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Do Fel champ spawns have too many perks?

  • Thread starter 10%charlie
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1

10%charlie

Guest
i would say yes. in fel you get 10th anniversary items, powerscrolls, sot gaurenteed .5+, replicas, and some of the best replicas. JUST FOR DOING CHAMP SPAWNS.

also, basically one guild on every shard is the only people getting these items. the way i see it, this champ spawn patch isnt benefitting uo players. its benefitting the one guild that runs fel on each shard. y should people be forced to play in an enviromnent they dont want to or suck at to ge tthe good stuff?

i like the idea of these new items and additions to champs, but cmon, we all know that the twisted glad spawn is a lot harder then the harrower. y doesnt that drop the Ari robe? kinda crappy. the lord oaks spawn in spirit is nice.

idk, just seems to me that all this new champ stuff in only benefitting the one guild on each shard and making them filthy rich because they have enough people to camp the spawns ALL day.

im wondering what other people take is on this matter
 
H

Heartseeker

Guest
I totally agree with what you said.

To many rewards.

Tram should have all the perks that Fel has including Harrowers.

There is no risk vs reward in Fel; hasn't been since insurance and nerf of thieves.

The modern day Fel people just can't get past that.

So my suggestion would be something different for Fel.

A reward system that couldn't be camped 24/7 and the immediate removal of insurance.

Tram should have all Champ Spawns because it is a lot of fun and a big part of UO in imo.

Getting ganked sucks but I have no problem with it; if I have the opportunity to kill my opponent and get his goodies.

Make Fel rewards like the Faction ones or something close, to entice the pvpr's to fight for something.
 

JC the Builder

Crazed Zealot
Stratics Veteran
Stratics Legend
Campaign Benefactor
i would say yes. in fel you get 10th anniversary items, powerscrolls, sot gaurenteed .5+, replicas, and some of the best replicas. JUST FOR DOING CHAMP SPAWNS.
10th Anniversary Items spawn in Trammel

SOT Guaranteed? I don't know what that means. You have same chance as in Trammel.

Yes you get higher SOT.

Best Replicas? The only replicas unique to Felucca are from the Harrower. Trammel rulesets have not one (Twisted Glade), not two (Sleeping Dragon), not three (Pestilence) but four (Minotaur) champion spawns. That is four times as many unique replicas as Felucca gets. Plus you don't need to gather 6 other champion skulls to summon, you just go and do the spawn as you please. As for getting the best, that is highly debatable. Lots of people consider the sash and Gladiator Collar to be the absolute best, both of which are available at multiple Trammel spawns.

The new reward wealth was spread evenly to both rule sets.
 

THP

Always Present
Stratics Veteran
Stratics Legend
Like the OP said the trouble with OLD ''fel harrower only spawns'' on smaller shards is a problem, and lets be honest theres only a few shards that can be considered not small...so its becoming a bigger problem that needs addressing.....soon...

HOWEVER like was also said there are both felluca and trammel spawns with the ''new stuff'' so its pretty evened out on the new stuff this time....

The olde feluca harrower spawn WAS problem because theres poss only 1-2 big guilds on these smaller shards so they simply share the spawn to themselves and hence if u not in that guild u have no chance of the older rewards..
 
C

controlfive

Guest
From what i understand, you get the normal SOT droprate in fel + the possibility of getting them instead of 105's. And they're twice as good.
 
1

10%charlie

Guest
"10th Anniversary Items spawn in Trammel"

"SOT Guaranteed? I don't know what that means. You have same chance as in Trammel."



if you get a sot you are gaurenteed .5+. and im not saying 10th anni stuff doesnt drop in tram, but you also get a chance of getting one while doing a fel champ spawn



i know for catskills anyway....that these sots are mainly going to the pvp guild of the shard. this isnt just some sots, i see a few players vedors that are overflowing with these scrolls.



also, i cant beleieve ea didnt overlook that you can use an alacrity scroll and then a sot and get alacrity gains for every .1 on the sot. there is no excuse for them not seeing that bug.
 

