R
Rocklin
Guest
I am sorry if this is an old idea, or perhaps has been pitched before…
Recently I have wanted to acquire dyes to change the color of my items. I understand that the Tokuno dyes are only available (through cash purchase) on Asian shards. This has caused the remaining dyes on all other shards to be inflated to high prices. I am seeing single dyes in the five to eight million range.
Chef’s currently have items at their disposal that when created can assist in adventuring. Although not required, they do help in many instances. I feel that Chef’s could be better utilized to make something everyone would want.
Why not allow Chefs to be able to gather resources and craft dyes?
*Here is how it would work:
As the Chef gains in skill, rarer resources will be able to be acquired to create various colored pigments. Much like Miners and Lumberjacks, the Chef would be able to spot and “pick” choice ingredients. Combined with various other ingredients, the items are made into dyes.
There could be rare items, monster drops, artifact drops and so on that would combine to make the more desirable pigments. In this way the entire player base could be involved in gathering resources and it allows non-combat Chefs to benefit.
The pigments that could be created would be different than the Tokuno colors to keep the Tokuno items prized. Subtle color schemes could be used. For example Luna White in the Tokuno line would be comparable to an eggshell color in the cooking line. A general item, a paint base, could be purchased from cooking vendors.
*Color ideas:
Rough Red – 4 Speckled Mushrooms, one bottle of wine, and one paint base
Eggshell White – 4 Bones, 2 Eggs, one pitcher of milk, and one paint base
Murky Blue – 2 Crystal, one pitcher of milk, and one paint base
Obsidian Black – 1 small black rock, one bottle of ink, and one paint base
So that is my idea. Again I apologize if this has been suggested before. I would like to be able to dye my items once again and also give a little more functionality to Chefs.
Thanks, R
Recently I have wanted to acquire dyes to change the color of my items. I understand that the Tokuno dyes are only available (through cash purchase) on Asian shards. This has caused the remaining dyes on all other shards to be inflated to high prices. I am seeing single dyes in the five to eight million range.
Chef’s currently have items at their disposal that when created can assist in adventuring. Although not required, they do help in many instances. I feel that Chef’s could be better utilized to make something everyone would want.
Why not allow Chefs to be able to gather resources and craft dyes?
*Here is how it would work:
As the Chef gains in skill, rarer resources will be able to be acquired to create various colored pigments. Much like Miners and Lumberjacks, the Chef would be able to spot and “pick” choice ingredients. Combined with various other ingredients, the items are made into dyes.
There could be rare items, monster drops, artifact drops and so on that would combine to make the more desirable pigments. In this way the entire player base could be involved in gathering resources and it allows non-combat Chefs to benefit.
The pigments that could be created would be different than the Tokuno colors to keep the Tokuno items prized. Subtle color schemes could be used. For example Luna White in the Tokuno line would be comparable to an eggshell color in the cooking line. A general item, a paint base, could be purchased from cooking vendors.
*Color ideas:
Rough Red – 4 Speckled Mushrooms, one bottle of wine, and one paint base
Eggshell White – 4 Bones, 2 Eggs, one pitcher of milk, and one paint base
Murky Blue – 2 Crystal, one pitcher of milk, and one paint base
Obsidian Black – 1 small black rock, one bottle of ink, and one paint base
So that is my idea. Again I apologize if this has been suggested before. I would like to be able to dye my items once again and also give a little more functionality to Chefs.
Thanks, R