Because of the changes, any new character that I create starts with Wrestling to bring up Strength as fast as possible. Even if it is a Mage, it is frustrating to try dawning certain armor or weapons and getting a message that you do not have the strength to do so.i know you used to be able to just set a skill up a little and one down then u could gain whichever stat u had set up by using that skill a few times, do u have to be skill capped now or something to gain easily?
I have noticed this. If I set my arrows up/down with a maxed out character to make slight moves, if I'm not careful, I'll have to fix a lot more. I'm not sure they are really that much faster, but it isn't something I've really tested.You dont need space to gain skill in order to gain stats.
For example - ani Lore raises Str. If you are a newb gaining lore, lock dex, and int, and str will gain.
It will gain massivley slowly toward the end of the skill - 85-100. Once the ani lore skill hits 100, so long as the arrow is pointing up, and u keep loring an animal, it will gain stats (str), faster than it did, then when u were gaining skill. See my post above and click the link for what skill raises what stat.
i know you used to be able to just set a skill up a little and one down then u could gain whichever stat u had set up by using that skill a few times, do u have to be skill capped now or something to gain easily?
Well I had this list parked on my PC for a long time, I understand that if you use a skill, it will checks the first stat, then the 2nd.Alchemy - Int / Dex
Anatomy - Int / Str
Animal Lore - Int / Str
Animal Taming - Str / Int
Archery - Dex / Str
Arms Lore - Int / Str
Begging - Dex / Int
Blacksmithing - Str / Dex
Bowcraft/Fletching - Dex / Str
Bushido - Str / Int
Camping - Dex / Int
Carpentry - Str, Dex
Cartography - Int / Dex
Chivalry - Str / Int
Cooking - Int / Dex
Detect Hidden - Int / Dex
Discordance - Int / Dex
Evaluating Intelligence - Int / Str
Fencing - Dex / Str
Fishing - Dex / Str
Focus - Dex / Int
Forensic Evaluation - Int / Dex
Healing - Int / Dex
Herding - Int / Dex
Hiding - Dex / Int
Inscription - Int / Dex
Item Identification - Int / Dex
Lockpicking - Dex / Int
Lumberjacking - Str / Dex
Mace Fighting - Str / Dex
Magery - Int / Str
Meditation - Int / Str
Mining - Str / Dex
Musicianship - Dex / Int
Necromancy - Int / Str
Ninjitsu - Dex / Int
Parrying - Dex / Str
Peacemaking - Int / Dex
Poisoning - Int / Dex
Provocation - Int / Dex
Remove Trap - Dex / Int
Resisting Spells - Str / Dex
Snooping - Dex / Int
Spellweaving - Int / Str
Spirit Speak - Int / Str
Stealing - Dex / Int
Stealth - Dex / Int
Swordsmanship - Str / Dex
Tactics - Str / Dex
Tailoring - Dex / Int
Taste Identification - Int / Str
Tinkering - Dex / Int
Tracking - Int / Dex
Veterinary - Int / Dex
Wrestling - Str / Dex