JC the Builder, in another thread, pointed out this link:
http://update.uo.com/oldpatch.shtml
to some of the oldest updates in this game. Chrissay has stated that these old updates will be added to the long update historical archive at the UO Herald.
Scanning the list of those old updates, I notice some familiar issues.
• Weapon balance (2-12-98)
• Taming (12-18-97; 3-19-98)
• Monster loot (though it was called "treasure" back then) (9-25-97)
• Exploits (9-16-98)
• Unapproved 3rd party programs (9-16-98)
• Improving the in-game customer service function (10-29-97)
• Archery balancing (1-13-98)
You get the idea, I think.
The idea is that the issues we face as UO players are not new ones.
Some will argue that this means EA has never cared about its customers, has literally NEVER dealt with these issues, etc.
Those who argue this miss the point entirely.
These issues have been dealt with. And then, they re-surface for whatever reason. Monster loot becomes an issue because player behavior and player expectations change. Archery becomes an issue because it's hard to balance a skill that affords players warrior-level damage, but from a comparatively safe distance, and because innovative players keep learning new combinations of skills and spells and the like. Exploits become an issue because players are also, sadly, innovative in other, less benign ways. Third party utilities are an issue because programs used to assist in crafting skill "grinding," illegally but harmlessly, also prove to be useful to perform other functions.
Complaining and flat-out-whining about stuff in the game is completely inevitable and is arguably a right of ours as long-term customers of a product. I will wager there is not a single player here who hasn't whined about something in the game.
But please try to keep in mind....It's not like these issues are new. It's not like they haven't been "fixed" before only to re-surface again due to unforeseen circumstances.
Am I suggesting that players be more patient? Maybe. Not necessarily though. Sometimes patience is not a virtue.
I am definitely suggesting that, when we complain, we keep in mind that sometimes it's not like issues aren't dealt with. It's that they are dealt with and come back.
No matter what they fix today, they will 100% guaranteed have to fix something else tomorrow. Sometimes stuff has to be fixed even when it isn't exactly broken; it just has to reflect changing circumstances. Sometimes, an issue that we face today was even "worse" back in the day.
-Galen's player
http://update.uo.com/oldpatch.shtml
to some of the oldest updates in this game. Chrissay has stated that these old updates will be added to the long update historical archive at the UO Herald.
Scanning the list of those old updates, I notice some familiar issues.
• Weapon balance (2-12-98)
• Taming (12-18-97; 3-19-98)
• Monster loot (though it was called "treasure" back then) (9-25-97)
• Exploits (9-16-98)
• Unapproved 3rd party programs (9-16-98)
• Improving the in-game customer service function (10-29-97)
• Archery balancing (1-13-98)
You get the idea, I think.
The idea is that the issues we face as UO players are not new ones.
Some will argue that this means EA has never cared about its customers, has literally NEVER dealt with these issues, etc.
Those who argue this miss the point entirely.
These issues have been dealt with. And then, they re-surface for whatever reason. Monster loot becomes an issue because player behavior and player expectations change. Archery becomes an issue because it's hard to balance a skill that affords players warrior-level damage, but from a comparatively safe distance, and because innovative players keep learning new combinations of skills and spells and the like. Exploits become an issue because players are also, sadly, innovative in other, less benign ways. Third party utilities are an issue because programs used to assist in crafting skill "grinding," illegally but harmlessly, also prove to be useful to perform other functions.
Complaining and flat-out-whining about stuff in the game is completely inevitable and is arguably a right of ours as long-term customers of a product. I will wager there is not a single player here who hasn't whined about something in the game.
But please try to keep in mind....It's not like these issues are new. It's not like they haven't been "fixed" before only to re-surface again due to unforeseen circumstances.
Am I suggesting that players be more patient? Maybe. Not necessarily though. Sometimes patience is not a virtue.
I am definitely suggesting that, when we complain, we keep in mind that sometimes it's not like issues aren't dealt with. It's that they are dealt with and come back.
No matter what they fix today, they will 100% guaranteed have to fix something else tomorrow. Sometimes stuff has to be fixed even when it isn't exactly broken; it just has to reflect changing circumstances. Sometimes, an issue that we face today was even "worse" back in the day.
-Galen's player