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Ghost cam scripts are a severe problem.

C

Canucklehead73

Guest
Well I have never been much for spawns since my connection keeps me from keeping up with ppl
My connection is just fine, but I still can't keep up with half the people in PvP.

Honest players FTL. :wall:
Hmmm well I always assumed since I was up north in western canada that the distance was just too great to allow me to keep up to ppl down south... I ping 60-70 to west coast shards. But most of the time on spawns I would just run around trying to catch up to the action, I just gave up after a while and figured I would wait for a canadian shard LOL... :eek:
 

Redxpanda

Lore Keeper
Stratics Veteran
Stratics Legend
So.....Can we get a dev response are we gonna wait til this one goes away? I would think we can get some kind of comment about this.... Or are they still only picking the easy questions.
 
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thechoppa

Guest
Are you posting without thinking?

Do you expect me to create a character, spend a lot of time I do not have and effort, to compensate flaws in the system and do the jobs of non-existant GMs?

Besides, there are more borderline illegal tricks than just ghost cams.
Hell Ya! I left this dying game almost two years ago and my lasts posts were about scripted cams. I did the traking revaling necro thing at that time... Of course nothing is done two years later.

The real true fix would be to put a gm to camp a scripted cam (ghost or hidden), wait for it to see people doing the spawn, and when the cheaters rush in to crash, WHAAAAAM, mass ban on all the guild crashing. I don't care if your character was logged on or not at the time this occured, you are affiliated with a guild using such tactics. You loose a..ole! Anyway OSI wouldn't loose a penny, all the buch of cheaters would be on a new account the day after, afk scripting up their skills!

After that, lets see which would be the next guild willing to turn on the cam script. None? Thought so!

The one time I saw them mass ban a guild was on Atlantic. Some of their players intentionnally crashed the server to duplicate items.

But I guess they are more concerned about the integrety of their server then by this issue...
 

drinkbeerallday

Visitor
Stratics Veteran
Stratics Legend
The real true fix would be to put a gm to camp a scripted cam (ghost or hidden), wait for it to see people doing the spawn, and when the cheaters rush in to crash, WHAAAAAM, mass ban on all the guild crashing.
no way...

they just have to design it out of the game, not mass ban people. that's silly.

that's like one person robbing a store, then taking the video of everyone that was in the store at the time and arresting all of them and throwing them in jail.
 
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AesSedai

Guest
- Ban cheaters? Works for me. Esecially since guildmates tend to benefit from the actions of other members.
The game would die without the support of cheaters? It would be sad, but if that is the case then perhaps it should. Or, perhaps they should change the rules and inform the fair players that cheating is allowed...
 

Breeze64

Seasoned Veteran
Stratics Veteran
Stratics Legend
Sweeney

that will not fly.
when you have cable & more than one computer on it you have the same IP address.
so by doing what you said ,that mean my husband & I would not be able to play at the same time, even though we both have more than one account
and they are all up & paid.
 

Breeze64

Seasoned Veteran
Stratics Veteran
Stratics Legend
give 1 minute to relog in if booted or crashed.
otherwise kick all ghost and player to a town if not logged out in there house, inn or a town.
 

hawkeye_pike

Babbling Loonie
Stratics Veteran
Stratics Legend
Hell Ya! I left this dying game almost two years ago and my lasts posts were about scripted cams. I did the traking revaling necro thing at that time... Of course nothing is done two years later.

The real true fix would be to put a gm to camp a scripted cam (ghost or hidden), wait for it to see people doing the spawn, and when the cheaters rush in to crash, WHAAAAAM, mass ban on all the guild crashing. I don't care if your character was logged on or not at the time this occured, you are affiliated with a guild using such tactics. You loose a..ole! Anyway OSI wouldn't loose a penny, all the buch of cheaters would be on a new account the day after, afk scripting up their skills!

After that, lets see which would be the next guild willing to turn on the cam script. None? Thought so!

The one time I saw them mass ban a guild was on Atlantic. Some of their players intentionnally crashed the server to duplicate items.

But I guess they are more concerned about the integrety of their server then by this issue...
I agree, removing such guilds from the game would actually be a good thing. The game would benefit from it. Everyone in these guilds knows what's going on and tolerates it. I recommend reading this for an interesting view of things:
http://sakkarah-gaming.blogspot.com/2008/12/accountability.html
 

drinkbeerallday

Visitor
Stratics Veteran
Stratics Legend
removing such guilds from the game would actually be a good thing. The game would benefit from it. Everyone in these guilds knows what's going on and tolerates it
or they could just make it so ghost cams won't work. script or not it is a fog of war circumvention.

pretty simple to me. has very little to do with cheating. you guys are focused on the wrong thing here. this is a game design issue.
 
