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Do Fel champ spawns have too many perks?

  • Thread starter 10%charlie
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Cear Dallben Dragon

Babbling Loonie
Stratics Veteran
Stratics Legend
UNLEASHED
so i guy walks into an LA insurance agency and wants to get his shirt insured incase he gets holes in it. plus he wants life insurance. he gets the insurance and starts to walk out. the agent ask's him where hes going, he says, watts, to play craps behind the liqor store. the agents like, yeah your policy has been cancled
 
E

El Phantasmo

Guest
What tram needs is the same T2A spawns that fel has.[/QUOTE]



An AWESOME idea! Not too many reasons to go to Tram T2A anyway. Heck even if they added just half of the spawns that Fel T2A has in Tram.
 
H

Harb

Guest
I don't see the issue here if you are having fun.
C'mon JC, you see the issue, its powerscrolls :) New rewards/ replicas, OK. SoT - OK.

Powerscrolls, however, are integral to play. The troubles with "Fel only" are numerous and oft cited. Not everyone who prefers Fel play is a cheater, not by a long shot, but high payoff areas lying solely within Fel pulls every remaining cheater/ exploiter/ hacker like a magnet, we've all witnessed it, and witnessed EA/ Mythic's unwillingness or inability to address it. Let there be no doubt, the term "sweaty palm effect," that resides within the PvP arena, is something many enjoy and Mythic doesn't want to lose. The trouble is, they have never found an adequate enticement to cause most players to enjoy/ experience it, and the willful/ negligent insistence that scrolls remain "Fel only" is germane to the mentality that has led subscription rates to where they are today!
 
W

walter_mitty

Guest
jc knows all about cheating
just ask him about his 26k board holding beetle.
 
T

Traveller

Guest
I run plenty of champs and do them in fel all the time. I also do the tram spawns when my group is outmatched in fel. I can do harrowers but it takes lots of planning and I don't really need any more stat scrolls.
So, what's your complaint exactly? By your own words, getting scrolls is hard, not impossible. What's the problem with that?

You guys that think anyone can just log in one day and get 5 people and go over and do champs are fooling yourselves. What I'm saying is plenty true and you guys act like there is no truth to it at all which is ridiculous.
What I stated is that if somebody wants scrolls, and plans accordingly, he can get them. You said the same right above. So what's the all the fuss about?

Heartseeker said:
Traveller and Wenchkin, not all of us play on dead shards like you two.
Funny, most of what I said comes from experiences of four/two years ago, when Europa was more crowded than Atlantic is now...

Heartseeker said:
So that leaves a thief. Hmm. Since that is nerfed beyond recognition I will pass.
Odd, I stole a 20 taming just yesterday with my factioned thief, from opposing faction chars. A 20 swords some days before. Maybe you missing the proper skill? Now, don't misunderstand me, I do agree that thieves are nerfed hard, and that they are NOT funny to play at the moment, because for the most part the only peope you will be able to steal from are clueless ones. Nonetheless, if you WANT the scrolls and you are alone, there is no reason why you shouldn't try it. Laziness is not an excuse to ask for a free lunch.
 

phantus

Stratics Legend
Stratics Veteran
Stratics Legend
I run plenty of champs and do them in fel all the time. I also do the tram spawns when my group is outmatched in fel. I can do harrowers but it takes lots of planning and I don't really need any more stat scrolls.
So, what's your complaint exactly? By your own words, getting scrolls is hard, not impossible. What's the problem with that?

You guys that think anyone can just log in one day and get 5 people and go over and do champs are fooling yourselves. What I'm saying is plenty true and you guys act like there is no truth to it at all which is ridiculous.
What I stated is that if somebody wants scrolls, and plans accordingly, he can get them. You said the same right above. So what's the all the fuss about?
Dude. You are the one that responded to me first remember? I was the one that said it's not impossible to do champ spawns sometimes. I also(this might be the tricky part for some people) said that champ spawn guilds DO control the champ spawns on many shards. These are simple facts. No argument no whining just statements. To say there is no control of champs is absurd and most of the people know it.

Let's see anyone here other than a certain large guild get away with a harry on atlantic. Anyone, that is ,other than a certain large guild. That is the only fuss I can think of. That and you should get rewards for killing players in a pvp facet and not for pvm.
 

HD2300

Certifiable
Stratics Veteran
Stratics Legend
C'mon JC, you see the issue, its powerscrolls :) New rewards/ replicas, OK. SoT - OK.

