Nice.Actually, from perusing the Pagan manual, it appears that the name of the land was actually Morgaelin. The Pagans were the followers of the elementals, but the original society was made up of Zealans.
(Why, yes, I do have a collection of old Ultima manuals and hint books at my fingertips )
Well said, lol.Frankly, since Pagan is also a term that refers to a loose collection of varying religious beliefs, most of which are not particularly evil (which the Land of Pagan from Ultima was, if memory serves) if they do put it in they should name it something else.
Think about "The Dark, Evil Land of Christian."
-Galen's player
Yeah, but so much unrealized potential... the last few Ultimas all suffered from being significantly shortened due to production constraints of one form or another.. not to mention we never got the expansion pack for Pagan even though it was supposedly totally completed and even had packaging made for it.Oh, Pagan. What an amazing game.
I wish I had a complete set of old UO manuals(Why, yes, I do have a collection of old Ultima manuals and hint books at my fingertips )
*Ahem*, there may be hope. Recently Mythic Entertainment allowed a couple fellows from WCCIC in and they backed up all of Origins data tapes and such, the forum thread goes into detail about how they got over 1TB of data, so it hopefully may at least in some form be in there!Crysta said:That would be a great gift for the Ultima fans too... a release of "The Lost Vale" in some form since it was supposedly complete and just left unshipped because Pagan rather tanked.
If Pagan did make it into UO I'd like to see it be like in the main Ultima games where Britannian magery doesn't work at all these because it's a different source of mana. So current people with magery skill can select a school of Pagan magery to specialize in but can't use all 5 schools.If I understand the story correctly, it pretty much was. I always really liked the reimagined magic system and the whole "Virtue community" plotline, though.
Hm, I wonder if anyone still has that manga around... I'll ask Kil.
Heh, well I am the Titan of Ether, so I will be able to use them all and I would pwn. *Nods*Dol'Gorath said:So current people with magery skill can select a school of Pagan magery to specialize in but can't use all 5 schools.
For SI SOME of the code is there and TWO of the documents were released. I believe there would be even more in such a copy of the game that was completely cut for space reasons. The devs themselves said that Moonshade had raised magical walkways connecting the buildings until just before the release when it had to be cut to fit on floppies, and I myself made a large map detailing some areas that were removed incompletely in the mountains on Claw (just replaced em with blank black walls; i'd guess that the map for the area was 100% complete at least before the cut, even if the text wasn't). Stuff just like that.A lot of the SI code is still in, and a lot of the documentation was released years ago, it could be rebuilt in. And as for the E3 Map - Its still in Ascension, with a little bit of map editing you can get in, theres a ton of them (Bigger Cove is great), so many things cut out...
Not yet. We're in the U5ish era. Pagan is U8 ... that would place it about 7 years from now at the rate we seem to be doing the canon.I think this facet deserves a place in UO.
I think we have more than enough places to explore in UO. The most they need to do with stygian abyss is add in maybe a new dungeon or 2 and perhaps a heartwood type area.I think this facet deserves a place in UO.
/Discuss
Play the games, or go read strategy guides that describe them in detail as there are several for each game out there. They can be a bit grueling at times since they ARE old RPGs after all, but with 5 forward things really start to fall into place with the story. Look past the old graphics and get immersed in the world.. same thing you've been doing forever with UO anyway, yes?May I ask : what do ppl who have NO IDEA of the ultima lore do in all that ?
(i'm sure ppl like that exist -i can't be the only one , and what about NEW players ?)
If we follow the "canon", the only person who gets access to Pagan would be the Avatar... And the only way out would be to nearly reduce the world to rubble.Not yet. We're in the U5ish era. Pagan is U8 ... that would place it about 7 years from now at the rate we seem to be doing the canon.
You right in fact I do not remember ever seeing the name of the land mentioned in the game. I only remember the intro and the guardian talking about how he was banishing the avatar to the "land of pagan".Galen, if you can possibly find a copy of U7 (or Serpent Isle, or, ideally, both) I STRONGLY recommend them. Also, both Underworlds are fabulous.
Yeah, I was remembering Tenebrae but had to look up the name of the land. I don't think it was really used much, but it is mentioned in the manual.
That isn't a feature unique to just those maps in Ascension.Crysta said:As for Ascension, the maps are there yes, but they're highly unstable and don't render completely in the final's engine..
I have them too. Great artwork too. But as the years went by, the art got worse and worse.(Why, yes, I do have a collection of old Ultima manuals and hint books at my fingertips )
I think that in Ultima Online, while the game is getting more ultima, in UO, like they said, peraphs they should add in massive quest lines, and better NPC communication to learn about the Lore of Ultima.. Meaning, instead of putting more ultima in UO, put more lore in..*nods* It is very hard to learn lore about the world itself ingame.
Aye, right now I am too tired to try and make a point, but I guess what I am saying, is we should have the same quests that you do throughout the Ultima series, within UO, lots of storylines for players to follow... It would be fun..Well, one of the problems in doing it ingame is that UO is an alternate universe - the lore of the single-player games past the very first one didn't happen, or happened differently. However, this sounds like an interesting web content feature... let me explore some options.
No, but invisible buildings and game-crashing Gremlins are.That isn't a feature unique to just those maps in Ascension.
Peraphs they should put an Avatar NPC in UO soon that we can talk to, I would perfer it if we got a new "King" Lord British and Blackthorn, I guess the devs can't use or talk about them cause Garriot has the rights of the name Lord British.. Uses the name Commander British in Tabula Rasa..If we follow the "canon", the only person who gets access to Pagan would be the Avatar... And the only way out would be to nearly reduce the world to rubble.
But we have no Avatar, and so technically speaking we also have no Guardian to send us there.
But..... if they fix the Virtue system, we can technically gain Avatarhood.The Avatar doesn't exist in the UO timeline.
However, even the lore of the UO timeline(s) is very difficult to explore. I'm not a fan of exposition quests (as quests tend to not age well and I suspect most players ignore all the exposition and skip straight to the "how do I solve this" thinking). I do think that there should be more books, including an annual journal chronicling the major events/publishes of each year. Perhaps as a set of artifact-level rarity "history of the land: YYYY" volumes could drop in Wind?Well, one of the problems in doing it ingame is that UO is an alternate universe - the lore of the single-player games past the very first one didn't happen, or happened differently. However, this sounds like an interesting web content feature... let me explore some options.
Well said, lol.Frankly, since Pagan is also a term that refers to a loose collection of varying religious beliefs, most of which are not particularly evil (which the Land of Pagan from Ultima was, if memory serves) if they do put it in they should name it something else.
Think about "The Dark, Evil Land of Christian."
-Galen's player
I'm sure you mean feel wise.. can't mean artwise since UO actually reuses quite a bit of stuff from 8.Awesome game but i dont think that would meld very well with UO.