Hi,
I'm looking to make a multi-purpose bard. I'm fairly sure that the template I have in mind really won't do much good in any area, but I'll mainly be playing with a friend, or with guild, so I don't have to be able to solo. Here's my reasoning...
I love bard skill. I want at least one. So there we have Musicianship + Sumfin.
In all MMOs I play, I've always been a fan of stealth. So I want to try and work in stealth in the mix as well. And then, why not get steal/snoop as well? For champ spawns, for "daily rares", and for stealing off of monsters. Would add a new, fun dimension to this char that I hope to use for most things to come (except for soloing, can't beat my tamer there).
Not many skill points left now, so I guess I'll take magery/eval int as well, and rely on items for MR and LMC.
This adds up to the following build, with modified and (real) skill. The +skill comes from shadow dancer, burglar's, and the new nifty +10 stealth robe. 100 magery is too low, but I'm thinking that a Crystalline ring would take care of that. Just have to ensure that I get 2/6 casting. With just 30 hide, I will rely on casting invis.
120 (90) Stealing
100 (90) Snooping
80 (40) Stealth
30 Hiding
120 Musicianship
120 Discordance/Provocation/Peacemaking
120 Eval Int
100 Magery
790 (710) Total (Oh right, 710 is my max)
Any thoughts? Which of the music skills do you think would suit best for a multipurpose character? Is working in steal/snoop just a bad idea, so I should drop them for 60 med and go for a second bard skill or maybe spellweaving? (I have 115 available to transfer.)
Any input would be much appreciated. I know that I will not be the most rump-kicking player around, but I'm prepared to live with that. I'm a bit worried that I won't add much to a group though, but... Magery is always helpful, and either disco or provo should be welcome in most situations. Heck, even peace is pretty comfortable at times.
Thankful for your thoughts!
I'm looking to make a multi-purpose bard. I'm fairly sure that the template I have in mind really won't do much good in any area, but I'll mainly be playing with a friend, or with guild, so I don't have to be able to solo. Here's my reasoning...
I love bard skill. I want at least one. So there we have Musicianship + Sumfin.
In all MMOs I play, I've always been a fan of stealth. So I want to try and work in stealth in the mix as well. And then, why not get steal/snoop as well? For champ spawns, for "daily rares", and for stealing off of monsters. Would add a new, fun dimension to this char that I hope to use for most things to come (except for soloing, can't beat my tamer there).
Not many skill points left now, so I guess I'll take magery/eval int as well, and rely on items for MR and LMC.
This adds up to the following build, with modified and (real) skill. The +skill comes from shadow dancer, burglar's, and the new nifty +10 stealth robe. 100 magery is too low, but I'm thinking that a Crystalline ring would take care of that. Just have to ensure that I get 2/6 casting. With just 30 hide, I will rely on casting invis.
120 (90) Stealing
100 (90) Snooping
80 (40) Stealth
30 Hiding
120 Musicianship
120 Discordance/Provocation/Peacemaking
120 Eval Int
100 Magery
790 (710) Total (Oh right, 710 is my max)
Any thoughts? Which of the music skills do you think would suit best for a multipurpose character? Is working in steal/snoop just a bad idea, so I should drop them for 60 med and go for a second bard skill or maybe spellweaving? (I have 115 available to transfer.)
Any input would be much appreciated. I know that I will not be the most rump-kicking player around, but I'm prepared to live with that. I'm a bit worried that I won't add much to a group though, but... Magery is always helpful, and either disco or provo should be welcome in most situations. Heck, even peace is pretty comfortable at times.
Thankful for your thoughts!