• Hail Guest!
    We're looking for Community Content Contribuitors to Stratics. If you would like to write articles, fan fiction, do guild or shard event recaps, it's simple. Find out how in this thread: Community Contributions
  • Greetings Guest, Having Login Issues? Check this thread!
  • Hail Guest!,
    Please take a moment to read this post reminding you all of the importance of Account Security.
  • Hail Guest!
    Please read the new announcement concerning the upcoming addition to Stratics. You can find the announcement Here!

pvp sdi cap

Nyses

Lore Keeper
Stratics Veteran
Stratics Legend
I believe it is 25%, from items. Then you can get an additional 10% from GM inscription = 35% cap in PvP
 

The Black Smith

Seasoned Veteran
UNLEASHED
That is wrong sorry.
This is a tricky one because the mannequins are giving outdated information.

The uo wiki has current correct information.


Spell Damage Increase
this property increases the damage for most magical attacks that are casted. While the property is normally caped at 20% in PvP, the cap can be further increased to 25% for focused templates. Focus templates have no more than 30 modified skill points in mor than one primary skill such as magery, necromancy, mysticism, ninjitsu, bushido, animal taming, musicianship, chivalry or spellweaving. Also no more than 30 modified skill points in the associated secondary skill such as evaluate intelligence, spirit speaking, focus, imbuing. Example: magery/eval/inscrip/wrestle is a ‘pure’ mage and will have 25% sdi, adding another of the primary skills listed here, or a secondary skill not associated with your chosen primary, at above 30 skill points reduces the sdi cap back to 20%.


(source Magic Item Properties – Ultima Online)
 
Last edited:

Nyses

Lore Keeper
Stratics Veteran
Stratics Legend
That is wrong sorry.
This is a tricky one because the mannequins are giving outdated information.

The uo wiki has current correct information.


Spell Damage Increase
Increases the amount of damage spells inflict.
This property is capped at 20% for Player vs. Player combat only. The cap further increases from 20% to 25% for ‘pure’ templates having no more than 30 modified skill points in another main skill like Magery, Necromancy, Mysticism, Focus, Ninjitsu, Bushido, Animal Taming, Musicianship, Chivalry, Parry and Spellweaving. Example: magery/eval/inscrip/wrestle is a ‘pure’ mage and will have 25% sdi, adding another of the skills listed here at above 30 skill points reduces the sdi cap back to 20%


(source Magic Item Properties – Ultima Online)
So I was Correct at 25%, for pure temps, plus 10% for Inscription. The question was the Cap, and seems to be 35% Max for PvP.
 

Max Blackoak

Babbling Loonie
Stratics Veteran
Stratics Legend
UNLEASHED
no you were not correct. The cap you gave is for a very specific build that is incredibly unpopular - the focused mage. Unless they change something the sdi cap increase for focused mages simply is not worth the sacrifices you have to make for it.
For most PvP templates 20% sdi is the cap because rarely does anyone play without parry and usually magery is paired with a second casting skill to increase burst damage potential and or survivability.
 

Nyses

Lore Keeper
Stratics Veteran
Stratics Legend
no you were not correct. The cap you gave is for a very specific build that is incredibly unpopular - the focused mage. Unless they change something the sdi cap increase for focused mages simply is not worth the sacrifices you have to make for it.
For most PvP templates 20% sdi is the cap because rarely does anyone play without parry and usually magery is paired with a second casting skill to increase burst damage potential and or survivability.
You are being picky. The cap is 35%. If you are talking about what most PvP'ers use for max SDI, 20% or 30% may be the max, they typically use, but the question was, "what is the Cap"?
 

Pawain

I Hate Skilling
Governor
Stratics Veteran
Stratics Legend
UNLEASHED
From reading about the determining factors, I would agree with Max and say 20 is the effective cap. Because, who is going to leave hundreds of skill points unused nowdays?

Unless you run the pure mage template, it seems more beneficial to not have inscription since it is easy to get the 20 SDI without it.

Maybe there was a time that 20 SDI was difficult to get. Then came Scrapper s.
 

The Black Smith

Seasoned Veteran
UNLEASHED
You don’t really know what you’re talking about pawain.
nobody would be leaving any skill points.

you can run a wrestle mage with alchemy

a mage with fencing/swords and poisoning and tactics and still fall under pure mage.
 

Pawain

I Hate Skilling
Governor
Stratics Veteran
Stratics Legend
UNLEASHED
You don’t really know what you’re talking about pawain.
nobody would be leaving any skill points.

you can run a wrestle mage with alchemy

a mage with fencing/swords and poisoning and tactics and still fall under pure mage.
OK weapon skills don't count. Why does a pure mage carry an axe or bow. Yes I do not know why that fits the Lore.

Now go to Siege and tell Max that he is wrong, since I was agreeing with him.
 

Lord Ron Fellows

Certifiable
Governor
Stratics Veteran
Stratics Legend
UNLEASHED
You don’t really know what you’re talking about pawain.
nobody would be leaving any skill points.

you can run a wrestle mage with alchemy

a mage with fencing/swords and poisoning and tactics and still fall under pure mage.
Good luck staying alive without parrying :lol:
 

Quickblade

Lore Master
Stratics Veteran
Stratics Legend
UNLEASHED
You are being picky. The cap is 35%.
Well you forgot the spell focusing sash will add another +20% over the cap which in others words would bring the real sdi cap in pvp up to 55% with gm scribe and focused mage template if you really want the min/max answer.
Spell focusing sash from memory is a cycle of 21 spells, the first 15 spells build your damage from -20% to 100% with the last 6 spells overcap at 120% of your damage
 

Nyses

Lore Keeper
Stratics Veteran
Stratics Legend
Well you forgot the spell focusing sash will add another +20% over the cap which in others words would bring the real sdi cap in pvp up to 55% with gm scribe and focused mage template if you really want the min/max answer.
Spell focusing sash from memory is a cycle of 21 spells, the first 15 spells build your damage from -20% to 100% with the last 6 spells overcap at 120% of your damage
I can agree with that, (technically). ;)
 
Top