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AesSedai

Guest
- Cheating is cheating. Poor game design is poor game design.
But the truth is that neither are mutually exclusive of the other.
Furthermore, those that abuse game designs by way of cheating should be removed from a game; that is, if a fair playing field is what's desired.
 

drinkbeerallday

Visitor
Stratics Veteran
Stratics Legend
- Cheating is cheating. Poor game design is poor game design.
But the truth is that neither are mutually exclusive of the other.
Furthermore, those that abuse game designs by way of cheating should be removed from a game; that is, if a fair playing field is what's desired.
you don't get it do you? the Developer's don't consider ghost cams to be "cheating"

it is a game design issue. there is supposed to be a fog of war in Felucca dungeon/t2a. there is not. it's a but that needs to be fixed. the sooner you understand this the sooner we can convince them to do something about it.
 
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AesSedai

Guest
- Hey, you are absolutely correct: Ghost cams are not cheaters; but unfortunately the majority of ghost cams are cheating because they are unattended bots...
Tell them how to design UO to avoid automatons and I will readily accept ghost cams; until then, unattended players (especially of the ghost cam type, which you made this thread in complaint of and I agree with your disdain of them) should be dealt with. If a guild is benefitting from an unattended ghost cam (a cheater) then the whole guild should be banned, imo.
Yes I understand the issue & have understood it quite well for several years, sir. Cheating is cheating and poor game design is poor game design; neither are mutually exclusive of the other...
 
S

Sweeney

Guest
You all want a double-edged sword.. don't allow ghost cams (by which you mean unattended bots) and at the same time allow the same IP to log on more than one account. There is absolutely no easy way to fix this aside from ruining family play.
 
V

Valas

Guest
You all want a double-edged sword.. don't allow ghost cams (by which you mean unattended bots) and at the same time allow the same IP to log on more than one account. There is absolutely no easy way to fix this aside from ruining family play.
Ofcourse there will be a way to fix it, it just needs some thought put into it.

And its hardly whining because it is not fair that other people cant get a look in at champs because a few guilds have control of them all. If thats how its going to be then it would be better off removing the new champ features if they cant find a fix.

Introduce a system were you can only have one charcter from your account at a champ spawn, that player must leave to allow another one in. That should make it harder to begin with, but as I said before its not our job to find the solutions.
 

Salivern_Diago

Lore Master
Stratics Veteran
Stratics Legend
Although I've not been in UO for about a year now, I am looking at possibly coming back (thats besides the point here but it adds to my point below).

Its simple with ghost cams... When that account logs/times out the ghost is returned to a predestined place (or varible) in or around the shrine/dungeon and cannot re-enter till ressed or something of the like.

Simulally also make it so that trail accounts cannot go to fel period. Trial is just that, dont let them use premium features that others pay for.

Its a very simple patch while a more long lived fix is cooked up.
 

drinkbeerallday

Visitor
Stratics Veteran
Stratics Legend
You all want a double-edged sword.. don't allow ghost cams (by which you mean unattended bots) and at the same time allow the same IP to log on more than one account. There is absolutely no easy way to fix this aside from ruining family play.
Why are you so hung up on 1 account per IP? All they would have to do is use a proxy server. http://en.wikipedia.org/wiki/Proxy_server

Get off of it.
 

Diomedes Artega

Certifiable
Stratics Veteran
Stratics Legend
Theres alot of problems to adress here. First,

1) Trial accounts shouldnt be allowed into Fel to begin with. (nor should they own houses.. but thats another story for another time)

2) Dead people used to get booted from the champ servers... that was interesting.

3) Excorsism needs to a) work better with a *MUCH* higher radius and b) be much harsher to the ghost, somehow.

4) Maybe simply make it so that the candles are invisible to dead people, and so they'l always only see a blank altar, no matter what the spawn status.

just my 0.02
Some pretty good points I think with the trial accounts, dead people and exorcism spell.

I disagree with the IP address as many people I know have families that play off of one account.

Ghosts in themselves the problem won't be fixed for guilds who want to use dedicated accounts in order to have ghost cams as surveillance. As someone had already mentioned, there is little difference in the price.

Kicking dead people from the champ areas to a respective shrine far away would be annoying but of little use in retrospect besides the lost lands areas. Basically because you could have people there waiting to heal them and then they are on their way. Unless you would place opposition to camp the rez spots.

Good guilds who PvP and play by the rules have people who patrol the spawn spots anyways.

I do see your points, I just don't see a distinct solution with solving this issue.
 

Salivern_Diago

Lore Master
Stratics Veteran
Stratics Legend
Thats why I changed it to a varied place, it would be harder to locate the ghost cam as they would have to use a dedicated account to move around looking at all the drop off points. In short it would cost them money becuase they would need a half decent account to use for that. Might not fix it directly, but it makes the cheaters spend more money.

But couple that with limiting Trial accounts to Tram or Malas only and you would have a successful adversion aspect to the cheaters.
 

Lynk

Grand Poobah
Stratics Veteran
Stratics Legend
You know, I wish I had some extra income to start up some extra accounts and plug in my old emachine desktop for this purpose.

I would build 7 characters with the following skillset:

100 Necro
100 Spirit Speak
100 Tracking
100 Detect Hidden
120 Wrestling
100 Hiding
100 Stealth


And then I would write an anti-ghost cam script that would continuously log on each character, if a ghost was there exorcise, track, if a steatlher was around reveal and kill. Back to alter, hide, rinse, repeat.