Powerscrolls, however, are integral to play. The troubles with "Fel only" are numerous and oft cited. Not everyone who prefers Fel play is a cheater, not by a long shot, but high payoff areas lying solely within Fel pulls every remaining cheater/ exploiter/ hacker like a magnet, we've all witnessed it, and witnessed EA/ Mythic's unwillingness or inability to address it. Let there be no doubt, the term "sweaty palm effect," that resides within the PvP arena, is something many enjoy and Mythic doesn't want to lose. The trouble is, they have never found an adequate enticement to cause most players to enjoy/ experience it, and the willful/ negligent insistence that scrolls remain "Fel only" is germane to the mentality that has led subscription rates to where they are today!
There is a bad imbalance now. The model where PvPers supplied the powerscrolls and PvMers supplied the items has been totally screwed up with Faction items and boosts in champ item loot. Factions items are equivalent to 125 PS dropping on Horde Minions in New Haven, making champs in Fel pointless.

EA is catering to a small minority, at the expense of the majority, because they have totally crapped their pants about an upcoming PvP game. Replicas should have dropped only in Tram. You might think that PvM is lame, but it is this 85% majority that are keeping the servers running. Ignore them for too long and it is all over. No PvMers = No PvP.
 

drinkbeerallday

Visitor
Stratics Veteran
Stratics Legend
Exactly.

When there was no insurance (and no Trammel) the fun of PvP in Fel was either attacking someone to get their stuff, or seeking revenge against someone who had done that to you.
I don't get it. Most of the crap people have to carry now like potions, petals, trapped box etc is worth equal to or more than the stuff that people carried back in the day. Weapon, shield, armor. All that stuff was craftable and easy to get. It wasn't a huge deal to lose it. It's the same stuff we lose now. I don't understand the argument that insurance is bad. Insurance is a good thing. I don't want to lose my suit they take FOREVER to put together.

The reason why PvP isn't as fun as it used to be is because there are less people playing the game than there was back then.
 

Petrify

Lore Master
Stratics Veteran
Stratics Legend
Petrify I don't think you would boast like that if you played on Atlantic, and not some dead shard containing a few Kiwi's and couple more Aussie's who had a few to many Foster's.
You are hillarious Petrify. Do what you do on Atlantic or Great Lakes. Let's see how well that works out for you.
I'd love to but I'm not too keen on pvping with 400 ping. The guild I'm in isn't known for it's overwhelming numbers, however back when Oceania was popular and we were running 7 people vs 30+ (I'd imagine the odds would be similar on Atlantic for small guilds vs large ones, i.e 4:1) we would always win. Numbers don't mean anything, in fact I'd wager that the best 8 mage pvpers on Atlantic couldn't match it against our best 4. Of course there is no way we could prove this, however I'd be willing to bet my entire UO account on it.

I've seen some pvp on Atlantic and none of it has impressed me, most of them are just running around speedhacking on dexxers or gimp necro mages chugging apples and using every crutch possible.

And if my shard is so dead, why not come x-shard over some necro mages and spawn while we're all sleeping?
 

Mistura

Lore Keeper
Stratics Veteran
Stratics Legend
Hi Petrify.

Could you please tell me what template(s) you use when 3 of you complete bara from start to finish in 10 minutes?

We do alot of bara's and even in Despise, where the terain is ideal to get it done fast, I can't imagine how you would possibly get close to finishing it in anything like 10 minutes.

Maybe i can learn something here.
 
D

Dryke GL

Guest
Best Replicas? The only replicas unique to Felucca are from the Harrower. Trammel rulesets have not one (Twisted Glade), not two (Sleeping Dragon), not three (Pestilence) but four (Minotaur) champion spawns. That is four times as many unique replicas as Felucca gets.
JC - I love ya - you are a huge asset to the UO community - but I'm gonna have to call you out on your 'new math' here.

People (guilds) that can successfully do the Fel champ spawns have no deterrent preventing them from doing the Trammel spawns. People who are not PvPers and do not want to give away several thousand gold per death (as well as all their bandages, etc) do not share a similar freedom to operate in Fel.

Thus, it is not a valid 'comparison' to count the Fel spawns against the Trammel spawns since such a comparison is only valid from one viewpoint.
 

Petrify

Lore Master
Stratics Veteran
Stratics Legend
Hi Petrify.

Could you please tell me what template(s) you use when 3 of you complete bara from start to finish in 10 minutes?

We do alot of bara's and even in Despise, where the terain is ideal to get it done fast, I can't imagine how you would possibly get close to finishing it in anything like 10 minutes.

