Hey Lynk!
You are quite right. I had failed to factor in all mana cost reductions to my response and therefore owe A Rev an apology.
It was never my intent to seem insistent that everyone have parry to have a viable pvp template. However my assertion that moving shot is working as intended and as such requires no direct attention at this time just because some mages are having problems.
A balanced pvp experience will mean that some templates are more effective than others against certain classes of foe or templates.
The beauty of UO for many of us is that we are not spoon-fed our template and abilities or our gear based on level or experience points, which can at times cause people to feel justified in crying for nerfs that are not required to maintain a skill vs skill equilibrium.
When we entered this brave new world of item based combat we also acquired special moves for weapon damage based templates. Prior to this the archer had to be stationary for their shots to get off successfully, but mana and spell based templates complained that playing a "dexxer" was unbalanced because the templates required no effort in the area of hot keys and personal interaction.
Those same special moves have been through the grinder for "balance" at least once, and many of them twice to address the same players complaints that now they were overpowered due to the ability to bring too much dps to the engagement through the use of those same special moves they insisted should be a welcomed handicap in the first place.
Yes, I like playing warriors. No I'm certainly not great at playing the mage, but I'm slightly better than being a five key wonder. Specials did cause me to concentrate more on how my damage is making it to the target, and did mandate that I make room on the char for additional mana and its sustained use.
There are smarter ways to play the mage that while not overpowering in their effect, can make having an archer engaged with a mage much more challenging. This is simply a case where the OP has not thought through all the available options and IMHO should be asking for a hand up instead of a heavy handed Dev team.
By the way, the Lynk that posted the above I would welcome in any thread for shared ideas towards a general improvement of our community, and I thank him for pointing out my shortcomings.