J
JRedbeard
Guest
Howdy,
Im another one of those pesky returning players looking for a hand with changes. I havent played since before they added these new bard spells (which sound cool!) and I havent seriously played in years and years so im kind of open to new ideas.
My character has:
105ish in music, peace and provoke.. im at work, im not sure exactly what its at but somewhere around there. Discord is at 80ish, I need to work it up.
I was reading about the discordance masteries doing damage and wondered if the damage was significant enough to make that your primary contribution to a fight (along with provoking monsters on to each other of course).
Maybe my template would look something like:
4x bard skills - 120
magery - 120
resist magic - 120
= 720 total.
The magery would honestly mostly be for utility, I dont want to be a spell slinger (on this character at least). Would use the magery for healing and traveling so 120 probably wouldnt be necessary ( i need to go look and see what determines how much you heal ).
Since the damage would be happening based on monsters / discordance mastery you would hopefully have a lot of freedom with your equipment.
Any thoughts?
Also, I know there are some monsters that are not "bardable"... do the discordance masteries still work on them? I.e. you can still damage them even though you cant peace / provoke?
Thanks for any help / advice anbody wants to give.
Im another one of those pesky returning players looking for a hand with changes. I havent played since before they added these new bard spells (which sound cool!) and I havent seriously played in years and years so im kind of open to new ideas.
My character has:
105ish in music, peace and provoke.. im at work, im not sure exactly what its at but somewhere around there. Discord is at 80ish, I need to work it up.
I was reading about the discordance masteries doing damage and wondered if the damage was significant enough to make that your primary contribution to a fight (along with provoking monsters on to each other of course).
Maybe my template would look something like:
4x bard skills - 120
magery - 120
resist magic - 120
= 720 total.
The magery would honestly mostly be for utility, I dont want to be a spell slinger (on this character at least). Would use the magery for healing and traveling so 120 probably wouldnt be necessary ( i need to go look and see what determines how much you heal ).
Since the damage would be happening based on monsters / discordance mastery you would hopefully have a lot of freedom with your equipment.
Any thoughts?
Also, I know there are some monsters that are not "bardable"... do the discordance masteries still work on them? I.e. you can still damage them even though you cant peace / provoke?
Thanks for any help / advice anbody wants to give.