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Something Needs/Should be done..DEVS!!

Kyronix

UO Designer
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Stratics Veteran
Stratics Legend
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This doesn't make much sense to me.

What do you mean by 'power creep'? At present, people can make equipment to a higher standard by collecting, over quite a long time, specific enhancements and applying them, and improving armour to the levels the devs allow. Whether people can do that slowly like now, or faster as some suggest, the end result is bound to be a gradual trend towards that new, higher level. Is the 'power creep problem' that people can reach those levels? If so the issue is the level, not how fast people can get there.

If the final 'power level' is right, just having a slower and more grind-like way of people getting to the level you determine appropriate is just another grind simply so people spend more time doing it.... we have too many of those already.
It's not that people can reach that level, because we are explicitly allowing that. What we must do, however, is limit the availability of the highest level of gain by both rarity and time to achievement. If we offer the top prize immediately or with little investment in play, or offer that prize in too high an availability you run into a situation where the bar is being achieved too quickly. We have a number of ways to combat this, the primary being item decay and making sure the most powerful items don't stay around forever.
 
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