Maybe i can learn something here.
1 necro mage who protects on the champ and wither spams, two dexxers using soulseekers with leafblades + vermin slayer tally for the champ. Spam alt P to get all the spawn on you and whirlwind spam. When it hits champ the necromage corpses the champ and heals the dexxers (they can x-heal if they want too) while it's trapped in. Although we usually do it in 12 minutes, to break the 10 min barrier one of our dexxers brings a discorder for champ and just discords it to speed it up.

Despise isn't prefect terrain, the best terrain is West Ice by far.
 

Speedy Orkit

Grand Inquisitor
Stratics Veteran
Stratics Legend
JC - I love ya - you are a huge asset to the UO community - but I'm gonna have to call you out on your 'new math' here.

People (guilds) that can successfully do the Fel champ spawns have no deterrent preventing them from doing the Trammel spawns. People who are not PvPers and do not want to give away several thousand gold per death (as well as all their bandages, etc) do not share a similar freedom to operate in Fel.

Thus, it is not a valid 'comparison' to count the Fel spawns against the Trammel spawns since such a comparison is only valid from one viewpoint.
You people are cry babies, honestly. People that do Fel spawns risk losing their HUGE thousand gold per death, as well as bandages, potions, apples, etc. So the people that only want to play in Trammy land where there is NO risk at all should be given the same items, but for less risk and effort? You realize in Fel if you get boxed in, you can't just run over the monsters right? How is that for a negative? Want some more? Grounds of PKs, thieves standing on the altar, etc. You want the perks of Fel spawns? Then learn to PvP, and do a damn Fel spawn. Or should EA just implement a box at Luna bank you can double click and choose the replica of your choice for the day? BUT you can only choose one a day, CHOICES CHOICES.

Stfu, you've probably never played in Fel or made any effort further than dying once and crying "Hacker hacker!" We all started somewhere. I remember I started in around December 97 and got chased down by groups in bone armor wielding halberds. Should I have stopped hunting because I died? Back then, you actually LOST items. So please, before you go off spouting how Fel spawns give too many perks, think of the cons the hunters endure to get such things.
 
M

Morgana LeFay (PoV)

Guest
I don't want to lose my suit they take FOREVER to put together.

...and from another thread...


so basically what you are saying is that you should be able to attack anyone with your pet willy nilly and if your little plan doesn't work out your pet should not suffer stat loss?
So basically what you are saying is that you should be able to attack anyone with your suit willy nilly and if your little plan doesn't work out you should not lose your suit?


Sounds like a very hypocritical point of view to me.

If you don't want to run with the big dogs...you best stay on the porch.
 

JC the Builder

Crazed Zealot
Stratics Veteran
Stratics Legend
Campaign Benefactor
People (guilds) that can successfully do the Fel champ spawns have no deterrent preventing them from doing the Trammel spawns. People who are not PvPers and do not want to give away several thousand gold per death (as well as all their bandages, etc) do not share a similar freedom to operate in Fel.

Thus, it is not a valid 'comparison' to count the Fel spawns against the Trammel spawns since such a comparison is only valid from one viewpoint.
I watch at some spawns people dying 4-5-10 times in a row. You lose twice the insurance dying to monsters as you do players. So that same player would have to die 8-10-20 times to enemy players to lose the same amount.

Also I hear some people in our guild who hate going to Trammel and refuse to go on spawns we do there. So it goes both ways.
 

Lord Kotan

Slightly Crazed
Stratics Veteran
Stratics Legend
Thanks for the post... Fel is ruled my a certian playstyle and class.... We need to balance that play-class...
 
M

Morgana LeFay (PoV)

Guest
so i guy walks into an LA insurance agency and wants to get his shirt insured incase he gets holes in it. plus he wants life insurance. he gets the insurance and starts to walk out. the agent ask's him where hes going, he says, watts, to play craps behind the liqor store. the agents like, yeah your policy has been cancled

QFT
 

Petrify

Lore Master
Stratics Veteran
Stratics Legend
Also I hear some people in our guild who hate going to Trammel and refuse to go on spawns we do there. So it goes both ways.
Yeah I don't like doing trammel ones either, the fact that someone can just come on level 4 and get a replica is annoying.
 
L

Lord GOD(GOD)

Guest
I didn't know there were any Tram ones, I thought they were in Ilsh/Malas/Tokuno.
 
A

Arch Magus

Guest
All facets, besides Felucca, are considered Trammel rule-set facets.

Felucca is the only non-Tram facet.
 
