Z
Zyon Rockler
Guest
Is there any information on the targeting system being altered so that it does not target EVs and more user friendly for targeting pets.
This might just be me, but when I target enemy, I get my EVs in the target bubble along with 50 other EVs that might be present.
I was wondering if anyone has any ideas for a fix?
My mage uses med on the spacebar, I also use it for target enemy. The problem is by the time I cycle through to finally pull up something to hit, it dies. This is especially frustrating at champ spawns.
I was thinking maybe they could add 3 or 4 small, on and off icons to the targeting bubble, so you could click for example: target summon, so when you clicked the macro for target enemy, it would target an enemy summon.
So, say you clicked in the target bubble, a small icon on for target tamed, when you use the macro target friendly it circles through tamed friendlies.
This way you could add corpse and maybe some others so there would not be such a wide range of targets.
I would really like a feature like that added and would like to hear other ideas or get some feedback on what it might be like.
This might just be me, but when I target enemy, I get my EVs in the target bubble along with 50 other EVs that might be present.
I was wondering if anyone has any ideas for a fix?
My mage uses med on the spacebar, I also use it for target enemy. The problem is by the time I cycle through to finally pull up something to hit, it dies. This is especially frustrating at champ spawns.
I was thinking maybe they could add 3 or 4 small, on and off icons to the targeting bubble, so you could click for example: target summon, so when you clicked the macro for target enemy, it would target an enemy summon.
So, say you clicked in the target bubble, a small icon on for target tamed, when you use the macro target friendly it circles through tamed friendlies.
This way you could add corpse and maybe some others so there would not be such a wide range of targets.
I would really like a feature like that added and would like to hear other ideas or get some feedback on what it might be like.