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invasion changes

Storm

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Ok so I play on ls and have not seen a invasion in a few days so I run into one in brit tonight I have a all 70 suit gm resist and even the drakes are hiting me for 40+ fireballs and moving fast so i kill drake and find general he is moving way faster and is tracking me 2-3 screens away and hitting me hard now this is my same suit i have had through whole invasion and yes I made sure I didnt have trinket or anything like that equiped so I am wondering has anyone else noticed this ?
 
R

RichDC

Guest
The drake thing has always been goin and this is simply becaus they have double the hit points, so now there up to about 800 i believe!be careful of the 4k hp gd's!! the general however i have noticed they move fast but i havent seen any speed up.
 
K

Kensai Tsunami

Guest
yes storm i have noticed it. so has anna/elusive and several others i have asked. dunno if its just on LS or all the shards. i pretty much only play LS.
after the 'break' from any spawn i agree it seems the monsters have been beefed up some ...esp the crimson dragon. the thing whacked me so quick it had me checkin to make sure i had all my armor on. i never really had so much trouble with it b4 the ones i faced last night. and i had a few of the bow generals run at me like paragons. damn hard to get away from em. 50/50 death chance with a couple of em recently.
 

Doubleplay

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I was wondering the same thing yesterday. I have 115 magic resist and 69 poison resist, and was finding myself continually poisoned and having to run away from the action to get off a cure/heal. I don't think the new rules are confined to the invasion only. I went to ishenar champ spawn and could not stand up to the constant poisoning from imps. This is a huge change from the past for me.

(editing) Durability has changed too. My sword wears way down quite fast now. It is quite a change too.
 

Storm

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yes storm i have noticed it. so has anna/elusive and several others i have asked. dunno if its just on LS or all the shards. i pretty much only play LS.
after the 'break' from any spawn i agree it seems the monsters have been beefed up some ...esp the crimson dragon. the thing whacked me so quick it had me checkin to make sure i had all my armor on. i never really had so much trouble with it b4 the ones i faced last night. and i had a few of the bow generals run at me like paragons. damn hard to get away from em. 50/50 death chance with a couple of em recently.
Ok there for a minute I thought it was only me glad to hear others have noticed this also
 
5

5% Luck

Guest
I checked in on my brother last night at an invasion. He had just got done with a crimson in Yew and then procedded to Brit. As I watched a GD fireball him for 80 I was Like Wtf I built you that suit to all 70s check you buff icon. Nothing there. So we opened his status and he was perma cursed with no icon.

The crimson can perma screw you with any number of curses.

The quick fix was to re curse him and let the timer expire. It Worked!
 

GreywolfUK

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I checked in on my brother last night at an invasion. He had just got done with a crimson in Yew and then procedded to Brit. As I watched a GD fireball him for 80 I was Like Wtf I built you that suit to all 70s check you buff icon. Nothing there. So we opened his status and he was perma cursed with no icon.

The crimson can perma screw you with any number of curses.

The quick fix was to re curse him and let the timer expire. It Worked!
It is not just the Crimmy that can perma curse you, most magic casting mobs can, especially the undead, if they constantly cast curse, feeblemind, weakness etc on you, I have noticed this on my new pally, while training healing.
 
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