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GGS, how does it work ?

popps

Always Present
Stratics Veteran
Stratics Legend
How does the Guaranteed Gain System (GGS) work ?

I mean, my understanding is that all players have once per day a guaranteed gain of at least 0.1 points in the played skill.

But "when" ?

Is it random anytime during the 24 hours ? Does the system resets with server down for maintainance and the player gets the GGS 0.1 gain right when the skill is played after server back up from maintainance ?

If so, for example, say that a player has NOT played taming at all for a few days.

Right a few minutes BEFORE server down from maintainance the player uses Taming.

Will the Player get the GGS 0.1 gain for that day before server goes down ?

Now, down time is about 30 minutes. Say that the player after getting the 0.1 GGS gain BEFORE server down comes back up AFTER server maintainance (about half hour later), will the player get again another 0.1 GGS gain ?

That is, working it a little before server maintainance and a little after maintainance will a player be able to get 2 GGS gains within about a half hour from each other ?

Is this how GGS works ?
 
C

Connor_Graham

Guest
What sucks is spending 8 hours training Stealing and the only gains you get ARE the GGS gains....
 

Magdalene

Stratics Legend
Alumni
Stratics Veteran
Stratics Legend
Solution - don't spend 8 hours training it. Log in for GGS and do something else meanwhile.
*remembers taming*
 

popps

Always Present
Stratics Veteran
Stratics Legend

Thanks, I read the information but saw nothing in regards to the information I was trying to find. That is, whether server down for maintainance does resets the GGS timer or not.

What I am trying to figure out, is whether playing a skill right after server down for maintainance automatically, inevitably and 100% always guarantees a GGS gain of 0.1 because the maintainance resetted the GGS timer.

Anyone knows it ?
 
H

Harb

Guest
This chart is good at the "upper end," i.e. 51 hours at 700 total or higher skill points and 115 individual skill or higher. I'm not sure how accurate it is toward the "lower end," 350 total or less skill points moving past 100 individual skill, in fact I'm almost certain it's incorrect. I got tired of the .1 gain very 60-90 minutes of taming after 105, and dumped all but 300 total skill points onto soul stones and tried going GGS only to see if I could speed up daily gains sans excessive time commitment. It did not work. The largest time spread I'm personally tested was around 18 hours within a single day, but second daily attempts never netted the elusive additional .1. Oddly, I have seen a second .1 "quickly" if there was a server maintenance period between attempts. I don't know how well I explained. Specifically, I usually log the tamer in around 8 am, and get my .1 every time. Even on a long day with time in the game, going as late as 2 am, I've never gotten the 2d .1 within 24 hours. I have however, not logged the guy in early, waited until 2am, gotten the .1, then logged him in the next morning and gotten the .1, which technically does sync with the chart provided the server downtime was included. For what its worth!
 
Z

Zodiac19

Guest
GGS is per skill not character. Now server down does not reset the GGS timer, it will extend the timer by the amount of down time Ex: GGS on a skill is 3 hrs you get your gain just before downtime (downtime is 20min) the next gain on GGS will come at 3hrs 20min. Now every time you gain the GGS timer is reset.
 

wanderer1origin

Lore Master
Stratics Veteran
Stratics Legend
UNLEASHED
i think it is 24 hours from use, and some hard skills like high taming, 118 and up possibly 48 hours per. put a lot of kyrins into zoo during that period!

Thanks, I read the information but saw nothing in regards to the information I was trying to find. That is, whether server down for maintainance does resets the GGS timer or not.

What I am trying to figure out, is whether playing a skill right after server down for maintainance automatically, inevitably and 100% always guarantees a GGS gain of 0.1 because the maintainance resetted the GGS timer.

Anyone knows it ?
 
U

uoBuoY

Guest
Thanks, I read the information but saw nothing in regards to the information I was trying to find. That is, whether server down for maintainance does resets the GGS timer or not.

What I am trying to figure out, is whether playing a skill right after server down for maintainance automatically, inevitably and 100% always guarantees a GGS gain of 0.1 because the maintainance resetted the GGS timer.

Anyone knows it ?
Look again at that link and especially the chart at the bottom of the page.

GGS is calculated on real time so server down time is treated the same as any other kind time. If the chart says you can get a GG every 3 hours, that's what you will do (approximately!). Skills like taming are so hard at the upper end that many only login for a GG every X hours.

The only thing that resets a skill's GGS timer is a gain in that skill.

Also GGS is a little flaky, of course. Let's say you qualify for GG right now but you don't login for 2 hours. You will not necessarily gain on your first attempt.
 

Bomb Bloke

Lore Keeper
Stratics Veteran
Stratics Legend
Chart appears wrong to me. I have 710+ skill points total, 109.x taming, and a gaman gives me a gain once per day. I suspect it's a 24 hour wait time for me (as opposed to the 38 hours the chart suggests), but I'm certain it's under 30.
 

popps

Always Present
Stratics Veteran
Stratics Legend
Also GGS is a little flaky, of course. Let's say you qualify for GG right now but you don't login for 2 hours. You will not necessarily gain on your first attempt.


If so, this blows away the possibility to effectively use alacrity scrolls to speed up, at least a little, gains at high levels.

Alacrity scrolls only last 1 hour and if there is no guaranteed GGS gain within 1 hour from logging, one could, at high skill levels, just waste a scroll all for nothing........
 

