New Siege FAQ (updated January 2013)
Q. I can't find the shard on the shard list?
A. Characters with (young) status cannot see the shard. Log in to any of the other shards (except Mugen) create a character and renounce young status with the command “I renounce my young player status”. Warning: This cannot be reversed and your character will lose all the safeguards associated with the status on all shards.
Q. How do I get a start on the shard?
Players in General Chat will also mostly be helpful to newcomers on the shard and answer their questions.
Q. How do I keep my kit?
A. Mostly you don't, make sure you have a spare in the bank. There is no insurance on Siege, however you may 'Siege Bless' one item. To do this you will find an option on your character's context menu. There is no 'bless deed' required and you can change the item that you bless at will. Example: If you have a weapon Siege Blessed and you wish to bless a different weapon, using the context menu option will transfer the 'blessing' to the new weapon, unblessing the original one.
Q. Buying and Selling to NPCs
A. NPCs sell their goods at 3x the price on other shards, plus they do not sell resources such as boards and ingots. They buy nothing, nor will they train any skills.
Q. All tools wear out?
A. All. Items that last forever on other shards wear out here, scissors, hatchets, fishing rods etc. All tools have 'uses'. That includes any sharp object that has been used as a tool to carve a corpse for meat and hides, so don't use your best sword for gathering leather!
Q. How do I get around?
A. Recall and Sacred Journey do not work on Siege. Gate Travel does. However 2 x +15 magery jewels, a tome of lost knowledge and the library talisman 'A treatise on Alchemy' together with gate scrolls will get you there, after a few fizzles.
In addition there are a number of house teleporters, public crystal portals and corrupted crystal portals on the shard.
Locations:
A. On Siege Perilous and Mugen, the RoT (Rate over time) system applies for gaining skill points above 70.
Skill points for skills less than 70 points will gain as normal shards.
Skill points for skills between 70 and 79.9 points have a time limit of 5 minutes between points gained. (250 minutes min to gain 5.0 skill)
Skill points for skills between 80 and 89.9 have a time limit of 8 minutes between points gained. (320 minutes min to gain 4.0 skill)
Skill points for skills between 90 and 99.9 have a time limit of 12 minutes between points gained. (360 minutes min to gain 3.0 skill points)
Skill points for skills between 100 and 120 have a time limit of 15 minutes between points gained. (750 minutes min to gain 5.0 skill points)
Players will be allowed to gain 15 stat points a day.
Q. Are there any other spells that don't work?
A. Yes, Telekenisis won't work to untrap a treasure chest. Detect hidden and remove trap skills work, but in practice most treasure hunters open the chest and take the hit. Make sure you have high hp and a suit with 70 fire resist and you will survive the blast.
Q. Are any skills different on Siege?
A. Yes.
A. They don't. You won't find Siege players bank sitting, the only time you'll find a large group of players is at an organised event, either player or EM. They do gather socially in General Chat.
Q. Where am I safe?
A. Nowhere! The whole shard has Felucca rule set. While it's unlikely you will be killed in a town because of guardwhack risk, it does happen and of course thieves love to find someone idling at a bank.
Q. What's the biggest killer on the shard?
A. Well, it's not the local PK. Watch out in the woodlands for Dark Wisps. Don't mistake them for shadow wisps. They're mean, nasty, are frequently found in 2s and 3s and will camp your body if you die.
Q. What is hero/evil dyed?
A. Hand in hand with Factions, Siege has the Hero/Evil system. Items dyed hero or evil can not be worn by anyone not in the correct faction. Do not buy these items from vendors unless you qualify to wear them.
Q. Where can I read more details about the shard?
A. An essay about Siege can be found here: Siege Perilous - Old Stratics
Q. I can't find the shard on the shard list?
A. Characters with (young) status cannot see the shard. Log in to any of the other shards (except Mugen) create a character and renounce young status with the command “I renounce my young player status”. Warning: This cannot be reversed and your character will lose all the safeguards associated with the status on all shards.
Q. How do I get a start on the shard?
Players in General Chat will also mostly be helpful to newcomers on the shard and answer their questions.
