Well i don't agree.
Why should people sweat, fight, and stay up hours killing foes in the Magincia battles to get their items, and you pop up later and go "I didn't feel like attending the event, i want those items also."
Thats one of the major problems with the UO thinking these days that make people leave. First it was with rares, with the staff introducing the rares as common items so everyone could have some. Now its with the huge flood of pixel crack that is infusing the game with every known baubble and item you can think of, flooding people out in a wave of gaudiness.
With the vast amount of items in the game, there is NO reason that hard worked for event items should be reduced to commonplace items just because there are people complaining that they don't have one. No, its not that they don't have one, its that they don't want to work for it.
If you want one of those cool plants, go out, make gold, and buy one. Don't go "hey those are neat, i want to be able to grow them."
So.. i 100% disagree, except the current trend is to let them have their way, so it will probably happen, just like they are doing with the new plants seeds. Sad, but oh well, i can't wait to see how the future "freeshard" does when the staff starts just giving you a "all arti, all resources" token so you can just get what you want when you start.
But the trouble is, and has been for years, the staff is more interested in getting in new players than keeping the vet players. To them, its all about volume, not quality. They would rather have 100k new players jumping in and out than 20k vet players who will stay on for 10 years.