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cutaway2
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what is the best suit of armor for a necro mage, including jewelery and talisman thanks..
I only asked because:The 65%dci is simply for PvP not needed for PvM,
45%lower mana cost...is kinda self explanitory.
12 Mana Regen...ditto.
as a mage you need as much available as often as possible these all help (and there the caps)
I'm assuming that the Staff is for defensive purposes?Except for the Ornament of the Magician, you can put a suit together fairly easily.
Start like this..
join a faction for the Rank 1 gear to make things easier.
Jewlery:
Ornament
0/3 ring with 10 LRC
Armor:
Staff of the Magi
Necro talisman +5 necro, +10 spirit speak
Kasa of the Rajin
Fey leggings
Rune Beetle carapace
Pendant of the magi
look for valorite crafted arms, hiro sode with 20 LRC, physical fire and poison resists.
look for barbed gloves, 20 LRC physical fire and poison resists.
the LRC on these pieces can vary, depending on what kind of ring you have available.
I use the talisman so I can fit 40 focus on my template. my own preference, it helps with stamina regen a lot. no more walking when getting dumped on =).
Yes, your Magery will act as your defense.I'm assuming that the Staff is for defensive purposes?
Nice arty suit if I must say.Here's what I currently have, but keep in mind I'm not quite done or satisfied with it;
Jewlery:
Ori
Ring 1/2 10%SDI
Armor;
HoM - Switch out with Brightsight dependent upon situation
RBC - May switch with AoF
SoI
QoI
PotM
MB
TotV
Spell Book w/ 10%DCI, 30%SDI, 2FCR, 10%LMC
Runic Legs & Gloves
This give me the following;
LMC - 55%
DCI - 30%
SDI - 65%
MR 11
MI 28
HPR 3
FC/FCR - 3/7
LRC - 100%
Obviously I'm over the cap on some things and others where I could use some improvement; I do a little of PVE & PVP, so i change things out to adapt. Still trying to perfect it though.
Cool. I hate to take this thread off point, but a quick question for you Arch. With the disarm specials, can you still requip right away or is there a timer before you can do so? The reason I ask is I currently have 115 wrestle, but if requip is fast enough, I could drop it and add something else.Yes, your Magery will act as your defense.
Depends on the template.Cool. I hate to take this thread off point, but a quick question for you Arch. With the disarm specials, can you still requip right away or is there a timer before you can do so? The reason I ask is I currently have 115 wrestle, but if requip is fast enough, I could drop it and add something else.
While definitely not the most knowledgeable, I do have a couple of suggestions.Currently this is my temp and set-up any suggestions?
Magery 120 (Base)
EI 110 (Base)
MR 110 (Base)
Necro 110 (Base)
SS 102 (Base)
Med 84.2 (Base)
Str 125 (Base)
Dex 40 (Base) 45 W/Arties
Int 90 (Base) 108 W/ Arties
And Currently my suit consist of..
Hat of Magi
Pendant of Mage
Crystalline Ring (Which I'm not 100% sure if I need since I'm already capped on my magery but the SDI and MR is nice)
Orni of the Mag.
Scrappers Comp.
Totem of the Void
Leggings of Embers ( Yea I know, but they do have good defensive, but nothing else)
Rune Beetle Carapace
Crimson Cinture
Still hunting for better pieces for arms and loves and def. for legs, and Gloves
This gives me these stats
Phy. 42
Fire 60
Cold 55
Poison 70
Elect. 70
FC=3 FCR=4 ( I still need to cap FCR)
LMC= 63% (Overkill on cap)
SDI= 60%
MR= 13 (I think that's capped)
LRC= 49% (Arggghhh)
HPR= 9
Thanks again for all your guys help, you've been more than helpful in helping me out
The best way to learn is to ask people that know more than you lol
If this suit is for PvP, the easiest way to make a necro mage suit is with:Currently this is my temp and set-up any suggestions?
Magery 120 (Base)
EI 110 (Base)
MR 110 (Base)
Necro 110 (Base)
SS 102 (Base)
Med 84.2 (Base)
Str 125 (Base)
Dex 40 (Base) 45 W/Arties
Int 90 (Base) 108 W/ Arties
And Currently my suit consist of..
Hat of Magi
Pendant of Mage
Crystalline Ring (Which I'm not 100% sure if I need since I'm already capped on my magery but the SDI and MR is nice)
Orni of the Mag.
Scrappers Comp.
Totem of the Void
Leggings of Embers ( Yea I know, but they do have good defensive, but nothing else)
Rune Beetle Carapace
Crimson Cinture
Still hunting for better pieces for arms and loves and def. for legs, and Gloves
This gives me these stats
Phy. 42
Fire 60
Cold 55
Poison 70
Elect. 70
FC=3 FCR=4 ( I still need to cap FCR)
LMC= 63% (Overkill on cap)
SDI= 60%
MR= 13 (I think that's capped)
LRC= 49% (Arggghhh)
HPR= 9
Thanks again for all your guys help, you've been more than helpful in helping me out
The best way to learn is to ask people that know more than you lol
Im on Chessy. If you'r ejust getting back in the game you should make a mage there.I like that setup, especially the focus. I'm assuming here again that it's to help with stam loss from mage dumps
What shard do you play on Arch?
For pvm you can probably get by with 120 eval and jack of all trade 20 anatomy defense along with 45 DCI.Depends on the template.
My necro mage has to wear a mage weapon, there's no room for wrestling. When you get disarmed, there's like a 5 second timer before you can Equip Last Wep. This is where you run away, always, lol.
the upside to the mage weapon, you can fit another skill on besides wrestle. perfect for mage/eval/resist/med/necro/ss.
the upside to wrestling though, you can wear spellbooks and shields without giving up any defense, and you can use disarm/para blow.
what's your template?
In addition, there's a new preferred Necro gear setup.....one handed mage weapons, spell channeling with defense chance increase. pair that with a ring that gives +magery and you have the perfect necromage, pot chuggin, shield wearing badass.
You realize the last post before you in this thread was 7+ year ago right?At times where the percentages take at HDI and SDI would that be from the hit damage of the item?
And then the SSI and Hit Chance would be seperate more narrowly relate to the PV (users') skill.
Kinetic and Fire Eater still have a useful impact of stopping damage outright.
I was reading the artis they were talking about in the suit and was thnking... wow, they don't seem to know much LOL... how things change in a few yearsYou realize the last post before you in this thread was 7+ year ago right?