Q. How do I keep my kit?
A. Mostly you don't, make sure you have a spare in the bank. There is no insurance on Siege, however you may 'Siege Bless' one item. To do this you will find an option on your character's context menu. There is no 'bless deed' required and you can change the item that you bless at will. Example: If you have a weapon Siege Blessed and you wish to bless a different weapon, using the context menu option will transfer the 'blessing' to the new weapon, unblessing the original one.
Q. Buying and Selling to NPCs
A. NPCs sell their goods at 3x the price on other shards, plus they do not sell resources such as boards and ingots. They buy nothing, nor will they train any skills.
Q. All tools wear out?
A. All. Items that last forever on other shards wear out here, scissors, hatchets, fishing rods etc. All tools have 'uses'. That includes any sharp object that has been used as a tool to carve a corpse for meat and hides, so don't use your best sword for gathering leather!
Q. How do I get around?
A. Recall and Sacred Journey do not work on Siege. Gate Travel does. However 2 x +15 magery jewels, a tome of lost knowledge and the library talisman 'A treatise on Alchemy' together with gate scrolls will get you there, after a few fizzles.
In addition there are a number of house teleporters, public crystal portals and corrupted crystal portals on the shard.
Locations:
- Hub Pub - Just off the East bridge of Umbra. A teleport hub with public Crystal & Corrupted Crystal portals. House Teleporters labelled with named statues link to:
- An Ice Island Castle
- A New Magincia Shop
- A Zento Shop
- A Luna Shop
- A Ter Mur Museum
- Gilfane Player Town
- NEW Guildhouse
- The Stygian Abyss (Underworld side)
- The Abyss House - Underworld side. Links to
- Hub Pub
- The Skara Brae Island House with public Crystal and Corrupted Crystal Portals
- A New Magincia shop
- A Makoto House with public Crystal Portal.
A. On Siege Perilous and Mugen, the RoT (Rate over time) system applies for gaining skill points above 70.
Skill points for skills less than 70 points will gain as normal shards.
Skill points for skills between 70 and 79.9 points have a time limit of 5 minutes between points gained. (250 minutes min to gain 5.0 skill)
Skill points for skills between 80 and 89.9 have a time limit of 8 minutes between points gained. (320 minutes min to gain 4.0 skill)
Skill points for skills between 90 and 99.9 have a time limit of 12 minutes between points gained. (360 minutes min to gain 3.0 skill points)
Skill points for skills between 100 and 120 have a time limit of 15 minutes between points gained. (750 minutes min to gain 5.0 skill points)
Players will be allowed to gain 15 stat points a day.
Q. Are there any other spells that don't work?
A. Yes, Telekenisis won't work to untrap a treasure chest. Detect hidden and remove trap skills work, but in practice most treasure hunters open the chest and take the hit. Make sure you have high hp and a suit with 70 fire resist and you will survive the blast.
Q. Are any skills different on Siege?
A. Yes.
- Armslore gives a bigger bonus -1% per 12.5 points of Arms Lore giving 8% instead of 5% to damage increase on weapons or resist total on armor at GM.
- Tinkering trapped chests - failure causes damage! Making para breaking chests with low level tinkering can be fatal.
- Detect Hidden - there is no 'passive' detect.
A. They don't. You won't find Siege players bank sitting, the only time you'll find a large group of players is at an organised event, either player or EM. They do gather socially in General Chat.
Q. Where am I safe?
A. Nowhere! The whole shard has Felucca rule set. While it's unlikely you will be killed in a town because of guardwhack risk, it does happen and of course thieves love to find someone idling at a bank.
Q. What's the biggest killer on the shard?
A. Well, it's not the local PK. Watch out in the woodlands for Dark Wisps. Don't mistake them for shadow wisps. They're mean, nasty, are frequently found in 2s and 3s and will camp your body if you die.
Q. What is hero/evil dyed?
A. Hand in hand with Factions, Siege has the Hero/Evil system. Items dyed hero or evil can not be worn by anyone not in the correct faction. Do not buy these items from vendors unless you qualify to wear them.
Q. Where can I read more details about the shard?
A. An essay about Siege can be found here: Siege Perilous - Old Stratics
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