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Red healers?

Petra Fyde

Peerless Chatterbox
Alumni
Stratics Veteran
Stratics Legend
Dear Devs.

Guys, you might have gone just a teensy bit OTT with that one. There seemed to be rather a lot of priests of Mondain at Minoc gate, fel TC1. So I counted them.

There are 32 of them all within 1 screen of the gate in each direction.

2 would have been enough, maybe 4 at the most, honest.
 
H

HeathBar

Guest
The more the merrier IMO. :D

Maybe they were just having their annual priest convention?
 

Nexus

Site Support
Administrator
Moderator
Professional
Stratics Veteran
Stratics Legend
Wiki Moderator
UNLEASHED
The more the merrier IMO. :D

Maybe they were just having their annual priest convention?
Aye means it's easier to get Map fragments........
 

Demonous

Rares Fest Host | Ches Jul 2010
Stratics Veteran
Stratics Legend
finally no more running around for 15 mins looking for one
 

o2bavr6

Slightly Crazed
Stratics Veteran
Stratics Legend
Dear Devs.

Guys, you might have gone just a teensy bit OTT with that one. There seemed to be rather a lot of priests of Mondain at Minoc gate, fel TC1. So I counted them.

There are 32 of them all within 1 screen of the gate in each direction.

2 would have been enough, maybe 4 at the most, honest.
Why so blues can just kill them and make reds still have to search all over?

I've said it before that all wandering healrs in Fel should be red, there is no need for blue ones.
 

OldAsTheHills

Lore Master
Stratics Veteran
Stratics Legend
Dear Devs.

Guys, you might have gone just a teensy bit OTT with that one. There seemed to be rather a lot of priests of Mondain at Minoc gate, fel TC1. So I counted them.

There are 32 of them all within 1 screen of the gate in each direction.

2 would have been enough, maybe 4 at the most, honest.
Actually, I like lots of Priests of Mondain. They make good opponents!
*stares*
Yahaxithonix
 
J

Jeremy

Guest
Hah! An interesting problem to have...

We looked into it and it seems that the server lines near the Minoc moongate and in Buc's Den are causing excessive spawn so, for the moment, we will be removing those new spawn points.
 

Omnius

Crazed Zealot
Stratics Veteran
Stratics Legend
don't remove it!! It's perfect. we actually need those things because otherwise people kill them and force blue healers to eventually spawn.
 

Tjalle

Grand Poobah
Stratics Veteran
Stratics Legend
UNLEASHED
Campaign Supporter
don't remove it!! It's perfect. we actually need those things because otherwise people kill them and force blue healers to eventually spawn.
One solution would be if they make it so that when a blue healer is killed another blue spawns and when a red one dies another red spawns...
 

drinkbeerallday

Visitor
Stratics Veteran
Stratics Legend
Hah! An interesting problem to have...

We looked into it and it seems that the server lines near the Minoc moongate and in Buc's Den are causing excessive spawn so, for the moment, we will be removing those new spawn points.
thanks for doing this by the way. just having a few more healers around will be a big help. currently the best way to get a res is in moonglow and that can be a real pain sometimes.
 
C

Corrupted Goblin

Guest
Leave all of em. They are good for the map fragment quests. Or increase the ammount of red healers that spawn over blue healers in Ilshnear north of sacrafice.
 
J

Jeremy

Guest
This is actually a bug and could cause really excessive spawns and subserver lag, so for the moment pulling them is the best solution. We can relocate them a bit farther from the line next time around.
 
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