I tried playing Star Wars The Old Republic for a fortnight. It's WOW with star wars artwork. It's basically a single player game with a chat box in the left hand corner like all modern mmo's. I will admit its fun for a couple of week's though, but that's because they've developed a plot for each of their classes. So, it's like playing The Old Republic except with a annoying kids in the chat.x sharding to Star Wars: Old Republic in Feb
You have a good point but I don't think the small number of players thinking about xsharding can re-populate Oceania. I think it would be more beneficial for players to communicate on which shard to xfer to, put aside any differences they had on Oceania, and form some sort of "Aussie" guild or community on said shard. I know to some it may sound pessimistic, but I prefer realistic. Considering the cost of playing UO I hardly think the additional $7 is going to hurt. Anyway, what's the difference between playing on a server named "Oceania" or "Pacific" or "Atlantic" if a legal 3rd party program can improve connectivity?Heres an idea: everyone who is either thinking of coming back or is using this lowerping thing should just play on Oceania then there would actually be some people playing on the shard.
Oceania will never have enough players if everyone just runs away from it to other shards. The only way to fix Oceania's lack of players is for people to actually play on Oceania. It's stating the bleeding obvious but some people dont seem to get it. They think they can run off and that other players will fix the problem for them. Every player that leaves Oceania for another shard means that there will be even less left, which makes it even more unattractive to new/returning players.
In short, if you want to help Oceania die, then use lowerping/play on another shard. This is not a way to fix Oceania, anyone using this program or playing another shard is a major part of the problem so if your looking for someone to blame for there being no players you know who to point the finger at.