Arcus

Grand Poobah
Supporter
Stratics Veteran
Stratics Legend
There is no risk vs reward in Fel; hasn't been since insurance and nerf of thieves.
What?

The risk : go to fel and possibly get ganked and or have to deal with a guild that controls the spawns
The Reward : items from champs

You guys just want things handed to you. Someone call the waaaaaaaaaaambulance.
 

Petrify

Lore Master
Stratics Veteran
Stratics Legend
SOT Guaranteed? I don't know what that means. You have same chance as in Trammel.
You actually have less chance in fel because it's 50/50 between a 105 and a SoT.

also, basically one guild on every shard is the only people getting these items. the way i see it, this champ spawn patch isnt benefitting uo players. its benefitting the one guild that runs fel on each shard. y should people be forced to play in an enviromnent they dont want to or suck at to ge tthe good stuff?
Become a better player in UO then and go kill them. PvP in UO is the "end game", I can solo any monster in the game... quite easily too. Can I kill any player 1v1? Not as easily as I could solo a monster. Monster AI is for simpletons who don't deserve to be rewarded for such an easy task.

i like the idea of these new items and additions to champs, but cmon, we all know that the twisted glad spawn is a lot harder then the harrower. y doesnt that drop the Ari robe? kinda crappy. the lord oaks spawn in spirit is nice.
:wall::wall::wall: Twisted glade spawn is the easiest spawn excluding rats. It's so simple that you can do it without even being hit for 1 damage. If you think killing every fel champ spawn boss and summoning a harrower then killing it WHILE defending it is easy, then why not go do it? Oh that's right, you'll get PKed. But there's no risk in fel, is there?

People like you expect to be rewarded for using a last object macro then targeting a tree stump and getting the best item in the entire game from it, you have grown up in a UO where you expect things to fall into your hands easily.
 
1

10%charlie

Guest
i take it that you are in one of those pvp guilds that run spanwns
 
H

Heartseeker

Guest
You guys are deluded.

What risk?

Getting ganked for no reward?

Keep drinking your Kool-aid.

Why would people actually go there if they have all risk and no reward.

The Spawn guilds have a monopoly and come in numbers, knowing they will beat you.

Unless you're a complete idiot, you would see that.

The only risk is insurance money, and that is only to the original Spawners.

Petrify you play on a shard with like 50 people, so doing Spawns there is no competition.
 

Arcus

Grand Poobah
Supporter
Stratics Veteran
Stratics Legend
i take it that you are in one of those pvp guilds that run spanwns

I take it you are not in a guild or are in a guild that cannot organize itself to start , defend and complete a champ spawn.

Sad state of affairs....where are all the players who actually use to play the game?
 

Wenchkin

Babbling Loonie
Alumni
Stratics Veteran
Stratics Legend
Apparently some folks seem to believe that only a select few players have the mythical power enabling them to build up a champ spawning group. Maybe do more and complain less. Sure works for me, and I'm a RPer who can't PvP out of a paper bag. I group up at times, other times I use my thief and rob the gits instead.

I'm still laughing at this cracker: "The Spawn guilds have a monopoly and come in numbers". Um.... Think that might be my favourite quote of the week ;)

Wenchy
 

Kaleb

Lore Master
Stratics Veteran
Stratics Legend
Even good small PvP guilds can defend against a zerg guild. Most zerg guilds mass recruit meat shields and those meat shields are mostly the Pvmers so there is nothing stopping you but yourself from putting a character in that guild. Im sorry but @ felucia spawns you have to fight at least 10-20x as hard as its counterpart in tram as not only having to deal with a spawn but players also. So for all that work it makes complete sense that the felucia spawns provide more or greater rewards. If your guild gets wiped out, restock and try again that is the nature of the game
 

phantus

Stratics Legend
Stratics Veteran
Stratics Legend
LOL @ some of you people.

