I have 85 vet stoned from a adv char token)?
Is resist worth keeping or should I lose it to make other skills legendary?
thanks for your help,
rage
First, should I gm inscription in order to get the SDI and spell bonuses, or stone it off to my crafter in favor of vet (I have 85 vet stoned from a adv char token)?
Is resist worth keeping or should I lose it to make other skills legendary?
thanks for your help,
rage