• Hail Guest!
    We're looking for Community Content Contribuitors to Stratics. If you would like to write articles, fan fiction, do guild or shard event recaps, it's simple. Find out how in this thread: Community Contributions
  • Greetings Guest, Having Login Issues? Check this thread!
  • Hail Guest!,
    Please take a moment to read this post reminding you all of the importance of Account Security.
  • Hail Guest!
    Please read the new announcement concerning the upcoming addition to Stratics. You can find the announcement Here!

Town Invasion Question

Luka Melehan

Certifiable
Professional
Alumni
Stratics Veteran
Stratics Legend
Campaign Patron
Will the towns invaders respawn after being killed or will the invasion be over once they are killed off once?
 

Frarc

Stratics Legend
Alumni
Stratics Veteran
Stratics Legend
As long sigils get corrupted in Felucca the monsters will return. :)
 

Luka Melehan

Certifiable
Professional
Alumni
Stratics Veteran
Stratics Legend
Campaign Patron
and when the sigils are taken care of will it be over? or can SL get them back and have it start over again?
 

Frarc

Stratics Legend
Alumni
Stratics Veteran
Stratics Legend
Capturing a town sigil in Felucca allows the Trammel city to be invaded
Sigil must be captured by Chaos (Shadowlords or Minax)
Up to three towns can be invaded at a time
Additional sigil captures will queue those cities for attack, but will not occur until another city’s invasion ends
 

Maplestone

Crazed Zealot
Stratics Veteran
Stratics Legend
The thing that really leaps out to me about this is the little technical detail that here we have an event on one subserver affecting the state of something on another subserver.

I'm trying to think of anything else in the game that does that.
 
Top