Basara
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I was working on a new version of the Tailor essay for Stratics (see, people, we really ARE trying to update things!), and I noticed something.
If I created a new standard Blacksmith template with 2D, I get-
However, if I create the SAME character using KR, I get
And, the documentation of the templates in the Knowledge Base reflect the 4 skills @ 30, as well.
Is this accidental, or an undocumented (but intentional) incentive to get people to start their characters in KR? Of course, access to the Dark Knight quest would be incentive enough to me (if I actually HAD any open character slots).
If I created a new standard Blacksmith template with 2D, I get-
- Mining: 30
- Tinkering: 30
- Blacksmith: 30
However, if I create the SAME character using KR, I get
- Mining: 30
- Tinkering: 30
- Blacksmith: 30
- TAILORING: 30
And, the documentation of the templates in the Knowledge Base reflect the 4 skills @ 30, as well.
Is this accidental, or an undocumented (but intentional) incentive to get people to start their characters in KR? Of course, access to the Dark Knight quest would be incentive enough to me (if I actually HAD any open character slots).