2008 Flashback
____________________________________
After a 6-year break, I had rejoined the world of UO in December 2007. My resume is: My expectations have been met! 2008 had been a very exciting year in Britannia. I think we all can agree about the Developers having done a great job to entertain us! Kudos to you guys!
However, let us not lose track of the road ahead of us. And of the problems, that were sowed many years ago and still are haunting us. In 2008 you proved that you know how to entertain your customers. In 2009, we wish nothing more and nothing less than you searching for solutions to rid Britannia of failures of the past:
Looking forward to the year ahead of us!
Hawkeye Pike
- It all started with strange blackrock effects and Blackrock Elementals hauting miners all over the land. The citizens of Britannia racked their brains about the importance of blackrock, with little success.
- Our thoughts had been interrupted by noteworthy incidents with several "merchant" houses all over Britannia, which left said abodes burned down to ashes and ruins. The Gods finally had awoken and smashed the traitors to pieces, mocking them with ugly scarecrows effigies. It had been a first step, and an important one.
- New Dragons had been sighted in our lands, and Destard had become the tailor's bane. Tamers rejoiced, celebrated and died like flies in Destard, eager to control one of the new evil Dragons. Some appreciated the new challenge, and some - as always - complained. However, going to Destard these days brought back a feeling of community, where strangers helped each other out without asking questions.
- The Shrine of Justice delighted us with its new decoration and beauty, while Adida made our eyes bleed with blinding pink magery, sending adventurers out on a quest.
- Soon, the blackrock desaster unfolded in Moonglow, when thanks to incompetent experiments of Kronos the whole thing exploded, opening a strange gate to a parallel world, a Moonglow of horror and disaster, full of dangerous creatures. Daemon Berserkers, and later Shadow Lords invaded our country, causing chaos and death.
- Spring cleaning distracted us a little from fighting, dying and looting. It satisfied our extremely strong developed urge to collect things, and made us dump tons of valuable items for nifty rewards.
- But it didn't distract us for long, as suddenly Vanguards invaded our towns, spreading their undead forces into the very heart of our kingdom. If it wasn't for our tamers, they'd still control our cities today.
- Other not so amusing news spread soon. Evil citizens were acquiring masses of wealth by automating their hunting sessions using illegal tricks. The Painted Caves was a popular place for those who cheated, and those who wanted to visit Lurg, changed their minds and left the caves again. Unfortunately, some of the automated citizens became Lurg dinner. It is little we - the citizens - can do, but we won't stop trying.
- Another puzzle followed up soon. The Six, lead by Myxkion, have been sighted in the dungeons of Britannia. Not all of us, but still many have challenged those evil strangers, being surprised by the new kind of magic they were casting. Some of us still have a bag with the new gems we found as loot stored away, wondering what they will be good for one day...
- In the middle of the summer, an horrible incident shocked our world. The Royal Council had been massacred, and a very tricky and challenging quest lead us deep down into the Wisp Dungeon, where we faced the evil Melissa. Many of us have been there, and many still proudly wear the robe we received as a reward. However, allowing a shortcut made it quite easy for not so skilled adventurers to be rewarded as well. *shrugs*
- The Gods allowed us to breathe for a few months, before the War of Shadows hit us! Cities were invaded by hordes of dangerous creatures, strange soldiers turned up, and their Generals yielded valuable loot. Crimson Dragons ate many a fighters alive, and many of us got roasted by its powerful breath and spells. This creature was the most dangerous thing we had seen. A new challenge!
- At the same time, Magincia was swarmed with ghosts, allowing us to participate in the rebuilding of this once beautiful city.
- Leoric Gathenwale's Demise sent us on another interesting quest (this time with no shortcut). The quest was not very difficult, but yet interesting, and culminated in the destruction of the evil spider Sicarii. Not all of us acted honorable though; not few people quarreled and argued a lot over gossamer, and many decided not to visit Sicarii's lair deep down in the Wrong Dungeon again. ho_mo homini lupus.
- Around Christmas, the lands were beautifully covered with snow, and all of us received not overpowered but yet very funny and useful Christmas gifts. Since that day, climbing stairs in another citizen's house can be a dangerous undertaking.
- A short while after, new rewards for Champion Spawns, new craftables were introduced (although, considering the availability of the required ingredients and the necessity to recharge, they quickly have lost their attractiveness), and strangely behaving Slimes are wandering through our world ever since, allowing us to dye our artifacts.
____________________________________
After a 6-year break, I had rejoined the world of UO in December 2007. My resume is: My expectations have been met! 2008 had been a very exciting year in Britannia. I think we all can agree about the Developers having done a great job to entertain us! Kudos to you guys!
However, let us not lose track of the road ahead of us. And of the problems, that were sowed many years ago and still are haunting us. In 2008 you proved that you know how to entertain your customers. In 2009, we wish nothing more and nothing less than you searching for solutions to rid Britannia of failures of the past:
- Fight cheaters, hackers, dupers, ghost cams (We know you are working on it. Don't give in!)
- Solve the Trammel/Felucca dilemma (Splitting the world was a very bad measure against player grieving. Brainstorm! Come up with better ideas!)
- Decrease the significance of items (Making the game extremely item based with AoS, destroyed a lot of UO's character and charm.)
- Let people know that UO is a great game (Marketing!!! UO needs fresh blood.)
- Give us tools to improve our communities (Player communities are the heart and soul of UO. Due to the item madness, they have been neglected for years.)
- Give us a new and better game client (Looking forward to Stygian Abyss!)
Looking forward to the year ahead of us!
Hawkeye Pike