Too bad I'm not willing to spend an extra $38ish a month to do it.
 

Anakena

Seasoned Veteran
Stratics Veteran
Stratics Legend
no way...

they just have to design it out of the game, not mass ban people. that's silly.

that's like one person robbing a store, then taking the video of everyone that was in the store at the time and arresting all of them and throwing them in jail.
It is pretty easy to make a difference between the raiders and the spawners so this argument is not valid.

The main problem would rather be that the GM must be sure that the spawn wasn't scouted by legit means. It is not because there is a ghost cam that the raiders are those using it. Guild A use ghost cams, Guild B scouts manually and Guild C does the spawn. With the mass banning proposal, Guild B would be mass banned.

I still think there is room for GM's to take measures against them. They just need to have some imagination.

I also think banning should only be an exception. Instead of banning people I would rather see something like the pillory from medieval times (eg show them in a cage, squelshed and naked at a popular bank with an inscription detailing their crimes).
 

HD2300

Certifiable
Stratics Veteran
Stratics Legend
Boot characters to their house or West Brit Bank or whereever if they have been logged out more than 2 minutes if not in a house, boat, peerless or guard zone.
 
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ThePlague

Guest
Give Felucca a similar ruleset to those of kaldun. Ghosts can not be ressed within, make it so that only living creatures can enter champion spawn regions. This will create a more teamwork-based atmosphere and give smaller guilds a chance to breathe in between attacks, as beating your opponent off once will result in them having to leave to ressurect their fallen comrades, similar to what statloss inflicts on factioners. This will also help when red guilds interfere with faction fights, because they reds can be taken out of the fight, as well as the factioners. Also.. give Khaldun a reason to exist while your at it.. put a crazy hard champ spawn inside it or something, it seems to me like its a cluster**** of puzzles and monsters that is extra hard and gives no benefit.
 

Harlequin

Babbling Loonie
Stratics Veteran
Stratics Legend
Actually, beer dude has raised this concern prior to p57 : http://vboards.stratics.com/showthread.php?t=115399

It's not exactly a design issue since there are no new bugs or exploits introduced with regards to ghost cams. This have been around forever. P57 just made it more profitable to do this now. But I agree that it is best tackled by the dev's end.

Regardless of what Mr Tact said, the burden now falls on the spawners to find & excorcise/kill ghost/stealth cams. Having players police themselves is a great idea, unfortunately, like getting Anti-Pks to police Pks in the days of yore, it doesn't work well in practice.

Banning multiple connections from the same IP will affect families in the same household from playing UO together (yes, UO is a family game). And is pretty easy to circumvent for people who have the knowhow. Unfortunately, the cheaters and exploiters knows more about evading these procedures than retired grandparents playing with their grandchildren.

Having GMs dedicated to patrol spawns is a waste of resources. I'd rather utilize that GM to respond to calls. Or have the devs code something to stop this from happening in the first place.

Instead of allowing it to continue to mark/ban the exploiters, stop it from being possible in the first place. It's like leaving all the doors to cars in a parking lot unlocked and waiting for someone to steal them, then have police run after and arrest the thieves. It's much simpler to lock the doors in the first place. Takes alot less manpower as well.

The no bones = no ghost idea sounds the most workable. So instead of the 5 mins delay suggested in my previous post, just tie it to the corpse decay. Once your corpse has decayed, you get booted back to town.

Harlequin's previous post said:
I am partial to booting dead players back to town like when champion spawns were initially added to Fel. But perhaps by adding a 5 min delay so that legit player with friends still have a chance to get rezzed.

Ghost cam scripters will be kicked since no one would rez them. Even if they script a way to get back to the spawn, it takes alot of work for a 5 min peek.

Should work for stealther cams too, coz they can be revealed and turned into ghosts.

There are probably other flaws with this that I don't realize (I think there's a reason why they stopped booting dead players back to towns, I can't remember). So as you said, I'll leave it to the devs to design a better thought out fix.
I did thought of a flaw after I posted regarding this method though - folks intentionally killing themselves just before the champ dies so that the PS spawns on the ghost. A safe getaway with the PS. However, IIRC, they can be stolen off the ghosts (unless that has also been fixed), so maybe it cancels the advantage out. Maybe people will then put steath/thief cams at the Brit healers instead :D

I believe the devs would be able to come up with a better thought out fix.
 
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sandersism

Guest
There is currently a bug via which you can make your ghost cams invisible (to both other ghosts and to chars with spirit speak)... so it's probably even more of a problem than most people know.
 
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AesSedai

Guest
- Thanks for sharing :)
Mercy.

@ Harlequin: It has been awhile... but, can we actually exorcise them from as many tiles away as the creatures spawn now? If they can see 'a dragon' and we cannot perform an exorcism, then it is completely beyond player control.

Boot the ghosts.

& Increase the risk v. reward, to boot.

Just like it used to be.
Problem solved without any fancy/faulty exorcism, nor any other complex alternative 'solutions'.
 
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