LOL @ anyone that doesn't think fel champs are controlled by huge guilds.

LOL @ anyone that doesn't think they can get away with champs if they don't have a big guild.

LOL @ anyone that thinks fel champs are harder than illshenar champs.

LOL @ anyone that thinks there is risk in fel. There is pvp in fel. Is that what you call risk? Some people call that the reason they play.

LOL @ someone thinking harrowers are not controlled by bigger organized guilds. In this case your small guilds are less likely to get anywhere near it. Harrower are exceptions to the rules. This isn't a problem for the replicas but there should be another way to get stat scrolls. Even if only to 15 or 20.

LOL @ anyone that thinks 10 anny items are a reward.

What tram needs is the same T2A spawns that fel has.
 
T

Traveller

Guest
LOL @ anyone that doesn't think fel champs are controlled by huge guilds.
*shakes head* The sad thing is that you are not trolling but you actually believe what you say. Are you a regular resident in felucca? Judging from your messages it sure does not look like it. Now, from one that spends almost all his life in fel on one of the most useless templates in this game, it is true that champs are OFTEN controlled by few (usually NOT a single one) guilds, some of them cheating by using scripted cams. That does NOT mean you NEVER have chances to get scrolls. I regularly play ALONE or with one or two friends, and get more than my share of scrolls.

LOL @ anyone that doesn't think they can get away with champs if they don't have a big guild.
I suppose I just had a dream of doing an uncontested barry with two friends few days ago... Of course the hundred millions I made by obtaining PS without even being in a guild are a dream too. I strongly suggest you learn to play the game instead of stating the false, you clearly have no idea.

Now, THERE ARE many problems in fel and champ spawn mechanisms, but your statements do not advertise you as an expert on the matter. Quite the contrary.
 

Wenchkin

Babbling Loonie
Alumni
Stratics Veteran
Stratics Legend
Then go join up with the folks who want a Tram only shard or buy the scrolls if you feel the fel system is too hard for players to succeed in Phantus. Nobody is stopping anyone from starting their own group to run champs. The problem here isn't big guilds, it's players who would rather complain than take the steps to achieving things themselves. If building a guild is too tricky, just make a thief.

Wenchy
 

phantus

Stratics Legend
Stratics Veteran
Stratics Legend
I run plenty of champs and do them in fel all the time. I also do the tram spawns when my group is outmatched in fel. I can do harrowers but it takes lots of planning and I don't really need any more stat scrolls. You guys that think anyone can just log in one day and get 5 people and go over and do champs are fooling yourselves. What I'm saying is plenty true and you guys act like there is no truth to it at all which is ridiculous.
 
H

Heartseeker

Guest
Traveller and Wenchkin, not all of us play on dead shards like you two.

Just like Petrify, who can do any Spawns that he chooses.

Some of us play where there is a lot of competition.

So save the smart a$$ stuff for idiots and not for people that have actually played the game for a long time.

To hard? Forming guilds?

There is nothing hard about Fel.

No risk, and empty for the most part.

As far as building guilds go; I play on the busiest shard, and it can look empty at times.

Just to use an example: When UO started there was more people in one town then there is in the whole game now.

Building big guilds is not gonna happen now, so that leaves a thief. Hmm.

Since that is nerfed beyond recognition I will pass.

I would way rather spend most of my time in Fel, instead being there the odd time; but please give a reward for beating someone, instead of punishing me for gank by a bunch of punks.
 

Petrify

Lore Master
Stratics Veteran
Stratics Legend
Even good small PvP guilds can defend against a zerg guild. Most zerg guilds mass recruit meat shields and those meat shields are mostly the Pvmers so there is nothing stopping you but yourself from putting a character in that guild. Im sorry but @ felucia spawns you have to fight at least 10-20x as hard as its counterpart in tram as not only having to deal with a spawn but players also. So for all that work it makes complete sense that the felucia spawns provide more or greater rewards. If your guild gets wiped out, restock and try again that is the nature of the game
This.

