Ok so after multiple failed attempts at trying to make UO's targetting system work, I give up and turn to the boards.
Right now I have a key set for "TargetNext" which allows me to cycle through all monsters/players/animals fairly quickly. I have my UOA macro "wheel mouse UP" set as Last Target. What I cannot figure out is how I can have each individual target I cycle through be the so called "Last Target", also if there is any way to pull up each target's bar? Basically, I want to be able to hold down a key to cycle through targets when I'm in a field PVP fight, when I see the right one, i just cast and hit my mouse wheel up...and viola, my spell hits my chosen target. Seems like a simple concept right?! I cannot figure out the stupid macros and its driving my nuts.
In a nutshell:
1.) Wheel-mouse UP = Last Target
2.) "C" = cycle through targets
3.) Need to pull up bars during cycling through targets
4.) Need to set Last Target
I've tried multiple combinations of SelectNext, SelectPrevious, SelectNearest, CurrentTarget, AttackSelected, UseSelectedTarget and none of them will work. Please help, if you can give me the sequence I need in the pulldown bars in UO, or a UOA macro I could use, I'd appreciate it. I hate having to sit still in a fight, hit my Shift+Cntrl to see all the names then try to click and drag the person's bar before they run off screen. Thanks for any help.
Right now I have a key set for "TargetNext" which allows me to cycle through all monsters/players/animals fairly quickly. I have my UOA macro "wheel mouse UP" set as Last Target. What I cannot figure out is how I can have each individual target I cycle through be the so called "Last Target", also if there is any way to pull up each target's bar? Basically, I want to be able to hold down a key to cycle through targets when I'm in a field PVP fight, when I see the right one, i just cast and hit my mouse wheel up...and viola, my spell hits my chosen target. Seems like a simple concept right?! I cannot figure out the stupid macros and its driving my nuts.
In a nutshell:
1.) Wheel-mouse UP = Last Target
2.) "C" = cycle through targets
3.) Need to pull up bars during cycling through targets
4.) Need to set Last Target
I've tried multiple combinations of SelectNext, SelectPrevious, SelectNearest, CurrentTarget, AttackSelected, UseSelectedTarget and none of them will work. Please help, if you can give me the sequence I need in the pulldown bars in UO, or a UOA macro I could use, I'd appreciate it. I hate having to sit still in a fight, hit my Shift+Cntrl to see all the names then try to click and drag the person's bar before they run off screen. Thanks for any help.