First thing everyone should know is the Chiv Lesser Hiryu uses a debuff,and two buffs on its self to increase damage.. 1 of there will be up at least 95% of the time.. 2 of them about 70ush% and all 3 I have clocked at about 30-40%(if the monster doesn't use stuns) So I will be giving you read outs of the damages in factors.... You chiv lvl plays a huge part on the over all damage ,as enemy of ones damage % increase the closer you are too 120 as does a few other moves... I've clocked it as a 5-8% from GM to 105. and is about the same with every 5.0 ya go up from that point... with that in mind I will only be givng you the end math, even though I have the others drawn up... AOE is not the chiv hiryus strong point ,as even at 120 chiv its holy light will hit low- med monsters for 21-23) high end monster for (14-20) and boss monsters for (8-15).... The extra aoe is nice in spawns and heavy area..just watch out for the recoil of EOO... Healing. at 120 chiv I have clocked a hiryu to heal for 50-70 per heal... fixing a lot of the burst it takes because it heal it up right away.... making it a lot more tanky then in its early stages... Melee attacks.. 5% of the time no buffs or debuffs will be rolling and you will see hits for 20-40 ... the rest of the time with grasp up its 45-60 , with con weapon rolling 70-88, with enemy of one up melee hits for 90-120 ..with all of them up your normal melee swings can hit for 140-180, this stage comes in burst of about 20-25 sec at 120 chiv.. ok now the money maker... which makes it one of the most bursty pets I have tested.. armor ignore... 5% of the time no buffs will go off these are 99-115 range , grasp buff 125-150, con weapon buff 186-220, Enemy of one buff 240-283, all at once 285-310... They might not have a lot in aoe..but put one of these on a EM boss and watch it crumble.... Just as other bonus they bring, they remove almost all debuffs, cure poison, and heal.... Thank you for waitng for my findings all.. its always an honor to test these things =^-^=