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Ward Removal Talismans and need for a spell

Widow Maker

Slightly Crazed
Stratics Veteran
Stratics Legend
With all the new super templates depending on so many buffs, Ward Removal either needs to become a spell and/or the talismans need to have their recharge times brought down to 20-30 seconds.

As a question, before we enter discussion:

Does Ward Removal remove SW buffs as well?

Discuss..
 

JC the Builder

Crazed Zealot
Stratics Veteran
Stratics Legend
Campaign Benefactor
Developers are already ahead of you. Mysticism in Stygian Abyss has such a spell.
 

Widow Maker

Slightly Crazed
Stratics Veteran
Stratics Legend
Still need the timers on talismans dropped dramatically though. 10 minute recharge is outrageous
 

WarUltima

Babbling Loonie
Stratics Veteran
Stratics Legend
Even with such spell you cant really remove anything. Pots effects arent magery and even if they can be purged they still do not have cooldown time.

It will be more useful against SW because at least some of the SW spells have cooldowns (their cooldowns are super short compare to talisman timers).
 
O

Ozymandies

Guest
This probably means that SA mobs will be casting it on you and removing your buffs.

OZ
 

Widow Maker

Slightly Crazed
Stratics Veteran
Stratics Legend
Even with such spell you cant really remove anything. Pots effects arent magery and even if they can be purged they still do not have cooldown time.

It will be more useful against SW because at least some of the SW spells have cooldowns (their cooldowns are super short compare to talisman timers).
Agreed..the talismans recharge needs to be roughly half of any spell cooldown timer.
 
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