T

Traveller

Guest
Dude. You are the one that responded to me first remember? I was the one that said it's not impossible to do champ spawns sometimes.
:blushing: Ehm, just reread your original message, and I realized I missed a negation in one of your sentences. My apologies.

Still, I think you should seriously DEFINE what your meaning for "control a spawn" is, since in the following statement you say that it is possible to run spawns. What you have written above is an oxymoron, unless your definition of "controlling champ spawns" is pretty different from that of most of the people here. So, please, define your terms.
 
A

Arch Magus

Guest
:blushing: Ehm, just reread your original message, and I realized I missed a negation in one of your sentences. My apologies.

Still, I think you should seriously DEFINE what your meaning for "control a spawn" is, since in the following statement you say that it is possible to run spawns. What you have written above is an oxymoron, unless your definition of "controlling champ spawns" is pretty different from that of most of the people here. So, please, define your terms.
No thanks.
I don't want to hear him pancake and moan about spawns being "controlled" or what have you.
It gives me a headache...
 
D

Dryke GL

Guest
You people are cry babies, honestly. People that do Fel spawns risk losing their HUGE thousand gold per death, as well as bandages, potions, apples, etc. So the people that only want to play in Trammy land where there is NO risk at all should be given the same items, but for less risk and effort? You realize in Fel if you get boxed in, you can't just run over the monsters right? How is that for a negative? Want some more? Grounds of PKs, thieves standing on the altar, etc. You want the perks of Fel spawns? Then learn to PvP, and do a damn Fel spawn. Or should EA just implement a box at Luna bank you can double click and choose the replica of your choice for the day? BUT you can only choose one a day, CHOICES CHOICES.

Stfu, you've probably never played in Fel or made any effort further than dying once and crying "Hacker hacker!" We all started somewhere. I remember I started in around December 97 and got chased down by groups in bone armor wielding halberds. Should I have stopped hunting because I died? Back then, you actually LOST items. So please, before you go off spouting how Fel spawns give too many perks, think of the cons the hunters endure to get such things.
Good lord, man. What exactly am I whining about? Where did I say anything about Fel spawns getting 'too many perks'? I'm also having trouble discovering where in my post I said anything about never playing in Fel or calling people hackers.

Maybe you should read my post (...that you quoted...) again. The only thing I said is that it isn't a valid argument for people comfortable playing in Fel to compare the Fel spawns 'against' the Trammel spawns since there is less risk going from Fel to Trammel and more risk going from Trammel to Fel.

I watch at some spawns people dying 4-5-10 times in a row. You lose twice the insurance dying to monsters as you do players. So that same player would have to die 8-10-20 times to enemy players to lose the same amount.

Also I hear some people in our guild who hate going to Trammel and refuse to go on spawns we do there. So it goes both ways.
JC, man...heh. Again, do the math: People raiding a spawn in Fel can die to the monsters AND the PvP; people raiding in Trammel only die to the monsters. It is a case of PVM death only versus PVM+PVP death. On top of that, players are entirely capable of focusing on other players during the spawn to the exclusion of anything else in the PvP setting - this cannot happen in the Trammel ruleset.

As far as the Fel people who 'hate' going to Trammel - their decision is motivated purely by personal preference; there is no cost to them should they choose to go there. At worst they face 'resource competition' from people they can't kill. On the other hand, people who do not want to be randomly killed by other players really have no choice if they go to Fel; thus, in addition to the 'resource competition', they also face PvP death (which equals additional gold loss over and above the spawn deaths, and possible looting).

Again - sorry, but you just can't split the sides up and compare them one against the other; this is a case where those who enjoy non-consentual PvP have free access to ALL the spawns.

Personally? I think there's no problem with the champ system. I've mentioned elsewhere that I think it's possible to create a less punitive PvP system that still offers significant rewards for those who are good at it - but I don't think nerfing the Fel spawn rewards (or diluting them by offering those unique rewards elsewhere) is a very good suggestion.
 

Sargon

Seasoned Veteran
Stratics Veteran
Stratics Legend
Campaign Supporter
I don't understand the argument that insurance is bad. Insurance is a good thing. I don't want to lose my suit they take FOREVER to put together.
Then I guess you would have to decide not to wear your best suit of armor when there is a high probability of PvP. It's kind of like wearing your nicest suit and tie when you paint the family room... maybe you like wearing it, but it is probably not the smartest thing to do. Prior to item insurance, people had vanq weapons and high end armor, but rarely used them for PvP. That is part of what made it so fun and balanced is that no one person used gear that was substantially better than anyone else.
 
