Ok what Im looking for is what you would shoot for in stats when creating suits for mage pvm template and say a fighter/archer bushido pvm template.
So what resists would be considered optimal, I understand that you want higher fire resist due to say a curse but what other resists would you take past the 70 max (any difference between the mage/fighter considerations)
Is there any artifact that you would try to incorporate into a suit? Say something with SDI for a mage/ mace-shield glasses for a fighter
Not worried about Talismans or aprons etc I will figure that requirement after my play style just looking for the end resist-bonus's++ that you would look for in a finished crafted suit. Figure if im going to spend the time to use that crafting artifact to craft some suit pieces I don't wont to realize I missed something from suit
So what resists would be considered optimal, I understand that you want higher fire resist due to say a curse but what other resists would you take past the 70 max (any difference between the mage/fighter considerations)
Is there any artifact that you would try to incorporate into a suit? Say something with SDI for a mage/ mace-shield glasses for a fighter
Not worried about Talismans or aprons etc I will figure that requirement after my play style just looking for the end resist-bonus's++ that you would look for in a finished crafted suit. Figure if im going to spend the time to use that crafting artifact to craft some suit pieces I don't wont to realize I missed something from suit