Bomb Bloke

Lore Keeper
Stratics Veteran
Stratics Legend
To my understanding, the GG timer runs regardless of whether you're online or not - while the alacrity timer only ticks along while you're online.

However, the recent-ish patch that gets rid of buffs on your character (seemingly randomly) might've had some affect on that.

In my experience, the GG timer always runs the same. If I don't get my gain on the first attempt, then that means I'm certainly not going to get it on the second; all I've done is misjudged the time.
 
C

Connor_Graham

Guest
Solution - don't spend 8 hours training it. Log in for GGS and do something else meanwhile.
*remembers taming*
I'm not even going to bother with one of my more sarcastic comments, as I almost did. Not worth the time or the infraction points I know would come of it.

:loser:

:next:
 
O

Old Man of UO

Guest
What sucks is spending 8 hours training Stealing and the only gains you get ARE the GGS gains....
I've never had a problem with gaining more stealing skill than from just the GGS. I was always able to gain from dungeon stealables all the way to 120 skill.
 
C

Connor_Graham

Guest
I was working it with a packy in Fel. I have a macro set to steal 35 picks (I'm at 11 stone items now) that I run over and over. I did the dungeon stealing thing for months and it was taking up too much of my game time along with going way too slow.
 

popps

Always Present
Stratics Veteran
Stratics Legend
They last 15 Minutes

It always was 15 minutes ? Weird that I remembered 1 hour, my bad.

Then this means to me, sadly, that Alacrity scrolls at high levels are barely of any use.......
How many chances one has to get a GGS gain within 15 minutes from using an Alacrity scroll ?
 
O

Old Man of UO

Guest
I was working it with a packy in Fel. I have a macro set to steal 35 picks (I'm at 11 stone items now) that I run over and over. I did the dungeon stealing thing for months and it was taking up too much of my game time along with going way too slow.
Hmm... well, for one thing the weights in the guide are about 5 stones too low for max gains. Try using the 15 stone ring mail armor.

I was getting about 0.1 gains per hour doing the dungeon stealbles, takes about 15 minutes for a complete run through of the three dungeons. Then I would wait 15 minutes and do another dungeon run. I did get a few nice items to sell, too.
 
C

Connor_Graham

Guest
Hmm... well, for one thing the weights in the guide are about 5 stones too low for max gains. Try using the 15 stone ring mail armor.
I'll give that a try next time. I've taken a few days off from training Stealing to train up my newly bonded GD.
 

AtlanticVlad

Sage
Stratics Veteran
Stratics Legend
GGS Table is wrong at low levels i posted about this a while ago... and basically got told i didn't know what i was talking about but I KNOW there wrong now both on uo.com and stratics. wish the devs would update it. They weren't always wrong i used to use GGS like crazy when it first came out it was dead on at the low end of spectrum if u had less then 350 your time was what it says it should be and who ever said that if you don't log in for 2 hours you might not ggs is crazy u will ggs on your first attempt that "Tests" your skill in some real way. If you don't know what that means get a skill tutor.

I wish we would get this addressed in FoF
 
O

Old Man of UO

Guest
GGS Table is wrong at low levels i posted about this a while ago... and basically got told i didn't know what i was talking about but I KNOW there wrong now both on uo.com and stratics. wish the devs would update it. They weren't always wrong i used to use GGS like crazy when it first came out it was dead on at the low end of spectrum if u had less then 350 your time was what it says it should be and who ever said that if you don't log in for 2 hours you might not ggs is crazy u will ggs on your first attempt that "Tests" your skill in some real way. If you don't know what that means get a skill tutor.

I wish we would get this addressed in FoF
GGS was just the wrong way overall to address a problem. Instead, we now have Golem beating, afk macroers, pet vs shadow ele, and cu sidhe lined up 10 in a row for bards to gain skill... it's simply a mess.

It would be better if they made it so you could NOT get skill gain from any tamed/released pet, AND increased high-end skill gain from real play. There are just too many non-game-playing work arounds because skill gain and GGS doesn't work.
 

AtlanticVlad

Sage
Stratics Veteran
Stratics Legend
GGS Works great I love it the only problem is the time tables posted are wrong. And they are official postings... Which is a problem...
 

EnigmaMaitreya

Crazed Zealot
Stratics Veteran
Stratics Legend
Just my 2cp's

I have a tamer (actually 2).

One tamer had Focus at 20.9 (an Elf and 20 was enough to offset the Stamina loss). I use the GGS to decay the .9 Focus to Tamin. I tame a Cu every morning and I get the GGS

I have a Mage/Scribe. I NEVER get a GGS or for that matter any Skill up in Inscription. It is at 89.x and has been since 09/2008 and that was with a skill point total of 650 is. I can do 8th level scrolls, I can do Rune Books, I can do Spell Books and nada no gains for this character in Inscription.

I have a Tinker, Carpenter, Blacksmith and Tailor at most, if I am lucky I may get a single GGS for ONE OF THE 4 skills but never more than one.

As far as I am concerned GGS is .... and Power Hour should be reinstated.
 
B

Bismarck4889

Guest
I have to agree with AtlanticVlad on this issue. The GGS system seems to be "broken" to me, no matter WHAT "table" one uses, either here or there. Can this issue be addressed on "Five on Friday" and we can get a direct answer from Team running the show?
 
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