...as items.
*ahem* Now that I have your attention...
I think that the devs should do to soul stones something similar to what they did to gold, which would be to make soul stones, which are account bound by nature, a menu-accessible feature that would allow players to more easily swap out skills in log-out-safe areas. Aside from craftable soul stone fragments, is there really any practical purpose to full soul stones existing as actual items in the game, when by their nature they are account bound and their ownership is non-transferable?
How it could work:
*Full soul stones, still sold as tokens through the store, no longer come as items but are added to your soul stone inventory for your account, for the specific shard they are activated on.
*Soul stone fragments, which could still be craftable items, can also be added to the soul stone inventory and per their nature have limited uses before disappearing.
*Like gold, soul stones could be transferred to a shard-transfer inventory if the player wants to move them to another shard.
Benefits:
*No more risk of losing soul stones which, while I very much believe the game is lacking in terms of risk and challenge, I honestly don't think should be a factor for these items. How many potential returning players have been dissuaded from returning because of lost soul stones? I know at least a few myself. It shouldn't really need to be an issue.
*If you have a lot of soul stones, searching through them can be made a lot easier via a menu.
*Frees up some storage space for all you hoarders.
Additional Functionality:
*I've always wish that a soul stone could directly swap skills (without needing a second soul stone) - being able to swap skills on the fly would be a tremendous quality-of-life improvement.
*Possibly controversial, but: allowing the ownership of a soul stone to be transferred to a different account / player. To be clear, I am not talking about transferring stones that have skills on them, only empty stones.
*ahem* Now that I have your attention...
I think that the devs should do to soul stones something similar to what they did to gold, which would be to make soul stones, which are account bound by nature, a menu-accessible feature that would allow players to more easily swap out skills in log-out-safe areas. Aside from craftable soul stone fragments, is there really any practical purpose to full soul stones existing as actual items in the game, when by their nature they are account bound and their ownership is non-transferable?
How it could work:
*Full soul stones, still sold as tokens through the store, no longer come as items but are added to your soul stone inventory for your account, for the specific shard they are activated on.
*Soul stone fragments, which could still be craftable items, can also be added to the soul stone inventory and per their nature have limited uses before disappearing.
*Like gold, soul stones could be transferred to a shard-transfer inventory if the player wants to move them to another shard.
Benefits:
*No more risk of losing soul stones which, while I very much believe the game is lacking in terms of risk and challenge, I honestly don't think should be a factor for these items. How many potential returning players have been dissuaded from returning because of lost soul stones? I know at least a few myself. It shouldn't really need to be an issue.
*If you have a lot of soul stones, searching through them can be made a lot easier via a menu.
*Frees up some storage space for all you hoarders.
Additional Functionality:
*I've always wish that a soul stone could directly swap skills (without needing a second soul stone) - being able to swap skills on the fly would be a tremendous quality-of-life improvement.
*Possibly controversial, but: allowing the ownership of a soul stone to be transferred to a different account / player. To be clear, I am not talking about transferring stones that have skills on them, only empty stones.