Hi again all, a little feedback for you too before bed;
1.) Memen Tomor, or someone with an equal love of violence and death will be back to Felucca in the future, don't worry about that!
2.) Especially as it was an excellent crash course in handling events for your side of play! A lot of vital lessons learned.
3.) But Memen's got a lot of thinking to do, in particular I'm not sure outside of the PvP Arenas that sort of mass fight can be handled completely automatically. My current feeling is some sort of running battle in open terrain would be better, as well as avoiding the issues of field casting etc. As I hope you all heard, any suggestions would be welcomed. Someone in chat mentioned Ilshenar as a spot for a fight?
4.) The original rules were from some of the suggested feedback I'd got on making fun PvP fights from one player, but they simply weren't enforceable at the time I'm afraid. Given a choice between wasting your time and giving you some fun, I went with fun.
However during the first fight, I removed the Dragon 4 times, only for it to Summoning Ball back despite it's owner being wailed on by 30 people, and whilst I was chasing the dragon (legally officer!) I wasn't watching you resurrect your friends, you dirty cheating rotters. Removing ghosts was easier to enforce than No Summons etc, especially when someone (I forget who) pointed out I could use corpse names to record who had died when I might not have seen it...
5.) Likewise I expected some teaming up, but both Pro in the first round and the eventual finalists in the last match all refused to fight for Last Man Standing honours. Who knew there were such strong bonds of softness and friendship in Felucca?!
6.) Which leads into the balance issue; I'm neither Pro nor Anti-Pro, but dividing you for each round as such the simplest and most obvious way to get people to see which side they were on, and kept the fights going , which all of you hopefully could enjoy. Pro actually had 2 more players at the start, which is the only reason I went with it; had it made for unfair fights, on paper at least, I'd have had to think of something else. How they shook out in practice was a mixture of guild politics, individual skill, and dirty cheating rottenness... basically Felucca in a nutshell
7.) How were the Ratspawn of Memen though? They didn't seem killable or doing much damage, but they were randomly finding hidden players, which was what I'd hoped for. That might prove useful in future events on both facets... although as mentioned, using them to enforce "rules" on PvP is probably out due to the impossibility of locking down all templates outside of the dedicated Arenas. Using them for TF2 style "spychecking" may be a possibility though! Need to think on that.
7.) The elephant in the room; that claimed F word. Here's the simple answer; By the end it had degenerated into chaos and simply to try and get a clean wrap up, I moved the 3 finalists to another map, and one other player who was Twitching the event, in order that others could still watch it all the same. As mentioned, although they had together survived Pro and Anti-Pro as a group, they wouldn't fight even for a plaque all to themselves! Whilst telling them how this displeased almighty Memen, I was asked to move someone from the older room to avoid Statloss. I explained I had to be careful to avoid favouritism, and later clarified that this meant I wasn't there to manipulate game mechanics for individuals. This is all the comment was referring too.
8.) Moving the Plaque? Maybe, but my thinking is Fel events should be available to blues and reds, because I'd like you all to attend, so the rewards and records of what happens for you should be so accessible to you all too; you can't get to the EM Museum in Malas on a red, so I was wondering about a long-term location for one Felucca side... so maybe Bucs Den?
What I'm not going to do, blue or red side, is shove records of people's accomplishments in everyone's faces by putting them in Luna or Britain ... that No.7 point again
9.) None of this is authorative or final, and I'm still both responsible to the wider EM Program, and we EMs in turn develop and grow alongside you, our community. Any issues you still have with tonight's event may as always be emailed in to the Dark Lady who rules all at
[email protected].
Any further suggestions for me may be sent here in PM form, emailed to
[email protected], or submitted via the Europa.uoem.net page