S
Salty Pete
Guest
If it is, are you happy with the current state of begging? What changes would you like to see?
If it isn't, what changes would need to happen in order for you to take begging as a skill on your main character? (Don't hold back ideas)
Begging has been on my main character since 2001 when I finally decided that my favorite character to play was my beggar character. I haven't had the skill of begging on this character consistantly, but it is now GM and a skill I won't be dropping. Not because the skill itself is important, but because the title is important.
The skill itself in my opinion is broken. It used to be that it was a very useful skill. Back when players actually needed to purchase things from NPC vendors. Now that all items pretty much HAVE to be high end loot/high end player crafted the skill of begging should be altered to match.
Begging skill should work like all other skills... As you increase in skill there should be content to match. We should have high end NPCs that have a chance for high end content/items. The items should be things a character needs in order to play. Clothes, armour, house decorations and gold rewards at the same level as you'd get from high end content from other skills.
Example 1: You are a beggar with 90 skill. While begging you run across a certain type of NPC (say a seeker of adventure) that will give you a certain kind of item if you are successful with a beg. The NPC should be a rare encounter and there should be some kind of menu driven interaction (A simple quest). A beggar with 80 skill might only get the usual small amount of gold from this same NPC.
Example 2: You are a GM beggar. You run up and beg from a brigand. The brigand gives you a menu driven interaction. If you choose the correct option he gives you a reward (perhaps 935 gold in this case), if you choose the wrong option he attacks and kills you.
Example 3: You are a GM beggar. You walk up to a shopkeeper and beg. He gives you 20 gold. (Because the RNG did not give you a chance at the high end interaction.) A beggar with 70 skill comes up to this same NPC and does get a chance at a high end interaction. The 70 skill beggar gets a new pair of pants.
If it isn't, what changes would need to happen in order for you to take begging as a skill on your main character? (Don't hold back ideas)
Begging has been on my main character since 2001 when I finally decided that my favorite character to play was my beggar character. I haven't had the skill of begging on this character consistantly, but it is now GM and a skill I won't be dropping. Not because the skill itself is important, but because the title is important.
The skill itself in my opinion is broken. It used to be that it was a very useful skill. Back when players actually needed to purchase things from NPC vendors. Now that all items pretty much HAVE to be high end loot/high end player crafted the skill of begging should be altered to match.
Begging skill should work like all other skills... As you increase in skill there should be content to match. We should have high end NPCs that have a chance for high end content/items. The items should be things a character needs in order to play. Clothes, armour, house decorations and gold rewards at the same level as you'd get from high end content from other skills.
Example 1: You are a beggar with 90 skill. While begging you run across a certain type of NPC (say a seeker of adventure) that will give you a certain kind of item if you are successful with a beg. The NPC should be a rare encounter and there should be some kind of menu driven interaction (A simple quest). A beggar with 80 skill might only get the usual small amount of gold from this same NPC.
Example 2: You are a GM beggar. You run up and beg from a brigand. The brigand gives you a menu driven interaction. If you choose the correct option he gives you a reward (perhaps 935 gold in this case), if you choose the wrong option he attacks and kills you.
Example 3: You are a GM beggar. You walk up to a shopkeeper and beg. He gives you 20 gold. (Because the RNG did not give you a chance at the high end interaction.) A beggar with 70 skill comes up to this same NPC and does get a chance at a high end interaction. The 70 skill beggar gets a new pair of pants.