Petrify you play on a shard with like 50 people, so doing Spawns there is no competition.
Regardless, my guild of 6 or so people on at one time... maximum, "controls" fel... yet we are constantly outnumbered by larger guilds and we beat them. Because we are better players. There is no competition to for us, not because we have a small population, or because we have tonnes of members (which we don't), it's simply because we are some of, if not the best pvpers in UO. There has been situations where two of us on scribe mages (pre-tact nerf) vs 8 bushido evasion hiyru nerve strike mages with two dismounters where we flawlessly won.

Teamwork and skill >>>>>>>>>> zerg numbers.

*shakes head* The sad thing is that you are not trolling but you actually believe what you say. Are you a regular resident in felucca? Judging from your messages it sure does not look like it. Now, from one that spends almost all his life in fel on one of the most useless templates in this game, it is true that champs are OFTEN controlled by few (usually NOT a single one) guilds, some of them cheating by using scripted cams. That does NOT mean you NEVER have chances to get scrolls. I regularly play ALONE or with one or two friends, and get more than my share of scrolls.
Also, this.

You can easily complete a spawn before a ghost cam script scouts you, and you can also get rid of the ghost cam. It takes like 10 minutes to do a rat spawn with 3 people, I'm sure you can pull one off before the script checks the spawn.

I take it you are not in a guild or are in a guild that cannot organize itself to start , defend and complete a champ spawn.

Sad state of affairs....where are all the players who actually use to play the game?
Exactly. I cannot believe the trammy mentality. Do you know how simple it is to defend despise even? With six people you could defeat any amount of players with superior teamwork. He's a strategy that even a two year old can comprehend.

Okay first of all: Put two efields up next to each other on the bugged bridge while your on the island with your 6. Put two efields next to each other on the non bugged bridge, along with a few poison fields next to each other (if you have a mage with posoining that helps).

Secondly: Wait until x amount of people up to the efield to try and either dispel it or cast on you, then put another efield behind them (or wall of stone if there is not many people). Hence trapping them in. Now, you all sync the same target and kill them in 2 seconds or use AoE spells (wither spam). Repeat. They will not get onto your island by the time you have killed barra unless your ********.
 
I

Inquisitor [AK]

Guest
wow after reading the first few posts i gotta say
cry me a river
champspawns are to PROMOTE PVP
it aways has been like that
add PS to tramm and nobody will come to fel anymore hence no pvp at all in dungeons
you guy got replicas at trammspawns now hence another way besides doom,peerless and other things to earn money

the only thing fel has and tram doesnt is PS!

your like kids, give them your little finger they take your hand
 

Petrify

Lore Master
Stratics Veteran
Stratics Legend
. I can do harrowers but it takes lots of planning and I don't really need any more stat scrolls.
How does the harrower take ANY planning whatsoever? Just get a discord tamer with a greater dragon for first form and say "all kill" while you have 3 dexxers on swampys x-healing each other if the dragon isn't taking hits. Kill the tents with two dexxers x-healing while they melee them. Then repeat the first thing for the true form.

You guys that think anyone can just log in one day and get 5 people and go over and do champs are fooling yourselves.
I do that every day.

Traveller and Wenchkin, not all of us play on dead shards like you two.

Just like Petrify, who can do any Spawns that he chooses.
http://town.uo.com/guilds/shard_19.html

The guild I'm in isn't even on there.
 
S

Smokin

Guest
The other Risk to fel is you have a good chance of going red, which some people don't want to do.
 
H

Heartseeker

Guest
Petrify you do realize that was is second nature to you, is not to someone else.

Don't talk down or downplay to other people.

You've being doing champs for years while others are getting their first crack at it.

I have pvp'ed a lot in the past but Champs are new to me; so strategies will have to be learned.

