Current Trade Deals as of Jan 4, 2015.
Britain: Guild of Arcane Arts: +5% Spell Damage Increase
Jhelom: Guild of Assassins: +5% Swing Speed Increase
Minoc: NONE
Moonglow: NONE
New Magincia: NONE
Skara Brae: Guild of Assassins: +5% Swing Speed Increase
Trinsic: Bardic Collegium: +1 Faster Casting
Vesper: Bardic Collegium: +1 Faster Casting
Yew: Guild of Assassins: +5% Swing Speed Increase
Here are all available options...
Note: Buffs will NOT go over caps.
Britain: Guild of Arcane Arts: +5% Spell Damage Increase
Jhelom: Guild of Assassins: +5% Swing Speed Increase
Minoc: NONE
Moonglow: NONE
New Magincia: NONE
Skara Brae: Guild of Assassins: +5% Swing Speed Increase
Trinsic: Bardic Collegium: +1 Faster Casting
Vesper: Bardic Collegium: +1 Faster Casting
Yew: Guild of Assassins: +5% Swing Speed Increase
Here are all available options...
- Guild of Arcane Arts: +5% Spell Damage Increase
- Society of Clothiers: +1% Resist bump to all resists
- Bardic Collegium: +1 Faster Casting
- Order of Engineers: +3 Dexterity Bonus
- Guild of Healers: 5% Bandage Healing Bonus
- Maritime Guild: +2 Hit Point Regeneration
- Merchant’s Association: +2 Mana Regeneration
- Mining Cooperative: +3 Strength Bonus
- League of Rangers: +3 Intelligence Bonus
- Guild of Assassins: +5% Swing Speed Increase
- Warrior’s Guild: +5% Hit Chance Increase
Note: Buffs will NOT go over caps.