S
Shioni
Guest
Alright we are almost at the third month of the EU1 server birth of Darkfall. The hype over the game is only getting stronger as they correct mistakes and continually add to the otherwise empty game world.
I'm not about to close the UO door in my life, but how much longer could they possible push SA. By the time DF North America opens up ill have a chance to play it for myself.
Ive been reading over some of the newer features and was surprised that some of them where ideas I submitted to EA in likeness. For instance... Removing guard zones and having Sigil towers that damage gray players... Removing Trammel rule set.... removing item insurance... and finally removing artifacts that cannot be crafted
On top of all those features they use a similar combat engine to Oblivion, with the skills sets of UO going from 0-100 skill. all Darkfall needs is champ spawns and you could call it the UltimaFall.
A lot of people of people are hoping SA is amazing maybe even revolutionary, but in my opinion SA is going to make or break UO and the longer it takes the higher the expectation is going to be.
I'm not about to close the UO door in my life, but how much longer could they possible push SA. By the time DF North America opens up ill have a chance to play it for myself.
Ive been reading over some of the newer features and was surprised that some of them where ideas I submitted to EA in likeness. For instance... Removing guard zones and having Sigil towers that damage gray players... Removing Trammel rule set.... removing item insurance... and finally removing artifacts that cannot be crafted
On top of all those features they use a similar combat engine to Oblivion, with the skills sets of UO going from 0-100 skill. all Darkfall needs is champ spawns and you could call it the UltimaFall.
A lot of people of people are hoping SA is amazing maybe even revolutionary, but in my opinion SA is going to make or break UO and the longer it takes the higher the expectation is going to be.