Honestly if Fel was busier, and the rewards for fighting players was better, it would be way more popular.
 

phantus

Stratics Legend
Stratics Veteran
Stratics Legend
. I can do harrowers but it takes lots of planning and I don't really need any more stat scrolls.
How does the harrower take ANY planning whatsoever? Just get a discord tamer with a greater dragon for first form and say "all kill" while you have 3 dexxers on swampys x-healing each other if the dragon isn't taking hits. Kill the tents with two dexxers x-healing while they melee them. Then repeat the first thing for the true form.

You guys that think anyone can just log in one day and get 5 people and go over and do champs are fooling yourselves.
I do that every day.

Traveller and Wenchkin, not all of us play on dead shards like you two.

Just like Petrify, who can do any Spawns that he chooses.
http://town.uo.com/guilds/shard_19.html

The guild I'm in isn't even on there.
You are hillarious Petrify. Do what you do on Atlantic or Great Lakes. Let's see how well that works out for you.
 

Wenchkin

Babbling Loonie
Alumni
Stratics Veteran
Stratics Legend
Firstly I'm not a guy....

Secondly, you do not have to be specially selected before you can build up a successful champ guild or group. I'm not talking about running Fel with 5 players. I'm saying that if you really had the drive to make a new big champ guild/group then you could do the same as those other GMs and build up a sizeable guild. Or join one. Ally your small guild with a larger one even. Or make a thief. Now that is one option which doesn't even need other players. Get yourself around all the spawns and hone your skills as a pickpocket. Wear blessed gear till you get the hang of it and you lose nothing!

I'm simply tired of the defeatest attitude of "I can't" when in truth so few players have even tried their hardest. What is stopping them? Most often themselves. The only reason any guild can control anything in UO is because nobody comes up with a suitably strong challenge. If all the frustrated players grouped up and trained together they'd be more than capable of coming up with the numbers, and with practice the skills to defeat raids. Even if PvM guilds allied into a group, trained together for a bit and went to run some champs of their own, they could, in time be able to grab their own scrolls. But this won't happen. That "I can't" attitude seems to prevail in the face of logic.

Wenchy
 

hawkeye_pike

Babbling Loonie
Stratics Veteran
Stratics Legend
I agree that there's something wrong when one guild controls a certain game content by using cheats and hacks (ghostcams and speedhacks, for example). I find it ok if a group of players controls an area because they are well organized and stick together. It would be ok if you could just fight those people using legal methods, but unfortunately that isn't possible.

I think Champ Spawn replicas are overrated. I don't give a rat's arse about those items. However, getting powerscrolls is very important if you want to build a decent character, and thus letting control a small group of people vital game items is a very very bad idea. It ruins the economy, causes extreme imbalance, and destroys a fair competition.
 
H

Heartseeker

Guest
Inquisitor, what you're basically saying then that PVP is not fun at all without scrolls at spawns.

That's funny because you make fun of Trammies, who actually enjoy fighting monsters and getting no rewards like scrolls.(till now)

Petrify I don't think you would boast like that if you played on Atlantic, and not some dead shard containing a few Kiwi's and couple more Aussie's who had a few to many Foster's.
 
H

Heartseeker

Guest
Wenchy, I know you're a woman; just where I come from we say guys if it is mixed company.
 
L

Lord GOD(GOD)

Guest
Actually it's 0.6+ for Fel spawns. You don't need a group to get them, I play Atlantic and get them fine on my own. T2A is a big place and people are lazy when it comes to scouting.

If I work level 1 & 2 of a spawn and a huge group comes in to finish it... good? I work the easy levels, they work the harder* levels and champ and all I have to do is sit there (anywhere on the same server) and wait for the scroll or replica to drop in my pack.

*I don't seriously consider the spawn hard just that it gets done quicker with them doing the last levels.

