I don't know why I am bumping an 8 month old thread. I guess I am bored
I have a couple of ideas. I guess you could say they are more PVM ideas.
Idea #1.
If you have a certain amount of skill clicking a corpse will change its color so you know you've opened it. Having even more skill will make the corpse change to an even darker color if you remove an item from it. This will help you know if you've looted all the creatures when they pile on top of each other.
Idea #2.
Having Forensic Evaluation and the Alchemy skill will let you create potions that you can pour on corpses to make them disappear. Only when you have exclusive looting rights though and doesn't work once a corpse has gone public.
Idea #3.
Having a high skill will increase the chance to get special items. Like more daemon bones, essences, imbuing ingredients, etc. Use the skill on the corpse and get a message "You rummage through the body and find an additional item." The chance would be very low though!
Idea #4.
Make it so you can target and track a certain item. Then if a monster dies and its corpse has that item they will glow letting you know that it has the item. This would be useful if all you want is say the essence from the mini-champ spawns. Or maybe you only want to loot monsters with treasure maps. Or fan dancers origami paper. Or something like that. So you don't have to check 100s of corpses.
Idea #5.
Remove it from the game!
