S
Stealth Caster
Guest
I have no been playing Siege for 4 months and lately it does seem to me that we ae losing a lot of the veteran players on here for one reason or another. The main reason I am seeing is that they are fed up with the way the game is being played by some and that EA won't do anything about it.
I for one started playing UO 9 months go. A buddy and I decided to play UO instead of other games for a few reasons. 1, I liked the idea in UO that you get so many different choices on how you can play the game that you are not fixed by a class system like most other games. Especially WoW. If you really look at it the templates a person can create on here is endless. Which makes the game more enjoyable for many.
Secondly I liked the idea that when you killed someone you were able to loot there body. From what I understand you cannot do that on WoW. That in itself makes it more enjoyable as you have to always watch your back. 3rd I liked the house option in UO and no other game has that.
So in my opinion, EA/UO has done a lot to make this game different than the others which is why a lot of people probably play it. Because the graphics is way better in many other games.
I also have an account on legends where I used to play, and I hopped on there the other day to check it out. It seems to be highly populated. I see people saying that UO is folding under and dying, but by the looks of the other shards I would disagree.
To me siege is dying but it is not necessarily from the lack of change from UO/EA. I believe and have stated it is from the players that play the game. Yes I do believe that the ROT system pushes some away, but I truly believe it is from mainly the players that play the game in one form or another. So if we really want to save siege then I think that we need to really start to think about how we play the game and decide if it is best for the siege shard.
I for one started playing UO 9 months go. A buddy and I decided to play UO instead of other games for a few reasons. 1, I liked the idea in UO that you get so many different choices on how you can play the game that you are not fixed by a class system like most other games. Especially WoW. If you really look at it the templates a person can create on here is endless. Which makes the game more enjoyable for many.
Secondly I liked the idea that when you killed someone you were able to loot there body. From what I understand you cannot do that on WoW. That in itself makes it more enjoyable as you have to always watch your back. 3rd I liked the house option in UO and no other game has that.
So in my opinion, EA/UO has done a lot to make this game different than the others which is why a lot of people probably play it. Because the graphics is way better in many other games.
I also have an account on legends where I used to play, and I hopped on there the other day to check it out. It seems to be highly populated. I see people saying that UO is folding under and dying, but by the looks of the other shards I would disagree.
To me siege is dying but it is not necessarily from the lack of change from UO/EA. I believe and have stated it is from the players that play the game. Yes I do believe that the ROT system pushes some away, but I truly believe it is from mainly the players that play the game in one form or another. So if we really want to save siege then I think that we need to really start to think about how we play the game and decide if it is best for the siege shard.