The 10th anniversary stuff is more of a nuissance than a reward, most people who spawn regularly dump it straight on the ground.
 

Wenchkin

Babbling Loonie
Alumni
Stratics Veteran
Stratics Legend
Traveller and Wenchkin, not all of us play on dead shards like you two.

Just like Petrify, who can do any Spawns that he chooses.

Some of us play where there is a lot of competition.

So save the smart a$$ stuff for idiots and not for people that have actually played the game for a long time.

To hard? Forming guilds?

There is nothing hard about Fel.

No risk, and empty for the most part.

As far as building guilds go; I play on the busiest shard, and it can look empty at times.

Just to use an example: When UO started there was more people in one town then there is in the whole game now.

Building big guilds is not gonna happen now, so that leaves a thief. Hmm.

Since that is nerfed beyond recognition I will pass.

I would way rather spend most of my time in Fel, instead being there the odd time; but please give a reward for beating someone, instead of punishing me for gank by a bunch of punks.
I won't say that Fel is perfect, in fact I hate what champs have done to it if I'm honest. But we have what we have. Stealing has been nerfed, but is now getting some attention again... I'd say it was a good time to get back into being a rogue. Yes, I know it could be so much better, but those scrolls are stealable and you don't need a 20 man zerg guild to steal. So for me it works. If there's a group or an open harrower, I'll join in. If not, I can nose around with my rogue. I'm too rebellious to accept that a guild has rights over anything in UO.

Wenchy
 
I

Inquisitor [AK]

Guest
**** heartseeker you **** me off with you "BUT BUT BUT" arguments
killing trammies is more fun than killing real pvpers that give you competition?
not really! a trammy drops in 2 secs while a real pvp is harder to kill hence the victoryfeeling is bigger
and YES WITHOUT PS PVP WOULD BE DEAD!
osi invented PS since insurance cos you didnt get ANYTHING for killing players since then
pre insurance you got leet weapons and armor.
hence they invented PS so you actually get something while you pvp

you can only get PS in a big guild?
boi, i was in a zerg guild for 2 months, and got 4m at paydays
you forget that those PS they got a monopol(like ur sayin) needs to be splitted between 200 players
i quitted the zergguild and since then i ran solo
i got me 50m per week SOLO or with ONE other player EVERY WEEK
and i SUCKED SO BADLY in pvp at this time you wudnt believe
get yourself some knowhow and try harder

HARROWERS? WHO THE **** does harrowers for the scrolls?
a ****in 25 stat is worh 5m...
harrowers are the ****IN GREATEST PVP fun ingame
but trammies like u dont understand that
write ur complaints to uosupport or cry me a river this wil NEVER NERVER NEVER be changed no matter how many trammys and how often they cry
 
H

Heartseeker

Guest
"I'm too rebellious to accept that a guild has rights over anything in UO."

Spoken by a true lover of the game(and life). :)
 
H

Heartseeker

Guest
Inquisitor, I just want some of that risk that I miss from before.

As far as Trammel is concerned, I think it went the wrong direction.

In the end it gives more people to try different play styles, but I want to loot people again.lol
 

Surgeries

Grand Poobah
Stratics Veteran
Stratics Legend
LOL @ some of you people.

LOL @ anyone that doesn't think fel champs are controlled by huge guilds.

LOL @ anyone that doesn't think they can get away with champs if they don't have a big guild.

LOL @ anyone that thinks fel champs are harder than illshenar champs.

LOL @ anyone that thinks there is risk in fel. There is pvp in fel. Is that what you call risk? Some people call that the reason they play.

LOL @ someone thinking harrowers are not controlled by bigger organized guilds. In this case your small guilds are less likely to get anywhere near it. Harrower are exceptions to the rules. This isn't a problem for the replicas but there should be another way to get stat scrolls. Even if only to 15 or 20.

LOL @ anyone that thinks 10 anny items are a reward.

