So Zym and Dermott are obviously way ahead of me... but I finally got some time to do some updates to some of the mods behind the skins.
Open on Startup mods - deleted
Note: there appears to be a bug where backpacks will not open on startup, but other containers will - I expect EA to fix this fairly quickly, so I do not plan on adjusting the OpenInventoryOnStartup script
Also, if any modders are interested in the code behind these scripts, it is still available in the SVN repository, just not as a zip download on the site anymore.
CustomSettingsWindow - added a whole bunch of new fonts to pick from. Still plenty more I could add, but the list should satisfy most people. If you have any font requests, let me know and I'll add them for you (as long as I can get the font).
SmallAtlas - new mod, lets you shrink the atlas down some, have coordinates always display if you have "center on player" on (setting in setting window, defaults to on), and hide the facet/location dropdowns (setting in the setting window, or use a command macro of "script SmallAtlas.ToggleFacetDisplay()", defaults to off)
Open on Startup mods - deleted
Note: there appears to be a bug where backpacks will not open on startup, but other containers will - I expect EA to fix this fairly quickly, so I do not plan on adjusting the OpenInventoryOnStartup script
Also, if any modders are interested in the code behind these scripts, it is still available in the SVN repository, just not as a zip download on the site anymore.
CustomSettingsWindow - added a whole bunch of new fonts to pick from. Still plenty more I could add, but the list should satisfy most people. If you have any font requests, let me know and I'll add them for you (as long as I can get the font).
SmallAtlas - new mod, lets you shrink the atlas down some, have coordinates always display if you have "center on player" on (setting in setting window, defaults to on), and hide the facet/location dropdowns (setting in the setting window, or use a command macro of "script SmallAtlas.ToggleFacetDisplay()", defaults to off)