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So why this change...

K

KickEm

Guest
I noticed while playing my one character today that all of a sudden his resist are no longer set up how they are suppose to be. Then i looked in my buff status bar and the spells Magic Reflection and Reactive Armor are missing. So then i just remembered that there was a patch today so i went and checked the patch notes and i found this nice little stupid change

"Upon death all buff/debuffs that show on the status bar will be removed, also modified attributes reset "

I understand that this fixes some of the problems with some debuffs icons staying with you after death. But why are they doing it to buffs as well. Let me quote the skill descriptions of Magic reflection and Reactive Armor.

Magic Reflection
"...Active until the spell is deactivated by recasting on the same target"
and
Reactive Armor
"...Active until spell is deactivated by re-casting the spell on the same target"

So why oh why would you change the meaning of a spell description that clearly states that the only way that these buffs can be dispelled is by recasting the same spell on someone who has it activated. Now i also know that a ward removal talisman will also get rid of these spells even if you use it on another player, but thats a whole different post altogether.

So EA I ask you why did you just fix something that was not broken?
 

Entheeya

Sage
Stratics Veteran
Stratics Legend
Well If you had been paying attention these changes were posted
a LONG time ago and were on test for at least a week. You should have
cried about this then......:scholar::scholar:
 
K

KickEm

Guest
Im sorry but did your troll address the problem with this change whatsoever? as you can see by my post count im not a board warrior, and I only play this game casually so I don't check stratics and uo.com daily like you may.

Sorry but i didnt know that checking a website was a requirement for playing a game.

EDIT: oh and this change actually voids the quoted description of the spells in quesion.
 

christy1221

Slightly Crazed
Stratics Veteran
Stratics Legend
I read this board everyday and didn't know about this change until today when I died and my protection spell was gone and I had to re cast it.

Not sure why they changed this either.
 
A

AesSedai

Guest
- Actually, it was stated today that this change was overlooked and just added to the patch notes.

- & I wouldn't call it a 'stupid little change', either :: but rather, a good improvement / fix.

Perma buff :versus: recasted buff
(isn't that the question? / complaint? ~ answer)
 
A

AesSedai

Guest
Im sorry but did your troll address the problem with this change whatsoever? as you can see by my post count im not a board warrior, and I only play this game casually so I don't check stratics and uo.com daily like you may.

Sorry but i didnt know that checking a website was a requirement for playing a game.

EDIT: oh and this change actually voids the quoted description of the spells in quesion.
- Before complaining about changes, you might want to look at what the new additions are. You can do that by checking UO.com or Stratics beforehand. Else, you just might become frustrated because things have changed during gameplay that you were not personally aware of...
Btw, does it make some sense that buffs should be negated upon seeing grey? At least I think it does, but maybe that's just me ;)
 
K

KickEm

Guest
- Before complaining about changes, you might want to look at what the new additions are. You can do that by checking UO.com or Stratics beforehand. Else, you just might become frustrated because things have changed during gameplay that you were not personally aware of...
Btw, does it make some sense that buffs should be negated upon seeing grey? At least I think it does, but maybe that's just me ;)
Thanks for telling me that part of playing this game requires me to check a website. I checked the patch notes today and found out about this change HENCE why i posted about it and simply asked whats the point.

And since when does playing in a fantasy world have to make any sense whatsoever? It has been this way for years and I simply dont understand why they would change it. That is why i made this post and all that has been posted were people telling me to check a website more often. Personally I would rather they put this game on life support and stop introducing changes.
 
A

AesSedai

Guest
- I'm glad I could be of assistance :)
I tried to provide 'the point'. Perhaps I'm wrong, perhaps not.
If life support is what you truly desire... I hope:
1. UO Team disagrees with you, and keeps her living long and strong
&
2. You change your mind

Best of luck, regardless :)
 

MissEcho

Babbling Loonie
Stratics Veteran
Stratics Legend
UNLEASHED
It depends on the 'buff' as to whether it should be negated on death. If they want to change things fine, look at the 'cost' of the spell as well in the process of changing it. If the cost to your character is 'minimal' then sure make the cast after each death, however, when it is a hefty 'cost v benefit' and one of those benefits was you didn't need to recast it then you need to 'look' at that before making a mandatory change that effects a spell.

I do not agree with this change as I already described 'why' in the other thread on this topic called 'buffs'.

I get so tired of changes being made that effect play style and 'enjoyment' of a character and as such an individual when that change has no impact on any other player and has nothing to do with 'balancing' especially when it impacts on something that has been around for as long as anyone can remember.
 
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