What tram needs is the same T2A spawns that fel has.
They also need to put in some kind of Doom setting/Artifact Type Dungeon for Reds in Fel, if they give Tram Power Scrolls, IMO.

Just a thought...
 
M

Morgana LeFay (PoV)

Guest
I think insurance should be done away with in Fel as well.
 

Arrgh

Sage
Stratics Veteran
Stratics Legend
I agree that there's something wrong when one guild controls a certain game content by using cheats and hacks (ghostcams and speedhacks, for example). I find it ok if a group of players controls an area because they are well organized and stick together. It would be ok if you could just fight those people using legal methods, but unfortunately that isn't possible.

I think Champ Spawn replicas are overrated. I don't give a rat's arse about those items. However, getting powerscrolls is very important if you want to build a decent character, and thus letting control a small group of people vital game items is a very very bad idea. It ruins the economy, causes extreme imbalance, and destroys a fair competition.
So true.
 

Rotgut Willy

Seasoned Veteran
Stratics Veteran
Stratics Legend
I think insurance should be done away with in Fel as well.
I don't necessarily disagree with you. It would bring back some reward for PvP (phat loots). But it would even further separate PvP'rs from PvM'rs. The PvM's who currently only occasionally hunt in Fel, would no longer hunt in Fel at all if they ran the risk of losing millions of gold worth of prized equipment to some random PK.
 
M

Morgana LeFay (PoV)

Guest
The PvM's who currently only occasionally hunt in Fel, would no longer hunt in Fel at all if they ran the risk of losing millions of gold worth of prized equipment to some random PK.
Maybe...but it would also serve the purpose of causing punk a$$es to think twice before they jump someone they think is a "n00b".

It's always been my experience that most punks won't step up if they know they might lose their "l337 wArEz".
 
S

Smokin

Guest
**** heartseeker you **** me off with you "BUT BUT BUT" arguments
killing trammies is more fun than killing real pvpers that give you competition?
not really! a trammy drops in 2 secs while a real pvp is harder to kill hence the victoryfeeling is bigger
and YES WITHOUT PS PVP WOULD BE DEAD!
osi invented PS since insurance cos you didnt get ANYTHING for killing players since then
pre insurance you got leet weapons and armor.
hence they invented PS so you actually get something while you pvp

you can only get PS in a big guild?
boi, i was in a zerg guild for 2 months, and got 4m at paydays
you forget that those PS they got a monopol(like ur sayin) needs to be splitted between 200 players
i quitted the zergguild and since then i ran solo
i got me 50m per week SOLO or with ONE other player EVERY WEEK
and i SUCKED SO BADLY in pvp at this time you wudnt believe
get yourself some knowhow and try harder

HARROWERS? WHO THE **** does harrowers for the scrolls?
a ****in 25 stat is worh 5m...
harrowers are the ****IN GREATEST PVP fun ingame
but trammies like u dont understand that
write ur complaints to uosupport or cry me a river this wil NEVER NERVER NEVER be changed no matter how many trammys and how often they cry
Um what, PS came before insurance, they did not add PS to give a reward because of insurance. Also back then the leet weapons and armor you talk of no one used, heck we all ran around naked and used easy stuff to get, not sure what you are remembering.

As for saying people do Harrowers for the PVP, well some people like to fight monsters for fun.
 

Ender

Crazed Zealot
Stratics Veteran
Stratics Legend
UNLEASHED
You're all idiots. The champ spawn system in general is stupid, and a poor excuse for a reason to PvP.
 

Wenchkin

Babbling Loonie
Alumni
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Stratics Legend
I don't necessarily disagree with you. It would bring back some reward for PvP (phat loots). But it would even further separate PvP'rs from PvM'rs. The PvM's who currently only occasionally hunt in Fel, would no longer hunt in Fel at all if they ran the risk of losing millions of gold worth of prized equipment to some random PK.
Actually, it would give average players an incentive to try and fight back a little. I don't use uber suits anywhere, and in Fel I'm in a basic suit often something disposable and uninsured. But when you know your opponent has only an insurance payout to cover, and far superior kit to you, it's a case of "why bother?" these days. If I have the possibility of looting some uber gear however, you're darn right I'll have a go at killing them. They have something to loose.

