The game just does not make sense. They create a Trammel shard so that people who do not want to PvP don't have to.
So, what did I miss? I thought the whole point of the game was to create a character that could interact in a world and make choices to kill or not to kill, that is the question. I will defend but I will not take another's life for enjoyment, that's what Honor is to me. How am I supposed to create a character and take my skills to 120 without killing an innocent? It's completely impossible.
You don't expect me to buy my character do you? We need a way to earn what our character is, but the way the game is designed now it is impossible. If your going to earn every part of your character. What I mean by this is you killed something, you loot it, and you use that reward to better yourself. When somebody sees you in the game they see a character that is wearing armour, holding a weapon, and has skills that are completely earned by them alone. You can not do that without going to Fel.
So, the game dictates that you must go to Fel. This does not give your character the freedom to choose. In my opinion, if you are going to Fel you are going to have to kill anyone who stands in your way to receive your reward. So, if we have 500,000 players that decide this is good and 500,000 players that don't like it then eventually the 500,000 players will leave, taking with them at least 25% of the people who do like it, because people tend to be copy cats and like to be with their friends.
So, why don't they just make it so you do not have to go to Fel at all? To me it's a very simple solution that should of been implemented when Trammel came in.
There should be things in Felucia that PvPers need, not the basic necessities that every character needs.
Trammel should be designed with more powerful creatures that roam the lands so it becomes more team oriented. If another Trammel shard is created it would only make sense to base it on the idea of team work and to allow ludacrius templates to be created that could do massive damage with specatular spells that would normally disinegrate a PvPer, and of course the option button for PvP on or off. Considering guilds and factions would still allow PvP.
In closing, if they can't fix the main shards then I guess they would have no choice but to create a new shard. I don't think this would be the cure all solution, but it would be interesting to see how many people choose to go there, even if it is just experimental or temporary.