Since a lot of people are new to being red, unsure wheres safe, wheres not, heres a little guide of where to go. Every shard differs as far as player-run towns and such go, but heres my home shard, Europa. Although many of the spots are useable on other shards /php-bin/shared/images/icons/smile.gif
Banks
Basically every and any bank is useable. I've used every bank as a red, however its extremely risky, and it doesnt work quite how it used to, so here is the slightly safer options.
Serpants Hold
99% safe. Its not inside Guardzone, and guards cant be called, so as longs you dont go round the front theres not a problem. If you want to check your balance however, dont bother. You need to see the NPC to do that which requires you to go inside the guardzone.
Occlo (Haven to the trammel players)
50% safe. Its not advisible, its risky and its often got a few passers by. Its also not 100% sucessful because the banker inside moves out of bank calling range quite often.
Yew
99% safe. Dont let the guardzone message put you off. I've never been whacked banking here, although theres always a risk. Again you cant check your balance but its useful for quickly storing loot etc if you happen to be pking nearby.
Bucs Den
99% safe. No threat from the guards, but theres always a lot of activity around the area so becareful. You can happily check your balance here.
People may also like to add runes to roofs and such, I havent added them, as they are often extremely dangerous and some have been nerfed somewhat. At least Yew Bank roof has on Europa as far as I'm aware /php-bin/shared/images/icons/smile.gif
Stables
Serpants Hold
As this picture shows its clearly useable, although the NPC isnt on the shot, its still possible to claim from my current location. Normally you wouldnt even have to teleport inside the stables to use it.
99% safe
Skara Brae
Extremely unsafe and dangerous. I'm on the tip of the Guardzone. Usually theres an NPC within range of there but again the Stablemasters are hiding from me. I wouldn't really recomend this option to anyone. /php-bin/shared/images/icons/smile.gif
15% safe
Minoc
I'd consider this one quite a good stable, but its very much dependant on where the stablemaster is, like all the above stables. Your only real risk is a miner(getting there revenge? heh) or accidently wandering into guardzone in search for the stablemaster. I'd consider it 90% safe.
Spiritwood - Player run town
I cant confirm whether they remove it or not as this time, so I'll re-check later. Deepwater stablemaster has been deleted.
If I've missed any out, feel free to add.