It's about time that the Enhanced Client got some new visual effects for a bunch of spells. I can now tell when things are cast.
-Earthquake now shakes your screen!
-Paralyze has a very nice visual of a blue aura around target. I can now see I'm paralyzed, yaaayyy! Seriously.. this is useful and I love it.
-Hit Harm has an obvious red aura around target... sweet!
All the spellweaving spells got some type of casting special effect.
-I really like Thunderstorm's effect.
-Immolating weapon has a nice effect but no buff icon or ending sound to indicate it expired. It gets lost in the fight. (Who uses this anyway, but c'mon).
Now it's time to fix Chivalry effects:
-Dispel evil has nothing. It used to have the rotating balls that surrounded you.
-Holy Light has some lame sparkle at the end. In the KR launch, they were showing off it's lightning bolts from the sky and the aura around you showing it's radius of smite. This needs to be brought back.
Of course, you need "Particle Detail" set to high in order to see some of these.
Good job devs... keep 'em coming.
-Earthquake now shakes your screen!
-Paralyze has a very nice visual of a blue aura around target. I can now see I'm paralyzed, yaaayyy! Seriously.. this is useful and I love it.
-Hit Harm has an obvious red aura around target... sweet!
All the spellweaving spells got some type of casting special effect.
-I really like Thunderstorm's effect.
-Immolating weapon has a nice effect but no buff icon or ending sound to indicate it expired. It gets lost in the fight. (Who uses this anyway, but c'mon).
Now it's time to fix Chivalry effects:
-Dispel evil has nothing. It used to have the rotating balls that surrounded you.
-Holy Light has some lame sparkle at the end. In the KR launch, they were showing off it's lightning bolts from the sky and the aura around you showing it's radius of smite. This needs to be brought back.
Of course, you need "Particle Detail" set to high in order to see some of these.
Good job devs... keep 'em coming.