S

Smokin

Guest
Then I guess you would have to decide not to wear your best suit of armor when there is a high probability of PvP. It's kind of like wearing your nicest suit and tie when you paint the family room... maybe you like wearing it, but it is probably not the smartest thing to do. Prior to item insurance, people had vanq weapons and high end armor, but rarely used them for PvP. That is part of what made it so fun and balanced is that no one person used gear that was substantially better than anyone else.
Yeah I personally liked when they brought in barbed leather and made gm armors have better AR if you used the special materials, that was pretty much just before AoS, bronze hammers were easy to get and had 50 charges. Could make decent armor for mages and warriors in no time.
 

drinkbeerallday

Visitor
Stratics Veteran
Stratics Legend
...and from another thread...




So basically what you are saying is that you should be able to attack anyone with your suit willy nilly and if your little plan doesn't work out you should not lose your suit?
absolutely.

Sounds like a very hypocritical point of view to me.

If you don't want to run with the big dogs...you best stay on the porch.
what are you talking about? don't you wear armor on your tamer?
 

Flutter

Always Present
Alumni
Stratics Veteran
Stratics Legend
Awards
1
JC - I love ya - you are a huge asset to the UO community - but I'm gonna have to call you out on your 'new math' here.

People (guilds) that can successfully do the Fel champ spawns have no deterrent preventing them from doing the Trammel spawns.
This isn't necessarily true. Most guilds who do Fel champs have a system to distribute scrolls/items that are gotten from the spawns. Since they cannot regulate who arrives at the Tram spawns and participates they also cannot regulate the distribution of items like you can in Fel.

People who are not PvPers and do not want to give away several thousand gold per death (as well as all their bandages, etc) do not share a similar freedom to operate in Fel.
Nah, you only lose half the gold when you die to other players vs spawn. People just don't want to be bothered, don't want to lose a boss to another guild after doing the whole spawn, don't appriciate a good trash taker, or just are embarassed to die to other players, get mad when they die etc. PvPers tend to judge these types of people, looking at them in some sort of negative light. Never really understood that. Never understood why some of the best PvPers are the absolute worst PvMers I know either.
 
M

Morgana LeFay (PoV)

Guest
absolutely.



what are you talking about? don't you wear armor on your tamer?

*sarcasm on*

Why, no...don't you read the forums? Tamers are so powerful, we don't need armor. We wear luck suits...like leprecons shouting "ALL KILL" at everything we see!

We never die, and we kill anything we encounter so fast, it never damages us at all!

*sarcasm off*
 
M

Morgana LeFay (PoV)

Guest
Never understood why some of the best PvPers are the absolute worst PvMers I know either.
Because when they come up against anything that does more than 30 damage in one hit to them, they whiz their pants and start crying like 12 year old girls and begging for nerfs.
 

Lord Kotan

Slightly Crazed
Stratics Veteran
Stratics Legend
What?

The risk : go to fel and possibly get ganked and or have to deal with a guild that controls the spawns
The Reward : items from champs

You guys just want things handed to you. Someone call the waaaaaaaaaaambulance.
You have to deal with them; you do all the work, they get the reward for almost nothing.
 

Ailish

Lore Master
Stratics Veteran
Stratics Legend
If I may offer a Trammie's point of view.

I visit Fel Despise..... I get ganked. Ya, I do some Pvp, but not when there's 20 guys just waiting for little blue boy to walk through. And Atlantic is swarming 24/7.
I'm not in a huge guild, so I have no chance. So why go there? I wish I could, but not under these conditions. Plus now I'm seeing these super artie faction gear? Wow!
I have no choice but to stick with the Tram champs since the new rewards are worth it and it's good teamwork, and fun.
I bolded your whole problem. I spent 2 weeks on Atlantic doing champ spawns with 1-2 other people and very rarely got raided. We did them in T2A and other such places. Dont go to Despise or Destard and expect you will get anything other than dead.
 

drinkbeerallday

Visitor
Stratics Veteran
Stratics Legend
Because when they come up against anything that does more than 30 damage in one hit to them, they whiz their pants and start crying like 12 year old girls and begging for nerfs.
I dunno what you 2 are talking about. Most PvP'ers have PvM chars geared to killing Champ bosses/Harrower as fast as possible under extreme pressure.

There is nothing hard about monster bashing, you just have to bring the right character. Monster bashing in a PvP zone is much tougher and there are way more variables and things that can happen.
 
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