F
Fink
Guest
If we could use a player context menu to...
Squelch/Unsquelch
Ignore/Unignore
...another character, that would be great. I know two of those aren't real words, but brevity and simplicity are good on a context menu.
*edit*
..or if it were possible via macro, I would like to know how.
Squelch/Unsquelch
Ignore/Unignore
...another character, that would be great. I know two of those aren't real words, but brevity and simplicity are good on a context menu.
*edit*
..or if it were possible via macro, I would like to know how.