See, the thing is, with insurance etc as it is now, there is already a huge difference between a newbie PvPer's suit and that belonging to the experienced PvPer. But if that newbie defeats his super-kitted enemy, he won't earn any more gold for it, nor will that PvPer pay more to keep the uber suit insured.

If a red PKs me tomorrow, I'd just ignore him, he isn't worth the effort in hunting him down. But again, if he couldn't insure himself, there's a nice incentive for me to lay a trap with some hidden friends when he visits again. That's exactly what I and my RP friends did with our enemies. We'd have characters specifically out to give counts with no loot, and either loaded a crafter with containers including a DP chest or gathered friends to launch an attack when the foe was in stat loss. If we got ganked, the worst we'd lose was basic gear, the fancy stuff was saved for Tram use. So actually, it can work in the favour of the little guy a lot more than you think.

Wenchy
 
M

Morgana LeFay (PoV)

Guest
Exactly.

When there was no insurance (and no Trammel) the fun of PvP in Fel was either attacking someone to get their stuff, or seeking revenge against someone who had done that to you.

Insurance just makes it inconsequential. The only real pain in the a$$ is having to re-train pets after they die...so I guess some of the gank-reds out there can take some kind of pleasure in killing my pets, and annoying me for a day or two while I train them back up, but that's about it.

With my archer, I don't even have that. If I die in PvP, I get rez'ed use Confidence and Close Wounds, and I am pretty much ready to fight again once I grab some bandies and some ammo if I am low. Insurance cost is nothing. And most of my gear is either arties or exceptional, so repairs are few and far between.

There really is no consequence to death in UO anymore...either in Tram, or Fel.

For that matter, I would like to see insurance gone altogether. At least if you died in a spawn, you would have to fight to get to your corpse.
 

Madrid

Slightly Crazed
Stratics Veteran
Stratics Legend
I've already ranted about this in quite a few threads already.

10% Charlie, Heartseeker, Hawkeye Pike, and Ender I comepletely agree with all of your posts.

There is absolutely no question that on the more populated competitive shards 1-3 guilds control & dominate the champion spawns and the distribution of powerscroll and are the recipients of the revenues that come from their sale in luna.

There's no two ways about it..it's total BS.
 

Hildebrand

Certifiable
Stratics Veteran
Stratics Legend
If I may offer a Trammie's point of view.

I visit Fel Despise..... I get ganked. Ya, I do some Pvp, but not when there's 20 guys just waiting for little blue boy to walk through. And Atlantic is swarming 24/7.
I'm not in a huge guild, so I have no chance. So why go there? I wish I could, but not under these conditions. Plus now I'm seeing these super artie faction gear? Wow!
I have no choice but to stick with the Tram champs since the new rewards are worth it and it's good teamwork, and fun.
 

Viper09

Grand Poobah
Stratics Veteran
Stratics Legend
10th Anniversary Items spawn in Trammel

SOT Guaranteed? I don't know what that means. You have same chance as in Trammel.

Yes you get higher SOT.

Best Replicas? The only replicas unique to Felucca are from the Harrower. Trammel rulesets have not one (Twisted Glade), not two (Sleeping Dragon), not three (Pestilence) but four (Minotaur) champion spawns. That is four times as many unique replicas as Felucca gets. Plus you don't need to gather 6 other champion skulls to summon, you just go and do the spawn as you please. As for getting the best, that is highly debatable. Lots of people consider the sash and Gladiator Collar to be the absolute best, both of which are available at multiple Trammel spawns.

The new reward wealth was spread evenly to both rule sets.
Quote for the win. It is fairly well distributed.
 
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